SFML/test/System/Angle.test.cpp
2024-05-14 13:07:40 -06:00

296 lines
12 KiB
C++

#include <SFML/System/Angle.hpp>
#include <catch2/catch_test_macros.hpp>
#include <SystemUtil.hpp>
#include <type_traits>
TEST_CASE("[System] sf::Angle")
{
SECTION("Type traits")
{
STATIC_CHECK(std::is_copy_constructible_v<sf::Angle>);
STATIC_CHECK(std::is_copy_assignable_v<sf::Angle>);
STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::Angle>);
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::Angle>);
}
SECTION("Construction")
{
constexpr sf::Angle angle;
STATIC_CHECK(angle.asDegrees() == 0.f);
STATIC_CHECK(angle.asRadians() == 0.f);
}
SECTION("wrapSigned()")
{
STATIC_CHECK(sf::Angle::Zero.wrapSigned() == sf::Angle::Zero);
CHECK(sf::degrees(0).wrapSigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(1).wrapSigned() == Approx(sf::degrees(1)));
CHECK(sf::degrees(-1).wrapSigned() == Approx(sf::degrees(-1)));
CHECK(sf::degrees(90).wrapSigned() == Approx(sf::degrees(90)));
CHECK(sf::degrees(-90).wrapSigned() == Approx(sf::degrees(-90)));
CHECK(sf::degrees(180).wrapSigned() == Approx(sf::degrees(-180)));
CHECK(sf::degrees(-180).wrapSigned() == Approx(sf::degrees(-180)));
CHECK(sf::degrees(360).wrapSigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(-360).wrapSigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(720).wrapSigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(-720).wrapSigned() == Approx(sf::degrees(0)));
}
SECTION("wrapUnsigned()")
{
STATIC_CHECK(sf::Angle::Zero.wrapUnsigned() == sf::Angle::Zero);
CHECK(sf::degrees(0).wrapUnsigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(1).wrapUnsigned() == Approx(sf::degrees(1)));
CHECK(sf::degrees(-1).wrapUnsigned() == Approx(sf::degrees(359)));
CHECK(sf::degrees(90).wrapUnsigned() == Approx(sf::degrees(90)));
CHECK(sf::degrees(-90).wrapUnsigned() == Approx(sf::degrees(270)));
CHECK(sf::degrees(180).wrapUnsigned() == Approx(sf::degrees(180)));
CHECK(sf::degrees(-180).wrapUnsigned() == Approx(sf::degrees(180)));
CHECK(sf::degrees(360).wrapUnsigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(-360).wrapUnsigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(720).wrapUnsigned() == Approx(sf::degrees(0)));
CHECK(sf::degrees(-720).wrapUnsigned() == Approx(sf::degrees(0)));
}
SECTION("degrees()")
{
constexpr sf::Angle angle = sf::degrees(15);
STATIC_CHECK(angle == sf::degrees(15));
CHECK(angle.asRadians() == Approx(0.26179939f));
constexpr sf::Angle bigAngle = sf::degrees(1000);
STATIC_CHECK(bigAngle == sf::degrees(1000));
CHECK(bigAngle.asRadians() == Approx(17.453293f));
constexpr sf::Angle bigNegativeAngle = sf::degrees(-4321);
STATIC_CHECK(bigNegativeAngle == sf::degrees(-4321));
CHECK(bigNegativeAngle.asRadians() == Approx(-75.415677f));
}
SECTION("radians()")
{
constexpr sf::Angle angle = sf::radians(1);
CHECK(angle.asDegrees() == Approx(57.2957795f));
CHECK(angle.asRadians() == Approx(1.f));
constexpr sf::Angle bigAngle = sf::radians(72);
CHECK(bigAngle.asDegrees() == Approx(4125.29612f));
CHECK(bigAngle.asRadians() == Approx(72.f));
constexpr sf::Angle bigNegativeAngle = sf::radians(-200);
CHECK(bigNegativeAngle.asDegrees() == Approx(-11459.1559f));
