mirror of
https://github.com/SFML/SFML.git
synced 2024-12-05 09:41:05 +08:00
96 lines
3.8 KiB
C++
96 lines
3.8 KiB
C++
#include <SFML/Graphics/RenderStates.hpp>
|
|
|
|
#include <doctest/doctest.h>
|
|
|
|
#include <GraphicsUtil.hpp>
|
|
#include <type_traits>
|
|
|
|
static_assert(std::is_copy_constructible_v<sf::RenderStates>);
|
|
static_assert(std::is_copy_assignable_v<sf::RenderStates>);
|
|
static_assert(std::is_nothrow_move_constructible_v<sf::RenderStates>);
|
|
static_assert(std::is_nothrow_move_assignable_v<sf::RenderStates>);
|
|
|
|
TEST_CASE("[Graphics] sf::RenderStates")
|
|
{
|
|
SUBCASE("Construction")
|
|
{
|
|
SUBCASE("Default constructor")
|
|
{
|
|
const sf::RenderStates renderStates;
|
|
CHECK(renderStates.blendMode == sf::BlendMode());
|
|
CHECK(renderStates.transform == sf::Transform());
|
|
CHECK(renderStates.texture == nullptr);
|
|
CHECK(renderStates.shader == nullptr);
|
|
}
|
|
|
|
SUBCASE("BlendMode constructor")
|
|
{
|
|
const sf::BlendMode blendMode(sf::BlendMode::Zero,
|
|
sf::BlendMode::SrcColor,
|
|
sf::BlendMode::ReverseSubtract,
|
|
sf::BlendMode::OneMinusDstAlpha,
|
|
sf::BlendMode::DstAlpha,
|
|
sf::BlendMode::Max);
|
|
const sf::RenderStates renderStates(blendMode);
|
|
CHECK(renderStates.blendMode == blendMode);
|
|
CHECK(renderStates.transform == sf::Transform());
|
|
CHECK(renderStates.texture == nullptr);
|
|
CHECK(renderStates.shader == nullptr);
|
|
}
|
|
|
|
SUBCASE("Transform constructor")
|
|
{
|
|
const sf::Transform transform(10, 9, 8, 7, 6, 5, 4, 3, 2);
|
|
const sf::RenderStates renderStates(transform);
|
|
CHECK(renderStates.blendMode == sf::BlendMode());
|
|
CHECK(renderStates.transform == transform);
|
|
CHECK(renderStates.texture == nullptr);
|
|
CHECK(renderStates.shader == nullptr);
|
|
}
|
|
|
|
SUBCASE("Texture constructor")
|
|
{
|
|
const sf::Texture* texture = nullptr;
|
|
const sf::RenderStates renderStates(texture);
|
|
CHECK(renderStates.blendMode == sf::BlendMode());
|
|
CHECK(renderStates.transform == sf::Transform());
|
|
CHECK(renderStates.texture == texture);
|
|
CHECK(renderStates.shader == nullptr);
|
|
}
|
|
|
|
SUBCASE("Shader constructor")
|
|
{
|
|
const sf::Shader* shader = nullptr;
|
|
const sf::RenderStates renderStates(shader);
|
|
CHECK(renderStates.blendMode == sf::BlendMode());
|
|
CHECK(renderStates.transform == sf::Transform());
|
|
CHECK(renderStates.texture == nullptr);
|
|
CHECK(renderStates.shader == shader);
|
|
}
|
|
|
|
SUBCASE("Verbose constructor")
|
|
{
|
|
const sf::BlendMode blendMode(sf::BlendMode::One,
|
|
sf::BlendMode::SrcColor,
|
|
sf::BlendMode::ReverseSubtract,
|
|
sf::BlendMode::OneMinusDstAlpha,
|
|
sf::BlendMode::DstAlpha,
|
|
sf::BlendMode::Max);
|
|
const sf::Transform transform(10, 2, 3, 4, 50, 40, 30, 20, 10);
|
|
const sf::RenderStates renderStates(blendMode, transform, nullptr, nullptr);
|
|
CHECK(renderStates.blendMode == blendMode);
|
|
CHECK(renderStates.transform == transform);
|
|
CHECK(renderStates.texture == nullptr);
|
|
CHECK(renderStates.shader == nullptr);
|
|
}
|
|
}
|
|
|
|
SUBCASE("Default constant")
|
|
{
|
|
CHECK(sf::RenderStates::Default.blendMode == sf::BlendMode());
|
|
CHECK(sf::RenderStates::Default.transform == sf::Transform());
|
|
CHECK(sf::RenderStates::Default.texture == nullptr);
|
|
CHECK(sf::RenderStates::Default.shader == nullptr);
|
|
}
|
|
}
|