SFML/CSFML/codeblocks/csfml-network.cbp
2009-01-30 14:58:43 +00:00

130 lines
4.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="csfml-network" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug DLL_Win32">
<Option output="..\lib\mingw\csfml-network-d.dll" prefix_auto="1" extension_auto="1" />
<Option object_output="..\Temp\csfml-network\Debug DLL_Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\src" />
</ResourceCompiler>
<Linker>
<Add option="-lsfml-network-s-d" />
<Add option="-lsfml-system-s-d" />
</Linker>
</Target>
<Target title="Release DLL_Win32">
<Option output="..\lib\mingw\csfml-network.dll" prefix_auto="1" extension_auto="1" />
<Option object_output="..\Temp\csfml-network\Release DLL_Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\src" />
</ResourceCompiler>
<Linker>
<Add option="-lsfml-network-s" />
<Add option="-lsfml-system-s" />
</Linker>
</Target>
<Target title="Debug static_Win32">
<Option output="..\lib\mingw\libcsfml-network-s-d.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="..\Temp\csfml-network\Debug static_Win32" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\src" />
</ResourceCompiler>
<Linker>
<Add option="-lsfml-network-s-d" />
<Add option="-lsfml-system-s-d" />
</Linker>
</Target>
<Target title="Release static_Win32">
<Option output="..\lib\mingw\libcsfml-network-s.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="..\Temp\csfml-network\Release static_Win32" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\src" />
</ResourceCompiler>
<Linker>
<Add option="-lsfml-network-s" />
<Add option="-lsfml-system-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\src" />
<Add directory="..\include" />
<Add directory="..\..\include" />
</Compiler>
<Linker>
<Add library="libws2_32.a" />
<Add directory="..\..\lib\mingw" />
</Linker>
<Unit filename="..\include\SFML\Network\Ftp.h" />
<Unit filename="..\include\SFML\Network\Http.h" />
<Unit filename="..\include\SFML\Network\IPAddress.h" />
<Unit filename="..\include\SFML\Network\Packet.h" />
<Unit filename="..\include\SFML\Network\Selector.h" />
<Unit filename="..\include\SFML\Network\SocketStatus.h" />
<Unit filename="..\include\SFML\Network\SocketTCP.h" />
<Unit filename="..\include\SFML\Network\SocketUDP.h" />
<Unit filename="..\include\SFML\Network\Types.h" />
<Unit filename="..\src\SFML\Network\Ftp.cpp" />
<Unit filename="..\src\SFML\Network\Http.cpp" />
<Unit filename="..\src\SFML\Network\IPAddress.cpp" />
<Unit filename="..\src\SFML\Network\Packet.cpp" />
<Unit filename="..\src\SFML\Network\Selector.cpp" />
<Unit filename="..\src\SFML\Network\SocketTCP.cpp" />
<Unit filename="..\src\SFML\Network\SocketUDP.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>