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58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
#include <SFML/System.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Network.hpp>
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int main(int argc, char *argv[])
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{
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sf::RenderWindow window(sf::VideoMode::getDesktopMode(), "");
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sf::Texture texture;
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if(!texture.loadFromFile("image.png"))
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return EXIT_FAILURE;
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sf::Sprite image(texture);
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image.setPosition(0, 0);
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image.setOrigin(texture.getSize().x/2, texture.getSize().y/2);
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sf::Music music;
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if(!music.openFromFile("canary.wav"))
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return EXIT_FAILURE;
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music.play();
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sf::View view = window.getDefaultView();
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while (window.isOpen())
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{
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sf::Event event;
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while (window.pollEvent(event))
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{
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if (event.type == sf::Event::Closed)
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{
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window.close();
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}
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if (event.type == sf::Event::Resized)
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{
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view.setSize(event.size.width, event.size.height);
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view.setCenter(event.size.width/2, event.size.height/2);
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window.setView(view);
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}
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}
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if (sf::Touch::isDown(0))
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{
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sf::Vector2i position = sf::Touch::getPosition(0);
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image.setPosition(position.x, position.y);
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}
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window.clear(sf::Color::White);
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window.draw(image);
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window.display();
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}
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}
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