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Chris Thrasher b0e25088a2 Initialize all sf::Glyph members
This silences an MSVC warning about lsbDelta and rsbDelta not being
initialized. Whether or not this fixes any bugs, it provides a
better user experience if nobody sees those warnings.
2024-04-07 12:34:37 -06:00
.github Update location of sdkmanager in Android CI jobs 2024-01-23 11:05:54 -07:00
cmake Replaced deprecated exec_program function in CMake scripts with execute_process, as this was causing iOS build to fail with CMake 3.28 2024-01-23 13:09:04 -07:00
doc Configure doxygen STRIP_FROM_INC_PATH option 2023-04-11 22:33:57 +02:00
examples Update version to 2.6.1 2023-10-29 18:03:26 -06:00
extlibs Upgrade to stb_image 2.28 2023-03-23 19:11:24 -06:00
include/SFML Initialize all sf::Glyph members 2024-04-07 12:34:37 -06:00
src/SFML Abort looping in SoundStream::streamData if an OpenAL error occurs that would have caused it to never terminate. 2023-11-15 10:55:02 -07:00
test Fix wrong cast in sf::Packet 2021-12-06 08:06:20 +01:00
tools Fix Nix pkg-config support 2023-12-15 09:42:56 -07:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore Add '.gitignore' file 2022-01-10 10:34:55 +01:00
changelog.md Fix Nix pkg-config support 2023-12-15 09:42:56 -07:00
CMakeLists.txt Fix Nix pkg-config support 2023-12-15 09:42:56 -07:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update copyright year 2023-01-24 08:46:30 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.