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45 lines
1.8 KiB
C++
45 lines
1.8 KiB
C++
#include <SFML/Graphics/BlendMode.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Transform.hpp>
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#include <GraphicsUtil.hpp>
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#include <ostream>
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namespace sf
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{
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std::ostream& operator<<(std::ostream& os, const BlendMode& blendMode)
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{
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return os << "( " << blendMode.colorSrcFactor << ", " << blendMode.colorDstFactor << ", " << blendMode.colorEquation
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<< ", " << blendMode.alphaSrcFactor << ", " << blendMode.alphaDstFactor << ", " << blendMode.alphaEquation
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<< " )";
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}
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std::ostream& operator<<(std::ostream& os, const Color& color)
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{
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return os << "0x" << std::hex << color.toInteger() << std::dec << " (r=" << int{color.r} << ", g=" << int{color.g}
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<< ", b=" << int{color.b} << ", a=" << int{color.a} << ")";
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}
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std::ostream& operator<<(std::ostream& os, const Transform& transform)
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{
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const auto& matrix = transform.getMatrix();
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os << matrix[0] << ", " << matrix[4] << ", " << matrix[12] << ", ";
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os << matrix[1] << ", " << matrix[5] << ", " << matrix[13] << ", ";
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os << matrix[3] << ", " << matrix[7] << ", " << matrix[15];
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return os;
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}
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} // namespace sf
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bool operator==(const sf::Transform& lhs, const Approx<sf::Transform>& rhs)
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{
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return lhs.getMatrix()[0] == Approx(rhs.value.getMatrix()[0]) &&
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lhs.getMatrix()[4] == Approx(rhs.value.getMatrix()[4]) &&
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lhs.getMatrix()[12] == Approx(rhs.value.getMatrix()[12]) &&
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lhs.getMatrix()[1] == Approx(rhs.value.getMatrix()[1]) &&
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lhs.getMatrix()[5] == Approx(rhs.value.getMatrix()[5]) &&
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lhs.getMatrix()[13] == Approx(rhs.value.getMatrix()[13]) &&
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lhs.getMatrix()[3] == Approx(rhs.value.getMatrix()[3]) &&
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lhs.getMatrix()[7] == Approx(rhs.value.getMatrix()[7]) &&
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lhs.getMatrix()[15] == Approx(rhs.value.getMatrix()[15]);
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}
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