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67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
#include <SFML/Audio/SoundStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <AudioUtil.hpp>
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#include <SystemUtil.hpp>
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#include <type_traits>
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namespace
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{
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class SoundStream : public sf::SoundStream
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{
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[[nodiscard]] bool onGetData(Chunk& /* data */) override
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{
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return true;
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}
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void onSeek(sf::Time /* timeOffset */) override
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{
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}
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};
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} // namespace
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TEST_CASE("[Audio] sf::SoundStream", runAudioDeviceTests())
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(!std::is_constructible_v<sf::SoundStream>);
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STATIC_CHECK(!std::is_copy_constructible_v<sf::SoundStream>);
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STATIC_CHECK(!std::is_copy_assignable_v<sf::SoundStream>);
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STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::SoundStream>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SoundStream>);
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STATIC_CHECK(std::has_virtual_destructor_v<sf::SoundStream>);
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}
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SECTION("Chunk")
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{
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const sf::SoundStream::Chunk chunk;
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CHECK(chunk.samples == nullptr);
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CHECK(chunk.sampleCount == 0);
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}
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SECTION("Construction")
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{
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const SoundStream soundStream;
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CHECK(soundStream.getChannelCount() == 0);
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CHECK(soundStream.getSampleRate() == 0);
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CHECK(soundStream.getStatus() == sf::SoundStream::Status::Stopped);
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CHECK(soundStream.getPlayingOffset() == sf::Time::Zero);
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CHECK(!soundStream.isLooping());
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}
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SECTION("Set/get playing offset")
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{
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SoundStream soundStream;
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soundStream.setPlayingOffset(sf::milliseconds(100));
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CHECK(soundStream.getPlayingOffset() == sf::milliseconds(0));
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}
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SECTION("Set/get loop")
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{
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SoundStream soundStream;
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soundStream.setLooping(true);
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CHECK(soundStream.isLooping());
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}
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}
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