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2f2fc5d4fa
kept this in its own changeset so it doesn't interfere with real changes git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1334 4e206d99-4929-0410-ac5d-dfc041789085
133 lines
3.7 KiB
D
133 lines
3.7 KiB
D
/*
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* DSFML - SFML Library wrapper for the D programming language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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* Copyright (C) 2010 Andreas Hollandt
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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module dsfml.window.videomode;
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import dsfml.system.common;
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/**
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* VideoMode defines a video mode (width, height, bpp, frequency)
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* and provides static functions for getting modes supported
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* by the display device
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*/
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align(1) struct VideoMode
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{
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uint Width; /// Video mode width, in pixels
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uint Height; /// Video mode height, in pixels
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uint BitsPerPixel = 32; /// Video mode pixel depth, in bits per pixels
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/**
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* Get the current desktop video mode
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*
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* Returns:
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* Current desktop video mode
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*/
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static VideoMode getDesktopMode()
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{
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return sfVideoMode_GetDesktopMode();
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}
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/**
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* Get a valid video mode
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* Index must be in range [0, GetModesCount()[
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* Modes are sorted from best to worst
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*
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* Params:
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* index = Index of video mode to get
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*
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* Returns:
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* Corresponding video mode (invalid mode if index is out of range)
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*/
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static VideoMode getMode(size_t index)
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{
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return sfVideoMode_GetMode(index);
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}
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/**
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* Get valid video modes count
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*
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* Returns:
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* Number of valid video modes available
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*/
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static size_t getModesCount()
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{
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return sfVideoMode_GetModesCount();
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}
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/**
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* Tell whether or not the video mode is supported
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*
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* Returns:
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* True if video mode is supported, false otherwise
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*/
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bool isValid()
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{
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return cast(bool)sfVideoMode_IsValid(this);
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}
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/**
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* Comparison operator overload -- tell if two video modes are equal
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*
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* Params:
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* Other : Video mode to compare
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*
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* Returns:
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* True if modes are equal
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*/
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const bool opEquals(ref const(VideoMode) other)
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{
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return ((other.Width == Width) && (other.Height == Height) && (other.BitsPerPixel == BitsPerPixel));
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}
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}
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extern (C)
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{
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typedef VideoMode function() pf_sfVideoMode_GetDesktopMode;
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typedef VideoMode function(size_t) pf_sfVideoMode_GetMode;
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typedef size_t function() pf_sfVideoMode_GetModesCount;
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typedef int function(VideoMode) pf_sfVideoMode_IsValid;
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pf_sfVideoMode_GetDesktopMode sfVideoMode_GetDesktopMode;
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pf_sfVideoMode_GetMode sfVideoMode_GetMode;
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pf_sfVideoMode_GetModesCount sfVideoMode_GetModesCount;
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pf_sfVideoMode_IsValid sfVideoMode_IsValid;
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}
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static this()
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{
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debug
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DllLoader dll = DllLoader.load("csfml-window-d");
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else
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DllLoader dll = DllLoader.load("csfml-window");
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sfVideoMode_GetDesktopMode = cast(pf_sfVideoMode_GetDesktopMode)dll.getSymbol("sfVideoMode_GetDesktopMode");
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sfVideoMode_GetMode = cast(pf_sfVideoMode_GetMode)dll.getSymbol("sfVideoMode_GetMode");
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sfVideoMode_GetModesCount = cast(pf_sfVideoMode_GetModesCount)dll.getSymbol("sfVideoMode_GetModesCount");
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sfVideoMode_IsValid = cast(pf_sfVideoMode_IsValid)dll.getSymbol("sfVideoMode_IsValid");
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}
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