SFML/test/Window/Context.test.cpp

64 lines
1.7 KiB
C++

#include <SFML/Window/Context.hpp>
// Other 1st party headers
#include <SFML/Window/ContextSettings.hpp>
#include <doctest/doctest.h>
#include <WindowUtil.hpp>
#include <string>
#include <type_traits>
#if defined(SFML_SYSTEM_WINDOWS)
#define GLAPI __stdcall
#else
#define GLAPI
#endif
static_assert(!std::is_copy_constructible_v<sf::Context>);
static_assert(!std::is_copy_assignable_v<sf::Context>);
static_assert(!std::is_nothrow_move_constructible_v<sf::Context>);
static_assert(!std::is_nothrow_move_assignable_v<sf::Context>);
TEST_CASE("[Window] sf::Context" * doctest::skip(skipDisplayTests))
{
SUBCASE("Construction")
{
const sf::Context context;
CHECK(context.getSettings().majorVersion > 0);
}
SUBCASE("Version String")
{
sf::Context context;
CHECK(context.setActive(true));
using glGetStringFuncType = const char*(GLAPI*)(unsigned int);
auto glGetStringFunc = reinterpret_cast<glGetStringFuncType>(sf::Context::getFunction("glGetString"));
REQUIRE_UNARY(!!glGetStringFunc);
constexpr unsigned int glVendor = 0x1F00;
constexpr unsigned int glRenderer = 0x1F01;
constexpr unsigned int glVersion = 0x1F02;
const char* vendor = glGetStringFunc(glVendor);
const char* renderer = glGetStringFunc(glRenderer);
const char* version = glGetStringFunc(glVersion);
REQUIRE(vendor != nullptr);
REQUIRE(renderer != nullptr);
REQUIRE(version != nullptr);
MESSAGE("\nOpenGL vendor: ",
std::string(vendor),
"\nOpenGL renderer: ",
std::string(renderer),
"\nOpenGL version: ",
std::string(version));
}
}