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- Convert where necessary - Adjust type where reasonable - Use SYSTEM headers for gl.h, stb* and vulkan
13 lines
351 B
CMake
13 lines
351 B
CMake
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set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/X11)
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# all source files
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set(SRC ${SRCROOT}/X11.cpp)
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# define the X11 target
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sfml_add_example(X11Example GUI_APP
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SOURCES ${SRC}
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DEPENDS sfml-window X11)
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# external dependency headers
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target_include_directories(X11Example SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/X11) |