mirror of
https://github.com/SFML/SFML.git
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f044357031
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1004 4e206d99-4929-0410-ac5d-dfc041789085
407 lines
9.3 KiB
XML
407 lines
9.3 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="csfml-network"
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ProjectGUID="{823DDC98-42D5-4A38-88CF-9DC06C788AE4}"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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Name="Win32"
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Name="Debug DLL|Win32"
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OutputDirectory="$(SolutionDir)..\Temp\$(ProjectName)\$(ConfigurationName)"
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ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
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<References>
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<File
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RelativePath=".\csfml-network-d.def"
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<File
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RelativePath=".\csfml-network.def"
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<File
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RelativePath="..\src\SFML\Network\Ftp.cpp"
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RelativePath="..\include\SFML\Network\Ftp.h"
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RelativePath="..\src\SFML\Network\Http.cpp"
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RelativePath="..\src\SFML\Network\IPAddress.cpp"
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RelativePath="..\include\SFML\Network\IPAddress.h"
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RelativePath="..\src\SFML\Network\Packet.cpp"
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RelativePath="..\include\SFML\Network\Selector.h"
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<File
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RelativePath="..\include\SFML\Network\SocketStatus.h"
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RelativePath="..\src\SFML\Network\SocketTCP.cpp"
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RelativePath="..\include\SFML\Network\SocketUDP.h"
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RelativePath="..\include\SFML\Network\Types.h"
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<Globals>
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</VisualStudioProject>
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