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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
// Header for SFML unit tests.
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//
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// For a new graphics module test case, include this header.
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// This ensures that string conversions are visible and can be used by doctest for debug output.
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#pragma once
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#include <SFML/Graphics/Rect.hpp>
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#include <WindowUtil.hpp>
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#include <iomanip>
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#include <limits>
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namespace sf
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{
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struct BlendMode;
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class Color;
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class Transform;
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std::ostream& operator<<(std::ostream& os, const BlendMode& blendMode);
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std::ostream& operator<<(std::ostream& os, const Color& color);
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std::ostream& operator<<(std::ostream& os, const Transform& transform);
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template <typename T>
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std::ostream& operator<<(std::ostream& os, const Rect<T>& rect)
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{
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const auto flags = os.flags();
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os << std::fixed << std::setprecision(std::numeric_limits<T>::max_digits10);
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os << "(left=" << rect.left << ", top=" << rect.top << ", width=" << rect.width << ", height=" << rect.height << ")";
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os.flags(flags);
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return os;
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}
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} // namespace sf
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bool operator==(const sf::Transform& lhs, const Approx<sf::Transform>& rhs);
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