mirror of
https://github.com/SFML/SFML.git
synced 2024-12-11 12:39:15 +08:00
9c8843e85c
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1270 4e206d99-4929-0410-ac5d-dfc041789085
13 lines
304 B
Plaintext
13 lines
304 B
Plaintext
uniform sampler2D texture;
|
|
uniform sampler2D wave;
|
|
uniform vec2 offset;
|
|
|
|
void main()
|
|
{
|
|
vec2 texoffset = vec2(texture2D(wave, (gl_TexCoord[0].xy * offset).xy));
|
|
texoffset -= vec2(0.5, 0.5);
|
|
texoffset *= 0.05;
|
|
|
|
gl_FragColor = texture2D(texture, gl_TexCoord[0].xy + texoffset) * gl_Color;
|
|
}
|