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Fixed numerous bugs/undefined behavior in the XCB implementation, added a lot more XCB error handling and reporting, make use of xcb-ewmh to handle EWMH for us, refactored some code out of the Window constructor into their own methods, fixed fullscreen state transition not working on window managers that create temporary parent windows when the window is being mapped, removed automatic fullscreen pointer grabbing since that is the subject of #614 and might not be desired in some situations.
SFML - Simple and Fast Multimedia Library ========================================= SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. Authors ------- Laurent Gomila - main developer (laurent@sfml-dev.org) Marco Antognini - OS X developer (hiura@sfml-dev.org) Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com) Jan Haller (bromeon@sfml-dev.org) Stefan Schindler (tank@sfml-dev.org) Lukas Dürrenberger (eXpl0it3r@sfml-dev.org) binary1248 (binary1248@hotmail.com) Artur Moreira (artturmoreira@gmail.com) Download -------- You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php). You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML). Install ------- Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/2.2/), there is one for each platform/compiler that SFML supports. Learn ----- There are several places to learn SFML: * The official tutorials (http://www.sfml-dev.org/tutorials/2.2/) * The online API documentation (http://www.sfml-dev.org/documentation/2.2/) * The community wiki (https://github.com/LaurentGomila/SFML/wiki/) * The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people) Contribute ---------- SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines (http://www.sfml-dev.org/contribute.php).
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