mirror of
https://github.com/SFML/SFML.git
synced 2024-11-29 06:41:05 +08:00
2f524481c1
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
92 lines
1.7 KiB
D
92 lines
1.7 KiB
D
module soundstream;
|
|
|
|
import dsfml.system.all;
|
|
import dsfml.audio.all;
|
|
|
|
version (Tango)
|
|
{
|
|
import tango.io.Console;
|
|
import tango.io.Stdout;
|
|
}
|
|
else
|
|
{
|
|
import std.stdio;
|
|
}
|
|
|
|
// SoundStream is an abstract class.
|
|
// You need to implement onStart() and onGetData()
|
|
// Don't forget to call initialize() before any usage or playback will fail.
|
|
class MySoundStream : SoundStream
|
|
{
|
|
SoundBuffer m_buff;
|
|
short[] m_data;
|
|
size_t m_cursor;
|
|
|
|
this()
|
|
{
|
|
// We initialize the stream with some sound informations
|
|
super(1, 11025);
|
|
|
|
// We create a sound buffer to load samples from files
|
|
m_buff = new SoundBuffer("Data/car_idle.wav");
|
|
m_data = m_buff.getSamples[0..m_buff.getSamplesCount];
|
|
}
|
|
protected:
|
|
bool onStart()
|
|
{
|
|
// No specifics things to do, just return true.
|
|
return true;
|
|
}
|
|
|
|
bool onGetData(out short[] data)
|
|
{
|
|
// We ensure that we have enough data to send
|
|
if (m_cursor + this.getSampleRate > m_data.length)
|
|
return false;
|
|
|
|
// Assign data in the buffer ...
|
|
data = m_data[m_cursor..m_cursor + this.getSampleRate];
|
|
// ... and increment the cursor
|
|
m_cursor += this.getSampleRate;
|
|
return true;
|
|
}
|
|
|
|
}
|
|
|
|
void main()
|
|
{
|
|
MySoundStream stream = new MySoundStream();
|
|
|
|
display("Playing sound !\n Press enter to stop playback.");
|
|
stream.play();
|
|
read();
|
|
stream.stop();
|
|
}
|
|
|
|
void display(char[] c)
|
|
{
|
|
version (Tango)
|
|
{
|
|
Stdout(c).newline;
|
|
}
|
|
else
|
|
{
|
|
writefln("%s", c);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Dummy function to prevent console closing on windows
|
|
*/
|
|
void read()
|
|
{
|
|
version (Tango)
|
|
{
|
|
Cin.get();
|
|
}
|
|
else
|
|
{
|
|
readln();
|
|
}
|
|
}
|