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https://github.com/SFML/SFML.git
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73 lines
2.3 KiB
CMake
73 lines
2.3 KiB
CMake
# in case of static linking, we must also define the list of all the dependencies of SFML libraries
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if(SFML_STATIC_LIBRARIES)
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list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR})
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include(CMakeFindDependencyMacro)
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# detect the OS
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(FIND_SFML_OS_WINDOWS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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set(FIND_SFML_OS_LINUX 1)
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if(@SFML_USE_DRM@)
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set(FIND_SFML_USE_DRM 1)
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endif()
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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set(FIND_SFML_OS_FREEBSD 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android")
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set(FIND_SFML_OS_ANDROID 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "iOS")
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set(FIND_SFML_OS_IOS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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set(FIND_SFML_OS_MACOS 1)
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endif()
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# start with an empty list
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set(FIND_SFML_DEPENDENCIES_NOTFOUND)
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# SFML::System
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find_dependency(Threads)
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# SFML::Window
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list(FIND SFML_FIND_COMPONENTS "Window" FIND_SFML_WINDOW_COMPONENT_INDEX)
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if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1)
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if(FIND_SFML_USE_DRM)
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find_dependency(DRM)
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find_dependency(GBM)
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elseif(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
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find_dependency(X11 REQUIRED COMPONENTS Xrandr Xcursor)
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endif()
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if(FIND_SFML_OS_LINUX)
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find_dependency(UDev)
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endif()
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if(NOT FIND_SFML_OS_ANDROID AND NOT FIND_SFML_OS_IOS)
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if(NOT OpenGL_GL_PREFERENCE)
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set(OpenGL_GL_PREFERENCE "LEGACY")
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endif()
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find_dependency(OpenGL COMPONENTS OpenGL)
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endif()
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endif()
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# SFML::Graphics
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list(FIND SFML_FIND_COMPONENTS "Graphics" FIND_SFML_GRAPHICS_COMPONENT_INDEX)
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if(FIND_SFML_GRAPHICS_COMPONENT_INDEX GREATER -1)
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find_package(Freetype)
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endif()
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# SFML::Audio
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list(FIND SFML_FIND_COMPONENTS "Audio" FIND_SFML_AUDIO_COMPONENT_INDEX)
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if(FIND_SFML_AUDIO_COMPONENT_INDEX GREATER -1)
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find_package(OpenAL)
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find_package(Vorbis)
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find_package(FLAC)
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endif()
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if(FIND_SFML_DEPENDENCIES_NOTFOUND)
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set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
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set(SFML_FOUND FALSE)
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endif()
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endif()
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