SFML/cmake/SFMLConfig.cmake.in
Chris Thrasher dfc9b83fe4 Suggest fix when incorrect library type is found by find_package
This is what it currently looks like when find_package(SFML) fails
due to locating the incorrect library type:

    CMake Error at <path>/<to>/lib/cmake/SFML/SFMLConfig.cmake:182 (message):
      Requested SFML configuration (Shared) was not found
    Call Stack (most recent call first):
      CMakeLists.txt:7 (find_package)

    CMake Error at CMakeLists.txt:7 (find_package):
      Found package configuration file:

        <path>/<to>/lib/cmake/SFML/SFMLConfig.cmake

      but it set SFML_FOUND to FALSE so package "SFML" is considered to be NOT
      FOUND.

After this change the "Requested SFML configuration" line is followed by either

    Set SFML_STATIC_LIBRARIES to ON for static libraries

or

    Set SFML_STATIC_LIBRARIES to OFF for shared libraries

depending on the value of SFML_STATIC_LIBRARIES. This should help clear up a
common source of confusion when users build SFML from source. The library
follows CMake convention of building static libraries by default but our
config module assumes shared libraries by default so those who build SFML
from source are prone to run into this error.
2025-01-09 21:57:10 +00:00

197 lines
8.3 KiB
CMake

# This script provides the SFML libraries as imported targets
# ------------------------------------
#
# Usage
# -----
#
# When you try to locate the SFML libraries, you must specify which modules you want to use (System, Window, Graphics, Network, Audio, Main).
# If none is given, no imported target will be created and you won't be able to link to SFML libraries.
# example:
# find_package(SFML COMPONENTS Graphics Window System) # find the graphics, window and system modules
#
# You can enforce a specific version, either MAJOR.MINOR or only MAJOR.
# If nothing is specified, the version won't be checked (i.e. any version will be accepted).
# example:
# find_package(SFML COMPONENTS ...) # no specific version required
# find_package(SFML 3 COMPONENTS ...) # any 3.x version
# find_package(SFML 2.6 COMPONENTS ...) # version 2.6 or greater with the same major version
#
# By default, the dynamic libraries of SFML will be found. To find the static ones instead,
# you must set the SFML_STATIC_LIBRARIES variable to ON before calling find_package(SFML ...).
# You don't need to deal with SFML's dependencies when linking your targets against SFML libraries,
# they will all be configured automatically, even if you use SFML static libraries.
# example:
# set(SFML_STATIC_LIBRARIES ON)
# find_package(SFML 3 COMPONENTS Network System)
#
# When searching for SFML with find_package(), keep in mind that it will also find versions which are
# in development (i.e. between two released versions), if you have them in your search path.
# If you want to make sure that a found SFML package corresponds to an official release, check the
# bool output variable SFML_VERSION_IS_RELEASE, which is true for official releases and false for development versions.
#
# If you want to use the latest features before a new SFML version is released, make sure to look for
# the upcoming version number. For example, if you want to use latest SFML 3 features before 3.0.0 is officially released,
# look for version 3 with find_package().
#
# On macOS by default CMake will search for frameworks. If you want to use static libraries and have installed
# both SFML frameworks and SFML static libraries, your must set CMAKE_FIND_FRAMEWORK to "NEVER" or "LAST"
# in addition to setting SFML_STATIC_LIBRARIES to ON. Otherwise CMake will check the frameworks bundle config and
# fail after finding out that it does not provide static libraries. Please refer to CMake documentation for more details.
#
# Additionally, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which
# are available for both release and debug modes.
#
# If SFML is not installed in a standard path, you can use CMAKE_PREFIX_PATH to tell CMake in what directory
# SFML was installed.
#
# Output
# ------
#
# This script defines the following variables:
# - For each specified module XXX (System, Window, Graphics, Network, Audio, Main):
# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found
