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ddfb7f6cb0
In a few places I left references to the old name where appropriate. There are also many CMake references to "OSX" that we have to keep using since CMake does not offer alternative names for those variables and target properties.
88 lines
3.8 KiB
CMake
88 lines
3.8 KiB
CMake
# in case of static linking, we must also define the list of all the dependencies of SFML libraries
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if(SFML_STATIC_LIBRARIES)
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include(CMakeFindDependencyMacro)
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# detect the OS
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(FIND_SFML_OS_WINDOWS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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set(FIND_SFML_OS_LINUX 1)
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if(@SFML_USE_DRM@)
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set(FIND_SFML_USE_DRM 1)
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endif()
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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set(FIND_SFML_OS_FREEBSD 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "iOS")
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set(FIND_SFML_OS_IOS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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set(FIND_SFML_OS_MACOS 1)
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endif()
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# start with an empty list
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set(FIND_SFML_DEPENDENCIES_NOTFOUND)
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# macro that searches for a 3rd-party library
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function(sfml_bind_dependency)
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cmake_parse_arguments(THIS "" "TARGET;FRIENDLY_NAME" "SEARCH_NAMES" ${ARGN})
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if(THIS_UNPARSED_ARGUMENTS)
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message(FATAL_ERROR "Unknown arguments when calling sfml_bind_dependency: ${THIS_UNPARSED_ARGUMENTS}")
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endif()
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# No lookup in environment variables (PATH on Windows), as they may contain wrong library versions
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find_library(${THIS_FRIENDLY_NAME}_LIB NAMES ${THIS_SEARCH_NAMES}
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PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH)
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mark_as_advanced(${THIS_FRIENDLY_NAME}_LIB)
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if(${THIS_FRIENDLY_NAME}_LIB)
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set_property(TARGET ${THIS_TARGET} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${${THIS_FRIENDLY_NAME}_LIB}")
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else()
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set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${THIS_FRIENDLY_NAME}" PARENT_SCOPE)
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endif()
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endfunction()
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# SFML::Window
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list(FIND SFML_FIND_COMPONENTS "Window" FIND_SFML_WINDOW_COMPONENT_INDEX)
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if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1)
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if(FIND_SFML_USE_DRM)
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sfml_bind_dependency(TARGET DRM FRIENDLY_NAME "drm" SEARCH_NAMES "drm")
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sfml_bind_dependency(TARGET GBM FRIENDLY_NAME "gbm" SEARCH_NAMES "gbm")
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elseif(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
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find_dependency(X11 REQUIRED COMPONENTS Xrandr Xcursor)
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endif()
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if(FIND_SFML_OS_LINUX)
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sfml_bind_dependency(TARGET UDev FRIENDLY_NAME "UDev" SEARCH_NAMES "udev" "libudev")
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endif()
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if(FIND_SFML_OS_WINDOWS)
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set_property(TARGET OpenGL APPEND PROPERTY INTERFACE_LINK_LIBRARIES "OpenGL32")
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elseif(NOT FIND_SFML_OS_IOS)
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sfml_bind_dependency(TARGET OpenGL FRIENDLY_NAME "OpenGL" SEARCH_NAMES "OpenGL" "GL")
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endif()
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endif()
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# SFML::Graphics
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list(FIND SFML_FIND_COMPONENTS "Graphics" FIND_SFML_GRAPHICS_COMPONENT_INDEX)
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if(FIND_SFML_GRAPHICS_COMPONENT_INDEX GREATER -1)
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sfml_bind_dependency(TARGET Freetype FRIENDLY_NAME "FreeType" SEARCH_NAMES "freetype")
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endif()
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# SFML::Audio
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list(FIND SFML_FIND_COMPONENTS "Audio" FIND_SFML_AUDIO_COMPONENT_INDEX)
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if(FIND_SFML_AUDIO_COMPONENT_INDEX GREATER -1)
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sfml_bind_dependency(TARGET OpenAL FRIENDLY_NAME "OpenAL" SEARCH_NAMES "OpenAL" "openal" "openal32")
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if(NOT FIND_SFML_OS_IOS)
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisFile" SEARCH_NAMES "vorbisfile")
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisEnc" SEARCH_NAMES "vorbisenc")
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endif()
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Vorbis" SEARCH_NAMES "vorbis")
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Ogg" SEARCH_NAMES "ogg")
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sfml_bind_dependency(TARGET FLAC FRIENDLY_NAME "FLAC" SEARCH_NAMES "FLAC")
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endif()
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if(FIND_SFML_DEPENDENCIES_NOTFOUND)
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set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
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set(SFML_FOUND FALSE)
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endif()
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endif()
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