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179 lines
6.2 KiB
C++
179 lines
6.2 KiB
C++
#include <SFML/Graphics/VertexBuffer.hpp>
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// Other first party headers
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#include <SFML/Graphics/Vertex.hpp>
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#include <doctest/doctest.h>
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#include <GraphicsUtil.hpp>
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#include <array>
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#include <type_traits>
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static_assert(std::is_copy_constructible_v<sf::VertexBuffer>);
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static_assert(std::is_copy_assignable_v<sf::VertexBuffer>);
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static_assert(std::is_move_constructible_v<sf::VertexBuffer>);
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static_assert(!std::is_nothrow_move_constructible_v<sf::VertexBuffer>);
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static_assert(std::is_move_assignable_v<sf::VertexBuffer>);
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static_assert(!std::is_nothrow_move_assignable_v<sf::VertexBuffer>);
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static_assert(std::is_nothrow_swappable_v<sf::VertexBuffer>);
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// Skip these tests because they produce flakey failures in CI when using xvfb-run
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TEST_CASE("[Graphics] sf::VertexBuffer" * doctest::skip(true))
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{
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// Skip tests if vertex buffers aren't available
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if (!sf::VertexBuffer::isAvailable())
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return;
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SUBCASE("Construction")
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{
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SUBCASE("Default constructor")
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{
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const sf::VertexBuffer vertexBuffer;
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CHECK(vertexBuffer.getVertexCount() == 0);
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CHECK(vertexBuffer.getNativeHandle() == 0);
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CHECK(vertexBuffer.getPrimitiveType() == sf::PrimitiveType::Points);
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CHECK(vertexBuffer.getUsage() == sf::VertexBuffer::Stream);
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}
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SUBCASE("Primitive type constructor")
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{
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const sf::VertexBuffer vertexBuffer(sf::PrimitiveType::Triangles);
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CHECK(vertexBuffer.getVertexCount() == 0);
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CHECK(vertexBuffer.getNativeHandle() == 0);
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CHECK(vertexBuffer.getPrimitiveType() == sf::PrimitiveType::Triangles);
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CHECK(vertexBuffer.getUsage() == sf::VertexBuffer::Stream);
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}
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SUBCASE("Usage constructor")
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{
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const sf::VertexBuffer vertexBuffer(sf::VertexBuffer::Static);
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CHECK(vertexBuffer.getVertexCount() == 0);
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CHECK(vertexBuffer.getNativeHandle() == 0);
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CHECK(vertexBuffer.getPrimitiveType() == sf::PrimitiveType::Points);
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CHECK(vertexBuffer.getUsage() == sf::VertexBuffer::Static);
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}
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SUBCASE("Primitive type and usage constructor")
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{
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const sf::VertexBuffer vertexBuffer(sf::PrimitiveType::LineStrip, sf::VertexBuffer::Dynamic);
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CHECK(vertexBuffer.getVertexCount() == 0);
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CHECK(vertexBuffer.getNativeHandle() == 0);
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CHECK(vertexBuffer.getPrimitiveType() == sf::PrimitiveType::LineStrip);
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CHECK(vertexBuffer.getUsage() == sf::VertexBuffer::Dynamic);
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}
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}
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SUBCASE("Copy semantics")
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{
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const sf::VertexBuffer vertexBuffer(sf::PrimitiveType::LineStrip, sf::VertexBuffer::Dynamic);
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SUBCASE("Construction")
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{
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const sf::VertexBuffer vertexBufferCopy(vertexBuffer);
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CHECK(vertexBufferCopy.getVertexCount() == 0);
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CHECK(vertexBufferCopy.getNativeHandle() == 0);
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CHECK(vertexBufferCopy.getPrimitiveType() == sf::PrimitiveType::LineStrip);
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CHECK(vertexBufferCopy.getUsage() == sf::VertexBuffer::Dynamic);
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}
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SUBCASE("Assignment")
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{
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sf::VertexBuffer vertexBufferCopy;
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vertexBufferCopy = vertexBuffer;
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CHECK(vertexBufferCopy.getVertexCount() == 0);