# - SFML_FOUND: true if all the required modules are found
#
# And the following targets:
# - For each specified module XXX (System, Window, Graphics, Network, Audio, Main):
# - SFML::XXX
# The SFML targets are the same for both Debug and Release build configurations and will automatically provide
# correct settings based on your currently active build configuration. The SFML targets name also do not change
# when using dynamic or static SFML libraries.
#
# When linking against a SFML target, you do not need to specify indirect dependencies. For example, linking
# against SFML::Graphics will also automatically link against SFML::Window and SFML::System.
#
# example:
# find_package(SFML 3 COMPONENTS Graphics Audio REQUIRED)
# add_executable(myapp ...)
# target_link_libraries(myapp PRIVATE SFML::Graphics SFML::Audio)
if(NOT SFML_FIND_COMPONENTS)
message(FATAL_ERROR "find_package(SFML) called with no component")
endif()
set(SFML_SUPPORTED_COMPONENTS Audio Graphics Main Network System Window)
foreach(component ${SFML_FIND_COMPONENTS})
if(NOT component IN_LIST SFML_SUPPORTED_COMPONENTS)
set(SFML_FOUND OFF)
set(SFML_NOT_FOUND_MESSAGE "Unsupported SFML component: ${component}")
message(FATAL_ERROR "${SFML_NOT_FOUND_MESSAGE}")
endif()
endforeach()
set(FIND_SFML_PATHS
"${CMAKE_CURRENT_LIST_DIR}/../../.."
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt)
find_path(SFML_DOC_DIR SFML.tag
PATH_SUFFIXES SFML/doc share/doc/SFML
PATHS ${FIND_SFML_PATHS})
# Update requested components (eg. request window component if graphics component was requested)
set(FIND_SFML_COMPONENTS_SORTED "")
if("Audio" IN_LIST SFML_FIND_COMPONENTS)
list(APPEND FIND_SFML_COMPONENTS_SORTED "System" "Audio")
endif()
if("Graphics" IN_LIST SFML_FIND_COMPONENTS)
list(APPEND FIND_SFML_COMPONENTS_SORTED "System" "Window" "Graphics")
endif()
if("Main" IN_LIST SFML_FIND_COMPONENTS)
list(APPEND FIND_SFML_COMPONENTS_SORTED "Main")
endif()
if("Network" IN_LIST SFML_FIND_COMPONENTS)
list(APPEND FIND_SFML_COMPONENTS_SORTED "System" "Network")
endif()
if("System" IN_LIST SFML_FIND_COMPONENTS)
list(APPEND FIND_SFML_COMPONENTS_SORTED "System")
endif()
if("Window" IN_LIST SFML_FIND_COMPONENTS)
list(APPEND FIND_SFML_COMPONENTS_SORTED "System" "Window")
endif()
list(REMOVE_DUPLICATES FIND_SFML_COMPONENTS_SORTED)
# Choose which target definitions must be imported
if(SFML_STATIC_LIBRARIES)
set(SFML_IS_FRAMEWORK_INSTALL "@SFML_BUILD_FRAMEWORKS@")
if(SFML_IS_FRAMEWORK_INSTALL)
message(WARNING "Static frameworks are not supported by SFML. Clear cache entries, \
and either change SFML_STATIC_LIBRARIES or CMAKE_FIND_FRAMEWORK before calling find_package(SFML)")
endif()
set(config_name "Static")
else()
set(config_name "Shared")
endif()
# Set SFML_FOUND to ON by default, may be overwritten by one of the includes below
set(SFML_FOUND ON)
# Only configure dependencies if we are static linking
if(SFML_STATIC_LIBRARIES)
# Look for dependencies in "reverse order"
# This is due to the fact that among other things, resolving the
# X11 dependency will break our own find_package(Freetype CONFIG)
# because X11 attempts to find Freetype itself to resolve its Xft dependency.
set(FIND_SFML_COMPONENTS_REVERSED ${FIND_SFML_COMPONENTS_SORTED})
list(REVERSE FIND_SFML_COMPONENTS_REVERSED)
foreach(component ${FIND_SFML_COMPONENTS_REVERSED})
set(dependencies_file "${CMAKE_CURRENT_LIST_DIR}/SFML${component}Dependencies.cmake")
if(EXISTS "${dependencies_file}")
include("${dependencies_file}")
endif()
endforeach()
endif()
foreach(component ${FIND_SFML_COMPONENTS_SORTED})
string(TOUPPER "${component}" UPPER_COMPONENT)
set(targets_config_file "${CMAKE_CURRENT_LIST_DIR}/SFML${component}${config_name}Targets.cmake")
# Generate imported targets for SFML components
if(EXISTS "${targets_config_file}")
include("${targets_config_file}")
if(TARGET SFML::${component})
set(SFML_${UPPER_COMPONENT}_FOUND ON)
else()
set(SFML_${UPPER_COMPONENT}_FOUND OFF)
set(SFML_FOUND OFF)
if(SFML_FIND_REQUIRED_${component})
set(FIND_SFML_ERROR "Found SFML but requested component '${component}' is missing in the package configuration.")
endif()
endif()
else()
set(FIND_SFML_ERROR "Requested SFML configuration (${config_name}) was not found")
if(config_name STREQUAL "Shared")
string(APPEND FIND_SFML_ERROR "\nSet SFML_STATIC_LIBRARIES to ON for static libraries")
elseif(config_name STREQUAL "Static")
string(APPEND FIND_SFML_ERROR "\nSet SFML_STATIC_LIBRARIES to OFF for shared libraries")
endif()
set(SFML_${UPPER_COMPONENT}_FOUND OFF)
set(SFML_FOUND OFF)
endif()
endforeach()
if(SFML_FOUND)
set(SFML_VERSION_IS_RELEASE @VERSION_IS_RELEASE@)
else()
if(SFML_FIND_REQUIRED)
# fatal error
message(FATAL_ERROR "${FIND_SFML_ERROR}")
elseif(NOT SFML_FIND_QUIETLY)
# error but continue
message(STATUS "${FIND_SFML_ERROR}")
endif()
endif()
if(SFML_FOUND AND NOT SFML_FIND_QUIETLY)
message(STATUS "Found SFML @PROJECT_VERSION@ in ${CMAKE_CURRENT_LIST_DIR}")
endif()