CHECK(bigNegativeAngle.asRadians() == Approx(-200.f));
}
SECTION("Constants")
{
STATIC_CHECK(sf::Angle::Zero.asDegrees() == 0.f);
STATIC_CHECK(sf::Angle::Zero.asRadians() == 0.f);
}
SECTION("Operators")
{
SECTION("operator==")
{
STATIC_CHECK(sf::Angle() == sf::Angle());
STATIC_CHECK(sf::Angle() == sf::Angle::Zero);
STATIC_CHECK(sf::Angle() == sf::degrees(0));
STATIC_CHECK(sf::Angle() == sf::radians(0));
STATIC_CHECK(sf::degrees(0) == sf::radians(0));
STATIC_CHECK(sf::degrees(15) == sf::degrees(15));
STATIC_CHECK(sf::radians(1) == sf::radians(1));
STATIC_CHECK(sf::degrees(360) == sf::degrees(360));
STATIC_CHECK(sf::degrees(720) == sf::degrees(720));
}
SECTION("operator!=")
{
STATIC_CHECK(sf::Angle() != sf::radians(2));
STATIC_CHECK(sf::degrees(1) != sf::radians(1));
STATIC_CHECK(sf::radians(0) != sf::radians(0.1f));
}
SECTION("operator<")
{
STATIC_CHECK(sf::radians(0) < sf::degrees(0.1f));
STATIC_CHECK(sf::degrees(0) < sf::radians(0.1f));
STATIC_CHECK(sf::radians(-0.1f) < sf::radians(0));
STATIC_CHECK(sf::degrees(-0.1f) < sf::degrees(0));
}
SECTION("operator>")
{
STATIC_CHECK(sf::radians(0.1f) > sf::degrees(0));
STATIC_CHECK(sf::degrees(0.1f) > sf::radians(0));
STATIC_CHECK(sf::radians(0) > sf::radians(-0.1f));
STATIC_CHECK(sf::degrees(0) > sf::degrees(-0.1f));
}
SECTION("operator<=")
{
STATIC_CHECK(sf::radians(0) <= sf::degrees(0.1f));
STATIC_CHECK(sf::degrees(0) <= sf::radians(0.1f));
STATIC_CHECK(sf::radians(-0.1f) <= sf::radians(0));
STATIC_CHECK(sf::degrees(-0.1f) <= sf::degrees(0));
STATIC_CHECK(sf::Angle() <= sf::Angle());
STATIC_CHECK(sf::Angle() <= sf::Angle::Zero);
STATIC_CHECK(sf::Angle() <= sf::degrees(0));
STATIC_CHECK(sf::Angle() <= sf::radians(0));
STATIC_CHECK(sf::degrees(0) <= sf::radians(0));
STATIC_CHECK(sf::degrees(15) <= sf::degrees(15));
STATIC_CHECK(sf::radians(1) <= sf::radians(1));
STATIC_CHECK(sf::degrees(360) <= sf::degrees(360));
STATIC_CHECK(sf::degrees(720) <= sf::degrees(720));
}
SECTION("operator>=")
{
STATIC_CHECK(sf::radians(0.1f) >= sf::degrees(0));
STATIC_CHECK(sf::degrees(0.1f) >= sf::radians(0));
STATIC_CHECK(sf::radians(0) >= sf::radians(-0.1f));
STATIC_CHECK(sf::degrees(0) >= sf::degrees(-0.1f));
STATIC_CHECK(sf::Angle() >= sf::Angle());
STATIC_CHECK(sf::Angle() >= sf::Angle::Zero);
STATIC_CHECK(sf::Angle() >= sf::degrees(0));
STATIC_CHECK(sf::Angle() >= sf::radians(0));
STATIC_CHECK(sf::degrees(0) >= sf::radians(0));
STATIC_CHECK(sf::degrees(15) >= sf::degrees(15));
STATIC_CHECK(sf::radians(1) >= sf::radians(1));
STATIC_CHECK(sf::degrees(360) >= sf::degrees(360));
STATIC_CHECK(sf::degrees(720) >= sf::degrees(720));
}
SECTION("Unary operator-")
{
STATIC_CHECK(-sf::Angle() == sf::Angle());
STATIC_CHECK(-sf::radians(-1) == sf::radians(1));
STATIC_CHECK(-sf::degrees(15) == sf::degrees(-15));
STATIC_CHECK(-sf::radians(1) == sf::radians(-1));
}
SECTION("operator+")
{
STATIC_CHECK(sf::Angle() + sf::Angle() == sf::Angle());
STATIC_CHECK(sf::Angle::Zero + sf::radians(0.5f) == sf::radians(0.5f));
STATIC_CHECK(sf::radians(6) + sf::radians(0.5f) == sf::radians(6.5f));
STATIC_CHECK(sf::radians(10) + sf::radians(0.5f) == sf::radians(10.5f));
STATIC_CHECK(sf::degrees(360) + sf::degrees(360) == sf::degrees(720));