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CHECK(vertexBufferCopy.getNativeHandle() == 0);
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CHECK(vertexBufferCopy.getPrimitiveType() == sf::PrimitiveType::LineStrip);
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CHECK(vertexBufferCopy.getUsage() == sf::VertexBuffer::Dynamic);
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}
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}
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SUBCASE("create()")
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{
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sf::VertexBuffer vertexBuffer;
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CHECK(vertexBuffer.create(100));
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CHECK(vertexBuffer.getVertexCount() == 100);
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}
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SUBCASE("update()")
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{
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sf::VertexBuffer vertexBuffer;
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std::array<sf::Vertex, 128> vertices{};
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SUBCASE("Vertices")
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{
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SUBCASE("Uninitialized buffer")
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{
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CHECK(!vertexBuffer.update(vertices.data()));
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}
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CHECK(vertexBuffer.create(128));
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SUBCASE("Null vertices")
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{
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CHECK(!vertexBuffer.update(nullptr));
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}
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CHECK(vertexBuffer.update(vertices.data()));
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CHECK(vertexBuffer.getVertexCount() == 128);
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CHECK(vertexBuffer.getNativeHandle() != 0);
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}
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SUBCASE("Vertices, count, and offset")
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{
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CHECK(vertexBuffer.create(128));
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SUBCASE("Count + offset too large")
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{
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CHECK(!vertexBuffer.update(vertices.data(), 100, 100));
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}
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CHECK(vertexBuffer.update(vertices.data(), 128, 0));
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CHECK(vertexBuffer.getVertexCount() == 128);
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}
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SUBCASE("Another buffer")
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{
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sf::VertexBuffer otherVertexBuffer;
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CHECK(!vertexBuffer.update(otherVertexBuffer));
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CHECK(otherVertexBuffer.create(42));
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CHECK(!vertexBuffer.update(otherVertexBuffer));
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}
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}
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SUBCASE("swap()")
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{
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sf::VertexBuffer vertexBuffer1(sf::PrimitiveType::LineStrip, sf::VertexBuffer::Dynamic);
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CHECK(vertexBuffer1.create(50));
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sf::VertexBuffer vertexBuffer2(sf::PrimitiveType::TriangleStrip, sf::VertexBuffer::Stream);
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CHECK(vertexBuffer2.create(60));
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std::swap(vertexBuffer1, vertexBuffer2);
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CHECK(vertexBuffer1.getVertexCount() == 60);
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CHECK(vertexBuffer1.getNativeHandle() != 0);
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CHECK(vertexBuffer1.getPrimitiveType() == sf::PrimitiveType::TriangleStrip);
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CHECK(vertexBuffer1.getUsage() == sf::VertexBuffer::Stream);
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CHECK(vertexBuffer2.getVertexCount() == 50);
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CHECK(vertexBuffer2.getNativeHandle() != 0);
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CHECK(vertexBuffer2.getPrimitiveType() == sf::PrimitiveType::LineStrip);
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CHECK(vertexBuffer2.getUsage() == sf::VertexBuffer::Dynamic);
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}
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SUBCASE("Set/get primitive type")
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{
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sf::VertexBuffer vertexBuffer;
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vertexBuffer.setPrimitiveType(sf::PrimitiveType::TriangleFan);
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CHECK(vertexBuffer.getPrimitiveType() == sf::PrimitiveType::TriangleFan);
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}
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SUBCASE("Set/get usage")
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{
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sf::VertexBuffer vertexBuffer;
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vertexBuffer.setUsage(sf::VertexBuffer::Dynamic);
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CHECK(vertexBuffer.getUsage() == sf::VertexBuffer::Dynamic);
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}
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}
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