Fixed some typos

This commit is contained in:
Marco Antognini 2016-06-14 23:11:08 +02:00
parent afb8254b6d
commit 193e54773d
2 changed files with 3 additions and 3 deletions

View File

@ -202,7 +202,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with
/// \code /// \code
/// sf::BlendMode alphaBlending = sf::BlendAlpha; /// sf::BlendMode alphaBlending = sf::BlendAlpha;
/// sf::BlendMode additiveBlending = sf::BlendAdd; /// sf::BlendMode additiveBlending = sf::BlendAdd;
/// sf::BlendMode multiplicativeBlending = sf::BlendMultipy; /// sf::BlendMode multiplicativeBlending = sf::BlendMultiply;
/// sf::BlendMode noBlending = sf::BlendNone; /// sf::BlendMode noBlending = sf::BlendNone;
/// \endcode /// \endcode
/// ///

View File

@ -302,11 +302,11 @@ private:
/// The viewport allows to map the scene to a custom part /// The viewport allows to map the scene to a custom part
/// of the render target, and can be used for split-screen /// of the render target, and can be used for split-screen
/// or for displaying a minimap, for example. If the source /// or for displaying a minimap, for example. If the source
/// rectangle has not the same size as the viewport, its /// rectangle doesn't have the same size as the viewport, its
/// contents will be stretched to fit in. /// contents will be stretched to fit in.
/// ///
/// To apply a view, you have to assign it to the render target. /// To apply a view, you have to assign it to the render target.
/// Then, every objects drawn in this render target will be /// Then, objects drawn in this render target will be
/// affected by the view until you use another view. /// affected by the view until you use another view.
/// ///
/// Usage example: /// Usage example: