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https://github.com/SFML/SFML.git
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7a31d223ef
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1689 4e206d99-4929-0410-ac5d-dfc041789085
661 lines
21 KiB
C++
661 lines
21 KiB
C++
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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#include "Image.hpp"
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#include "Color.hpp"
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#include "Rect.hpp"
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#include "main.hpp"
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#include <SFML/Graphics/Image.hpp>
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#include <SFML/Graphics/Rect.hpp>
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VALUE globalImageClass;
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/* External classes */
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extern VALUE globalColorClass;
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extern VALUE globalRectClass;
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/* Free a heap allocated object
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* Not accessible trough ruby directly!
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*/
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static void Image_Free( sf::Image *anObject )
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{
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delete anObject;
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}
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/* call-seq:
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* image.loadFromFile( filename ) -> true or false
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*
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* Load the image from a file on disk.
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*
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* The supported image formats are bmp, png, tga, jpg, dds and psd. Some format options are not supported, like
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* progressive jpeg. The maximum size for an image depends on the graphics driver and can be retrieve with the
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* GetMaximumSize function.
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*/
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static VALUE Image_LoadFromFile( VALUE self, VALUE aFileName )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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if( object->LoadFromFile( rb_string_value_cstr( &aFileName ) ) == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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/* call-seq:
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* image.loadFromPixels( width, height, pixels ) -> true or false
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*
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* Load the image from an array of pixels.
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*
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* The pixels argument must point to an array of 32 bits RGBA pixels. In other words, the pixel array must have
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* this memory layout:
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*
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* [r0 g0 b0 a0 r1 g1 b1 a1 r2...]
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*/
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static VALUE Image_LoadFromPixels( VALUE self, VALUE aWidth, VALUE aHeight, VALUE somePixels )
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{
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const unsigned int rawWidth = FIX2UINT( aWidth );
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const unsigned int rawHeight = FIX2UINT( aHeight );
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VALIDATE_CLASS( somePixels, rb_cArray, "pixels" );
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const unsigned long dataSize = rawWidth * rawHeight * 4;
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sf::Uint8 * const tempData = new sf::Uint8[dataSize];
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VALUE pixels = rb_funcall( somePixels, rb_intern("flatten"), 0 );
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for(unsigned long index = 0; index < dataSize; index++)
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{
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sf::Uint8 val = NUM2CHR( rb_ary_entry( pixels, index ) );
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tempData[index] = val;
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}
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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bool result = object->LoadFromPixels( rawWidth, rawHeight, tempData );
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delete[] tempData;
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if( result == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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/* call-seq:
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* image.saveToFile( filename ) -> true or false
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*
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* Save the image to a file on disk.
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*
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* The format of the image is automatically deduced from the extension. The supported image formats are bmp, png,
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* tga, jpg, dds and psd. The destination file is overwritten if it already exists.
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*/
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static VALUE Image_SaveToFile( VALUE self, VALUE aFileName )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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if( object->SaveToFile( rb_string_value_cstr( &aFileName ) ) == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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/* call-seq:
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* image.create( width, height, color = SFML::Color::Black ) -> true or false
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*
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* Create the image and fill it with a unique color.
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*/
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static VALUE Image_Create( int argc, VALUE *args, VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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unsigned int width = 0;
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unsigned int height = 0;
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VALUE rubyColor = Qnil;
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sf::Color color;
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switch( argc )
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{
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case 3:
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rubyColor = Color_ForceType( args[2] );
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color.r = FIX2INT( Color_GetR( rubyColor ) );
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color.g = FIX2INT( Color_GetG( rubyColor ) );
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color.b = FIX2INT( Color_GetB( rubyColor ) );
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color.a = FIX2INT( Color_GetA( rubyColor ) );
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case 2:
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width = FIX2UINT( args[0] );
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height = FIX2UINT( args[1] );
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break;
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default:
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rb_raise( rb_eArgError, "Expected 2 or 3 arguments but was given %d", argc );
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}
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return ( object->Create( width, height, color ) == true ? Qtrue : Qfalse );
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}
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/* call-seq:
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* image.createMaskFromColor( color, alpha = 0 )
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*
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* Create a transparency mask from a specified colorkey.
