SFML/test/install/CMakeLists.txt

25 lines
931 B
CMake

cmake_minimum_required(VERSION 3.22)
project(test-sfml-install CXX)
# This skips the find_package call when building via add_subdirectory since that will fail under those circumstances
if(PROJECT_IS_TOP_LEVEL)
if(NOT BUILD_SHARED_LIBS)
set(SFML_STATIC_LIBRARIES TRUE)
endif()
# cmake by default will only search inside the iOS SDK for packages/libraries, so we need to tell it to look elsewhere
if(IOS)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
endif()
find_package(SFML 3.0.0 EXACT CONFIG REQUIRED COMPONENTS Graphics Network Audio)
endif()
add_executable(test-sfml-install Install.cpp)
target_link_libraries(test-sfml-install PRIVATE SFML::Graphics SFML::Network SFML::Audio)
if(SFML_USE_STATIC_STD_LIBS)
set_target_properties(test-sfml-install PROPERTIES MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()