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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1239 4e206d99-4929-0410-ac5d-dfc041789085
85 lines
2.8 KiB
C++
85 lines
2.8 KiB
C++
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#ifndef QSFMLCANVAS_HPP
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#define QSFMLCANVAS_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics.hpp>
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#include <QWidget>
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#include <QTimer>
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class QEvent;
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////////////////////////////////////////////////////////////
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/// QSFMLCanvas allows to run SFML in a Qt control
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////////////////////////////////////////////////////////////
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class QSFMLCanvas : public QWidget, public sf::RenderWindow
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{
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public :
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////////////////////////////////////////////////////////////
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/// Construct the QSFMLCanvas
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///
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/// \param size : Initial size of the widget
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/// \param frameTime : Frame duration, in milliseconds
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/// \param parent : Parent of the widget
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///
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////////////////////////////////////////////////////////////
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QSFMLCanvas(const QSize& size, unsigned int frameTime = 0, QWidget* parent = NULL);
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////////////////////////////////////////////////////////////
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/// Destructor
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///
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////////////////////////////////////////////////////////////
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virtual ~QSFMLCanvas();
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private :
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////////////////////////////////////////////////////////////
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/// Notification for the derived class that moment is good
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/// for doing initializations
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///
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////////////////////////////////////////////////////////////
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virtual void OnInit();
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////////////////////////////////////////////////////////////
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/// Notification for the derived class that moment is good
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/// for doing its update and drawing stuff
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///
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////////////////////////////////////////////////////////////
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virtual void OnUpdate();
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////////////////////////////////////////////////////////////
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/// Return the paint engine used by the widget to draw itself
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///
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////////////////////////////////////////////////////////////
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virtual QPaintEngine* paintEngine() const;
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////////////////////////////////////////////////////////////
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/// Called each time an event is received by the widget ;
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/// we use it to catch the Polish event and initialize
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/// our SFML window
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///
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/// \param event : Event's attributes
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///
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////////////////////////////////////////////////////////////
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virtual bool event(QEvent* event);
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////////////////////////////////////////////////////////////
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/// Called when the widget needs to be painted ;
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/// we use it to display a new frame
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///
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////////////////////////////////////////////////////////////
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virtual void paintEvent(QPaintEvent*);
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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QTimer myTimer; ///< Timer used to update the view
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};
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#endif // QSFMLCANVAS_HPP
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