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*
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* This function sets the alpha value of every pixel matching the given color to alpha (0 by default),
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* so that they become transparent.
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*/
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static VALUE Image_CreateMaskFromColor( int argc, VALUE *args, VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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sf::Uint8 alpha = 0;
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VALUE rubyColor = Qnil;
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sf::Color color;
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switch( argc )
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{
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case 2:
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alpha = FIX2UINT( alpha );
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case 1:
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rubyColor = Color_ForceType( args[0] );
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color.r = FIX2INT( Color_GetR( rubyColor ) );
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color.g = FIX2INT( Color_GetG( rubyColor ) );
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color.b = FIX2INT( Color_GetB( rubyColor ) );
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color.a = FIX2INT( Color_GetA( rubyColor ) );
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break;
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default:
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rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
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}
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object->CreateMaskFromColor( color, alpha );
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return Qnil;
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}
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/* call-seq:
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* image.copy( source, destX, destY, sourceRect = [0, 0, 0, 0], applyAlpha = false )
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*
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* Copy pixels from another image onto this one.
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*
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* This function does a slow pixel copy and should only be used at initialization time. It can be used to prepare
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* a complex static image from several others, but if you need this kind of feature in real-time you'd better use
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* SFML::RenderImage. If sourceRect is empty, the whole image is copied. If applyAlpha is set to true, the
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* transparency of source pixels is applied. If it is false, the pixels are copied unchanged with their alpha value.
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*/
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static VALUE Image_Copy( int argc, VALUE *args, VALUE self )
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{
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sf::Image *source;
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unsigned int destX = 0;
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unsigned int destY = 0;
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sf::IntRect sourceRect = sf::IntRect(0, 0, 0, 0);
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VALUE rubySourceRect = Qnil;
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bool applyAlpha = false;
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switch( argc )
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{
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case 5:
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if( args[4] == Qtrue )
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{
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applyAlpha = true;
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}
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else if( args[4] == Qfalse )
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{
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applyAlpha = false;
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}
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else
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{
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VALIDATE_CLASS( args[4], rb_cTrueClass, "applyAlpha" );
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}
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case 4:
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rubySourceRect = Rect_ForceType( args[3] );
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sourceRect.Left = FIX2INT( Rect_GetLeft( rubySourceRect ) );
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sourceRect.Top = FIX2INT( Rect_GetTop( rubySourceRect ) );
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sourceRect.Width = FIX2INT( Rect_GetWidth( rubySourceRect ) );
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sourceRect.Height = FIX2INT( Rect_GetHeight( rubySourceRect ) );
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case 3:
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VALIDATE_CLASS( args[0], globalImageClass, "source" );
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Data_Get_Struct( args[0], sf::Image, source );
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destX = FIX2UINT( args[1] );
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destX = FIX2UINT( args[2] );
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break;
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default:
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rb_raise( rb_eArgError, "Expected 3..5 arguments but was given %d", argc );
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}
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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object->Copy( *source, destX, destY, sourceRect, applyAlpha );
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return Qnil;
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}
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/* call-seq:
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* image.copyScreen( window, sourceRect = [0, 0, 0, 0] ) -> true or false
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*
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* Copy the contents of a window to the image.
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*
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* If sourceRect is empty, the whole window is copied. Warning: this is a slow operation, if you need to draw dynamic
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* contents to an image then use SFML::RenderImage.
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*/
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static VALUE Image_CopyScreen( int argc, VALUE *args, VALUE self )
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{
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sf::RenderWindow *source;
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sf::IntRect sourceRect = sf::IntRect(0, 0, 0, 0);
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VALUE rubySourceRect = Qnil;
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switch( argc )
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{
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case 2:
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rubySourceRect = Rect_ForceType( args[3] );
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sourceRect.Left = FIX2INT( Rect_GetLeft( rubySourceRect ) );
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sourceRect.Top = FIX2INT( Rect_GetTop( rubySourceRect ) );
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sourceRect.Width = FIX2INT( Rect_GetWidth( rubySourceRect ) );
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sourceRect.Height = FIX2INT( Rect_GetHeight( rubySourceRect ) );
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case 1:
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VALIDATE_CLASS( args[0], globalImageClass, "source" );
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Data_Get_Struct( args[0], sf::RenderWindow, source );
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break;
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default:
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rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
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}
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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if( object->CopyScreen( *source, sourceRect ) == true )
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{
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return Qtrue;
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}
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else
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{
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return Qfalse;
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}
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}
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/* call-seq:
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* image.setPixel( x, y, color )
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*
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* Change the color of a pixel.
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*
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* This function doesn't check the validity of the pixel coordinates, using out-of-range values will
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* result in an undefined behaviour.
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*/
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static VALUE Image_SetPixel( VALUE self, VALUE aX, VALUE aY, VALUE aColor )
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{
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VALUE rbColor = Color_ForceType( aColor );
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sf::Color color;
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color.r = FIX2INT( Color_GetR( rbColor ) );
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color.g = FIX2INT( Color_GetG( rbColor ) );
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color.b = FIX2INT( Color_GetB( rbColor ) );
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color.a = FIX2INT( Color_GetA( rbColor ) );
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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object->SetPixel( FIX2INT( aX ), FIX2INT( aY ), color );
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return Qnil;
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}
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/* call-seq:
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* image.getPixel( x, y ) -> color
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*
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* Get the color of a pixel.
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*
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* This function doesn't check the validity of the pixel coordinates, using out-of-range values will
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* result in an undefined behaviour.
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*/
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static VALUE Image_GetPixel( VALUE self, VALUE aX, VALUE aY )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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const sf::Color color = object->GetPixel( FIX2INT( aX ), FIX2INT( aY ) );
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return rb_funcall( globalColorClass, rb_intern( "new" ), 4,
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INT2FIX( color.r ), INT2FIX( color.g ),
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INT2FIX( color.b ), INT2FIX( color.a ) );
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}
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/* call-seq:
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* image.getPixelsPtr() -> array of pixels
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*
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* Get a read-only pointer to the array of pixels.
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*
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* The returned value points to an array of RGBA pixels made of 8 bits integers components.
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* The size of the array is width * height * 4. Warning: the returned pointer may become invalid if
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* you modify the image, so you should never store it for too long.
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*/
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static VALUE Image_GetPixelsPtr( VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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const unsigned int rawWidth = object->GetWidth();
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const unsigned int rawHeight = object->GetHeight();
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const unsigned long dataSize = rawWidth * rawHeight * 4;
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VALUE pixels = rb_ary_new2( dataSize );
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const sf::Uint8 *const pixelPointer = object->GetPixelsPtr();
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for(unsigned long index = 0; index < dataSize; index++)
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{
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rb_ary_store( pixels, index, CHR2FIX( pixelPointer[index] ) );
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}
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return pixels;
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}
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/* call-seq:
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* image.updatePixels( pixels, rectangle = [0, 0, image.width, image.height] )
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*
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* Update a sub-rectangle of the image from an array of pixels.
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*
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* The pixels array is assumed to store RGBA 32 bits pixels. Warning: for performances reasons, this function doesn't
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* perform any check; thus you're responsible of ensuring that rectangle does not exceed the image size, and that
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* pixels contains enough elements.
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*/
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static VALUE Image_UpdatePixels( int argc, VALUE *args, VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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VALUE somePixels = Qnil;
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VALUE aRectangle = Qnil;
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sf::IntRect rectangle = sf::IntRect(0, 0, object->GetWidth(), object->GetHeight() );
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switch( argc )
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{
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case 2:
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aRectangle = Rect_ForceType( args[1] );
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rectangle.Left = FIX2INT( Rect_GetLeft( aRectangle ) );
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rectangle.Top = FIX2INT( Rect_GetTop( aRectangle ) );
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rectangle.Width = FIX2INT( Rect_GetWidth( aRectangle ) );
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rectangle.Height = FIX2INT( Rect_GetHeight( aRectangle ) );
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case 1:
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VALIDATE_CLASS( args[0], rb_cArray, "pixels" );
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somePixels = args[0];
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break;
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default:
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rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
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}
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const unsigned int rawWidth = FIX2UINT( rectangle.Width );
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const unsigned int rawHeight = FIX2UINT( rectangle.Height );
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const unsigned long dataSize = rawWidth * rawHeight * 4;
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sf::Uint8 * const tempData = new sf::Uint8[dataSize];
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VALUE pixels = rb_funcall( somePixels, rb_intern("flatten"), 0 );
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for(unsigned long index = 0; index < dataSize; index++)
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{
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sf::Uint8 val = NUM2CHR( rb_ary_entry( pixels, index ) );
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tempData[index] = val;
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}
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object->UpdatePixels( tempData, rectangle );
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delete[] tempData;
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return Qnil;
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}
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/* call-seq:
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* image.bind()
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*
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* Activate the image for rendering.
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*
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* This function is mainly used internally by the SFML render system. However it can be useful when
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* using SFML::Image together with OpenGL code (it calls glBindTexture).
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*/
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static VALUE Image_Bind( VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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object->Bind();
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return Qnil;
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}
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/* call-seq:
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* image.setSmooth( smooth )
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*
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* Enable or disable the smooth filter.
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*
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* When the filter is activated, the image appears smoother so that pixels are less noticeable. However if you want
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* the image to look exactly the same as its source file, you should disable it. The smooth filter is enabled
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* by default.
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*/
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static VALUE Image_SetSmooth( VALUE self, VALUE aSmoothFlag )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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if( aSmoothFlag == Qtrue )
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{
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object->SetSmooth( true );
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}
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else if( aSmoothFlag == Qfalse )
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{
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object->SetSmooth( false );
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}
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else
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{
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VALIDATE_CLASS( aSmoothFlag, rb_cTrueClass, "smoothFlag" );
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}
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return Qnil;
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}
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/* call-seq:
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* image.isSmooth() -> true or false
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*
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* Tell whether the smooth filter is enabled or not.
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*/
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static VALUE Image_IsSmooth( VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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return ( object->IsSmooth() == true ? Qtrue : Qfalse );
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}
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/* call-seq:
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* image.getWidth() -> width
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*
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* Return the width of the image.
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*/
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static VALUE Image_GetWidth( VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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return INT2FIX( object->GetWidth() );
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}
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/* call-seq:
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* image.getHeight() -> height
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*
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* Return the height of the image.
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*/
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static VALUE Image_GetHeight( VALUE self )
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{
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sf::Image *object = NULL;
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Data_Get_Struct( self, sf::Image, object );
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return INT2FIX( object->GetHeight() );
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}
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/* call-seq:
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* image.getTexCoords( rectangle ) -> tex coordinates rectangle
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*
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* Convert a rectangle of pixels into texture coordinates.
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*
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* This function is used by code that needs to map the image to some OpenGL geometry. It converts the source
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* rectangle, expressed in pixels, to float coordinates in the range [0, 1].
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*/
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static VALUE Image_GetTexCoords( VALUE self, VALUE aRectangle )
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{
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|
VALUE rubyRectangle = Rect_ForceType( aRectangle );
|
|
sf::IntRect rectangle;
|
|
rectangle.Left = FIX2INT( Rect_GetLeft( aRectangle ) );
|
|
rectangle.Top = FIX2INT( Rect_GetTop( aRectangle ) );
|
|
rectangle.Width = FIX2INT( Rect_GetWidth( aRectangle ) );
|
|
rectangle.Height = FIX2INT( Rect_GetHeight( aRectangle ) );
|
|
|
|
sf::Image *object = NULL;
|
|
Data_Get_Struct( self, sf::Image, object );
|
|
|
|
sf::FloatRect result = object->GetTexCoords( rectangle );
|
|
return rb_funcall( globalRectClass, rb_intern( "new" ), 4,
|
|
rb_float_new( result.Left ), rb_float_new( result.Top ),
|
|
rb_float_new( result.Width ), rb_float_new( result.Height ) );
|
|
}
|
|
|
|
/* call-seq:
|
|
* Image.new() -> image
|
|
*
|
|
* Creates an image instance for us.
|
|
*/
|
|
static VALUE Image_New( VALUE aKlass )
|
|
{
|
|
sf::Image *object = new sf::Image();
|
|
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Image_Free, object );
|
|
rb_obj_call_init( rbData, 0, 0 );
|
|
return rbData;
|
|
}
|
|
|
|
/* call-seq:
|
|
* Image.getMaximumSize() -> size
|
|
*
|
|
* Get the maximum image size allowed.
|
|
*
|
|
* This maximum size is defined by the graphics driver. You can expect a value of 512 pixels for low-end graphics
|
|
* card, and up to 8192 pixels for newer hardware.
|
|
*/
|
|
static VALUE Image_GetMaximumSize( VALUE aKlass )
|
|
{
|
|
return INT2FIX( sf::Image::GetMaximumSize() );
|
|
}
|
|
|
|
void Init_Image( void )
|
|
{
|
|
/* SFML namespace which contains the classes of this module. */
|
|
VALUE sfml = rb_define_module( "SFML" );
|
|
/* Class for loading, manipulating and saving images.
|
|
*
|
|
* SFML::Image is an abstraction to manipulate images as bidimensional arrays of pixels.
|
|
*
|
|
* The class provides functions to load, read, write and save pixels, as well as many other useful functions to...
|
|
*
|
|
* SFML::Image can handle a unique internal representation of pixels, which is RGBA 32 bits. This means that a pixel
|
|
* must be composed of 8 bits red, green, blue and alpha channels -- just like a SFML::Color. All the functions that
|
|
* return an array of pixels follow this rule, and all parameters that you pass to sf::Image functions (such as
|
|
* loadFromPixels or updatePixels) must use this representation as well.
|
|
*
|
|
* A SFML::Image can be copied, but it is a heavy resource and if possible you should always use [const] references
|
|
* to pass or return them to avoid useless copies.
|
|
*
|
|
* Usage example:
|
|
*
|
|
* # Load an image file
|
|
* background = SFML::Image.new;
|
|
* if background.loadFromFile( "background.jpg" ) == false
|
|
* # Error
|
|
* end
|
|
*
|
|
* # Create a 20x20 image filled with black color
|
|
* image = SFML::Image.new;
|
|
* if image.create( 20, 20, SFML::Color::Black ) == false
|
|
* # Error
|
|
* end
|
|
*
|
|
* # Copy image1 on image2 at position (10, 10)
|
|
* image.copy( background, 10, 10 )
|
|
*
|
|
* # Make the top-left pixel transparent
|
|
* color = image.getPixel( 0, 0 )
|
|
* color.a = 0
|
|
* image.setPixel( 0, 0, color )
|
|
*
|
|
* # Save the image to a file
|
|
* if image.saveToFile( "result.png" ) == false
|
|
* # Error
|
|
* end
|
|
|
|
*/
|
|
globalImageClass = rb_define_class_under( sfml, "Image", rb_cObject );
|
|
|
|
// Class methods
|
|
rb_define_singleton_method( globalImageClass, "new", Image_New, 0 );
|
|
rb_define_singleton_method( globalImageClass, "getMaximumSize", Image_GetMaximumSize, 0 );
|
|
|
|
// Instance methods
|
|
rb_define_method( globalImageClass, "loadFromFile", Image_LoadFromFile, 1 );
|
|
rb_define_method( globalImageClass, "loadFromPixels", Image_LoadFromFile, 3 );
|
|
rb_define_method( globalImageClass, "saveToFile", Image_SaveToFile, 1 );
|
|
rb_define_method( globalImageClass, "create", Image_Create, -1 );
|
|
rb_define_method( globalImageClass, "createMaskFromColor", Image_CreateMaskFromColor, -1 );
|
|
rb_define_method( globalImageClass, "copy", Image_Copy, -1 );
|
|
