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d7bd00afc0
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
19 lines
280 B
Makefile
19 lines
280 B
Makefile
EXEC = shader
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OBJ = Shader.o
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all: $(EXEC)
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post-fx: $(OBJ)
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$(CC) $(LDFLAGS) -o $(EXECPATH)/$@ $(OBJ) -lsfml-graphics -lsfml-window -lsfml-system
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%.o: %.cpp
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$(CC) -o $@ -c $< $(CFLAGS)
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.PHONY: clean mrproper
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clean:
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@rm -rf *.o
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mrproper: clean
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@rm -rf $(EXECPATH)/$(EXEC)
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