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2011-04-06 08:18:59 +02:00
bindings Updated the C and .Net bindings according to the previous modifications 2011-04-04 23:37:20 +02:00
cmake Added external dependencies and modified build files to enable 64 bits builds on Windows (VC++ only for now) 2011-03-26 23:57:10 +01:00
doc update cmake for better doxygen search 2010-11-25 22:06:17 +00:00
examples Updated the C and .Net bindings according to the previous modifications 2011-04-04 23:37:20 +02:00
extlibs Added external dependencies and modified build files to enable 64 bits builds on Windows (VC++ only for now) 2011-03-26 23:57:10 +01:00
include/SFML Inversed rotation angle in drawables, to make it match the Y axis pointing down in SFML (fixes issue #3) 2011-04-06 08:13:55 +02:00
src/SFML Fixed potential endless recursion when creating the first GL context 2011-04-06 08:18:59 +02:00
CMakeLists.txt CMake : deactivate ppc support. 2011-03-31 19:09:10 +02:00
license.txt Updated license.txt 2011-03-27 13:12:47 +02:00
readme.txt Fixed typo in readme.txt 2011-03-27 19:03:47 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/tutorials/)
* The online API documentation (http://www.sfml-dev.org/documentation/)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://www.sfml-dev.org/forum/)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://www.sfml-dev.org/forum/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge
your work.