rb_define_method( globalImageClass, "copyScreen", Image_CopyScreen, -1 );
|
|
rb_define_method( globalImageClass, "setPixel", Image_SetPixel, 3 );
|
|
rb_define_method( globalImageClass, "getPixel", Image_GetPixel, 2 );
|
|
rb_define_method( globalImageClass, "getPixelsPtr", Image_GetPixelsPtr, 0 );
|
|
rb_define_method( globalImageClass, "updatePixels", Image_UpdatePixels, -1 );
|
|
rb_define_method( globalImageClass, "bind", Image_Bind, 0 );
|
|
rb_define_method( globalImageClass, "setSmooth", Image_SetSmooth, 1 );
|
|
rb_define_method( globalImageClass, "isSmooth", Image_IsSmooth, 0 );
|
|
rb_define_method( globalImageClass, "getWidth", Image_GetWidth, 0 );
|
|
rb_define_method( globalImageClass, "getHeight", Image_GetHeight, 0 );
|
|
rb_define_method( globalImageClass, "getTexCoords", Image_GetTexCoords, 1 );
|
|
|
|
// Class aliases
|
|
rb_define_alias( CLASS_OF( globalImageClass ), "maximumSize", "getMaximumSize" );
|
|
rb_define_alias( CLASS_OF( globalImageClass ), "maximum_size", "getMaximumSize" );
|
|
|
|
// Instance Aliases
|
|
rb_define_alias( globalImageClass, "load_from_file", "loadFromFile");
|
|
rb_define_alias( globalImageClass, "loadFile", "loadFromFile");
|
|
rb_define_alias( globalImageClass, "load_file", "loadFromFile");
|
|
rb_define_alias( globalImageClass, "load_from_pixels", "loadFromPixels");
|
|
rb_define_alias( globalImageClass, "loadPixels", "loadFromPixels");
|
|
rb_define_alias( globalImageClass, "load_pixels", "loadFromPixels");
|
|
rb_define_alias( globalImageClass, "save_to_file", "saveToFile");
|
|
rb_define_alias( globalImageClass, "save", "saveToFile");
|
|
|
|
rb_define_alias( globalImageClass, "create_mask_from_color", "createMaskFromColor");
|
|
rb_define_alias( globalImageClass, "create_mask", "createMaskFromColor");
|
|
rb_define_alias( globalImageClass, "createMask", "createMaskFromColor");
|
|
|
|
rb_define_alias( globalImageClass, "copy_screen", "copyScreen");
|
|
|
|
rb_define_alias( globalImageClass, "set_pixel", "setPixel");
|
|
rb_define_alias( globalImageClass, "get_pixel", "getPixel");
|
|
rb_define_alias( globalImageClass, "get_pixels_ptr", "getPixelsPtr");
|
|
rb_define_alias( globalImageClass, "pixelsPtr", "getPixelsPtr");
|
|
rb_define_alias( globalImageClass, "pixels_ptr", "getPixelsPtr");
|
|
rb_define_alias( globalImageClass, "getPixels", "getPixelsPtr");
|
|
rb_define_alias( globalImageClass, "get_pixels", "getPixelsPtr");
|
|
rb_define_alias( globalImageClass, "pixels", "getPixelsPtr");
|
|
|
|
rb_define_alias( globalImageClass, "update_pixels", "updatePixels");
|
|
|
|
rb_define_alias( globalImageClass, "set_smooth", "setSmooth");
|
|
rb_define_alias( globalImageClass, "smooth=", "setSmooth");
|
|
rb_define_alias( globalImageClass, "is_smooth", "isSmooth");
|
|
rb_define_alias( globalImageClass, "smooth?", "isSmooth");
|
|
rb_define_alias( globalImageClass, "smooth", "isSmooth");
|
|
|
|
rb_define_alias( globalImageClass, "get_width", "getWidth");
|
|
rb_define_alias( globalImageClass, "width", "getWidth");
|
|
rb_define_alias( globalImageClass, "get_height", "getHeight");
|
|
rb_define_alias( globalImageClass, "height", "getHeight");
|
|
|
|
rb_define_alias( globalImageClass, "get_tex_coords", "getTexCoords");
|
|
}
|