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241 lines
12 KiB
C++
241 lines
12 KiB
C++
#include <SFML/Graphics/Image.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <SFML/Graphics/RenderTexture.hpp>
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#include <SFML/Graphics/StencilMode.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <GraphicsUtil.hpp>
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#include <WindowUtil.hpp>
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TEST_CASE("[Graphics] Render Tests", runDisplayTests())
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{
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SECTION("Stencil Tests")
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{
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auto renderTexture = sf::RenderTexture::create({100, 100}, sf::ContextSettings(0, 8)).value();
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renderTexture.clear(sf::Color::Red, 127);
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sf::RectangleShape shape1({100, 100});
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shape1.setFillColor(sf::Color::Green);
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sf::RectangleShape shape2({100, 100});
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shape2.setFillColor(sf::Color::Blue);
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SECTION("Stencil-Only")
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{
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renderTexture.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Keep, 1, 0xFF, true});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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}
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SECTION("Comparisons")
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{
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SECTION("Always")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Keep, 1, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Equal")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Keep, 126, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Greater")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Greater, sf::StencilUpdateOperation::Keep, 126, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Greater, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Greater, sf::StencilUpdateOperation::Keep, 128, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("GreaterEqual")
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{
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renderTexture.draw(shape1,
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sf::StencilMode{sf::StencilComparison::GreaterEqual,
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sf::StencilUpdateOperation::Keep,
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126,
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0xFF,
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false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture.draw(shape1,
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sf::StencilMode{sf::StencilComparison::GreaterEqual,
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sf::StencilUpdateOperation::Keep,
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127,
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0xFF,
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false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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renderTexture.draw(shape2,
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sf::StencilMode{sf::StencilComparison::GreaterEqual,
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sf::StencilUpdateOperation::Keep,
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128,
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0xFF,
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false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Blue);
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}
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SECTION("Less")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Less, sf::StencilUpdateOperation::Keep, 128, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Less, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Less, sf::StencilUpdateOperation::Keep, 126, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("LessEqual")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::LessEqual, sf::StencilUpdateOperation::Keep, 128, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::LessEqual, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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renderTexture
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.draw(shape2,
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sf::StencilMode{sf::StencilComparison::LessEqual, sf::StencilUpdateOperation::Keep, 126, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Blue);
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}
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SECTION("Never")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Never, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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}
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SECTION("NotEqual")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::NotEqual, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Red);
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::NotEqual, sf::StencilUpdateOperation::Keep, 128, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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}
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SECTION("Updating")
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{
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SECTION("Decrement")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Decrement, 127, 0xFF, true});
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Decrement, 126, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Increment")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Increment, 127, 0xFF, true});
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Increment, 128, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Invert")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Invert, 127, 0xFF, true});
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Invert, 0x80, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Keep")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Keep, 127, 0xFF, true});
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Keep, 127, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Replace")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Replace, 255, 0xFF, true});
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Replace, 255, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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SECTION("Zero")
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{
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Always, sf::StencilUpdateOperation::Zero, 127, 0xFF, true});
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renderTexture
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.draw(shape1,
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sf::StencilMode{sf::StencilComparison::Equal, sf::StencilUpdateOperation::Zero, 0, 0xFF, false});
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renderTexture.display();
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CHECK(renderTexture.getTexture().copyToImage().getPixel({50, 50}) == sf::Color::Green);
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}
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}
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}
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}
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