mirror of
https://github.com/SFML/SFML.git
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be3741de5b
+ RenderWindow.flush() + View.reset() + Window.waitEvent() * moved TextStyle to module text * Sprite was strangefully missing base constructor call * changed Rect to be a struct instead of a class git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1335 4e206d99-4929-0410-ac5d-dfc041789085
107 lines
2.6 KiB
D
107 lines
2.6 KiB
D
/*
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* DSFML - SFML Library wrapper for the D programming language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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* Copyright (C) 2010 Andreas Hollandt
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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module dsfml.graphics.font;
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import dsfml.system.common,
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dsfml.system.exception,
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dsfml.system.stringutil;
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import dsfml.graphics.common,
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dsfml.graphics.rect;
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/// Glyph describes a glyph (a visual character)
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struct Glyph
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{
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int Advance; /// Offset to move horizontically to the next character
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IntRect Rectangle; /// Bounding rectangle of the glyph, in relative coordinates
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FloatRect TexCoords; /// Texture coordinates of the glyph inside the bitmap font
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}
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/**
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* Font is the low-level class for loading and
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* manipulating character fonts.
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*/
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class Font : DSFMLObject
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{
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private:
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static Font s_default;
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public:
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/**
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* Get SFML default built-in font (Arial)
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*/
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static Font getDefaultFont()
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{
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if (s_default is null)
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s_default = new Font(sfFont_GetDefaultFont());
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return s_default;
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}
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/**
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* construct the Font from a file
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*
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* Params:
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* filename = font file to load
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*/
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this(string filename)
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{
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if (filename is null || filename.length == 0)
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throw new LoadingException("LoadingException : Filename is invalid.");
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super(sfFont_CreateFromFile(toStringz(filename)));
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}
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/**
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* construct the Font from a file in memory
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*
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* Params:
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* data = data to load
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*/
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this(ubyte[] data)
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{
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if (data is null || data.length == 0)
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throw new Exception("LoadingException : Memory stream is invalid.");
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super(sfFont_CreateFromMemory(data.ptr, data.length));
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}
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override void dispose()
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{
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sfFont_Destroy(m_ptr);
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}
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package:
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this(void* ptr)
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{
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super(ptr, true);
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}
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}
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