}
SECTION("operator+=")
{
sf::Angle angle = sf::degrees(-15);
angle += sf::degrees(15);
CHECK(angle == Approx(sf::degrees(0)));
angle += sf::radians(10);
CHECK(angle == sf::radians(10));
}
SECTION("operator-")
{
STATIC_CHECK(sf::Angle() - sf::Angle() == sf::Angle());
STATIC_CHECK(sf::radians(1) - sf::radians(0.5f) == sf::radians(0.5f));
STATIC_CHECK(sf::Angle::Zero - sf::radians(0.5f) == sf::radians(-0.5f));
STATIC_CHECK(sf::degrees(900) - sf::degrees(1) == sf::degrees(899));
}
SECTION("operator-=")
{
sf::Angle angle = sf::degrees(15);
angle -= sf::degrees(15);
CHECK(angle == Approx(sf::degrees(0)));
angle -= sf::radians(10);
CHECK(angle == sf::radians(-10));
}
SECTION("operator*")
{
STATIC_CHECK(sf::radians(0) * 10 == sf::Angle::Zero);
CHECK(sf::degrees(10) * 2.5f == Approx(sf::degrees(25)));
CHECK(sf::degrees(100) * 10.0f == Approx(sf::degrees(1000)));
STATIC_CHECK(10 * sf::radians(0) == sf::Angle::Zero);
CHECK(2.5f * sf::degrees(10) == Approx(sf::degrees(25)));
CHECK(10.0f * sf::degrees(100) == Approx(sf::degrees(1000)));
}
SECTION("operator*=")
{
sf::Angle angle = sf::degrees(1);
angle *= 10;
CHECK(angle == Approx(sf::degrees(10)));
}
SECTION("operator/")
{
STATIC_CHECK(sf::Angle::Zero / 10 == sf::Angle::Zero);
STATIC_CHECK(sf::degrees(10) / 2.5f == sf::degrees(4));
STATIC_CHECK(sf::radians(12) / 3 == sf::radians(4));
STATIC_CHECK(sf::Angle::Zero / sf::degrees(1) == 0.f);
STATIC_CHECK(sf::degrees(10) / sf::degrees(10) == 1.f);
CHECK(sf::radians(10) / sf::radians(2) == Approx(5.f));
}
SECTION("operator/=")
{
sf::Angle angle = sf::degrees(60);
angle /= 5;
CHECK(angle == Approx(sf::degrees(12)));
}
SECTION("operator%")
{
STATIC_CHECK(sf::Angle::Zero % sf::radians(0.5f) == sf::Angle::Zero);
STATIC_CHECK(sf::radians(10) % sf::radians(1) == sf::radians(0));
CHECK(sf::degrees(90) % sf::degrees(30) == Approx(sf::degrees(0)));
CHECK(sf::degrees(90) % sf::degrees(40) == Approx(sf::degrees(10)));
CHECK(sf::degrees(-90) % sf::degrees(30) == Approx(sf::degrees(0)));
CHECK(sf::degrees(-90) % sf::degrees(40) == Approx(sf::degrees(30)));
}
SECTION("operator%=")
{
sf::Angle angle = sf::degrees(59);
angle %= sf::degrees(10);
CHECK(angle == Approx(sf::degrees(9)));
}
SECTION("operator _deg")
{
using namespace sf::Literals;
STATIC_CHECK(0.0_deg == sf::Angle::Zero);
STATIC_CHECK(1.0_deg == sf::degrees(1));
STATIC_CHECK(-1.0_deg == sf::degrees(-1));
STATIC_CHECK(3.14_deg == sf::degrees(3.14f));
STATIC_CHECK(-3.14_deg == sf::degrees(-3.14f));
STATIC_CHECK(0_deg == sf::Angle::Zero);
STATIC_CHECK(1_deg == sf::degrees(1));
STATIC_CHECK(-1_deg == sf::degrees(-1));
STATIC_CHECK(100_deg == sf::degrees(100));
STATIC_CHECK(-100_deg == sf::degrees(-100));
}
SECTION("operator _rad")
{
using namespace sf::Literals;
STATIC_CHECK(0.0_rad == sf::Angle::Zero);
STATIC_CHECK(1.0_rad == sf::radians(1));
STATIC_CHECK(-1.0_rad == sf::radians(-1));
STATIC_CHECK(3.14_rad == sf::radians(3.14f));
STATIC_CHECK(-3.14_rad == sf::radians(-3.14f));
STATIC_CHECK(0_rad == sf::Angle::Zero);
STATIC_CHECK(1_rad == sf::radians(1));
STATIC_CHECK(-1_rad == sf::radians(-1));
STATIC_CHECK(100_rad == sf::radians(100));
STATIC_CHECK(-100_rad == sf::radians(-100));
}
}
}