Fixed OSX/ShowMouseCursor

This commit is contained in:
Marco Antognini 2011-09-01 22:01:54 +02:00
parent 32563cdc6f
commit 6c0535db45
2 changed files with 23 additions and 2 deletions

View File

@ -312,6 +312,7 @@ private:
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
WindowImplDelegateRef myDelegate; ///< Implementation in Obj-C. WindowImplDelegateRef myDelegate; ///< Implementation in Obj-C.
bool myShowCursor; ///< Is the cursor displayed or hidden ?
}; };
} // namespace priv } // namespace priv

View File

@ -44,6 +44,7 @@ namespace priv
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
WindowImplCocoa::WindowImplCocoa(WindowHandle handle) WindowImplCocoa::WindowImplCocoa(WindowHandle handle)
: myShowCursor(true)
{ {
// Ask for a pool. // Ask for a pool.
RetainPool(); RetainPool();
@ -91,6 +92,7 @@ WindowImplCocoa::WindowImplCocoa(WindowHandle handle)
WindowImplCocoa::WindowImplCocoa(VideoMode mode, WindowImplCocoa::WindowImplCocoa(VideoMode mode,
const std::string& title, const std::string& title,
unsigned long style) unsigned long style)
: myShowCursor(true)
{ {
// Transform the app process. // Transform the app process.
SetUpProcess(); SetUpProcess();
@ -183,6 +185,10 @@ void WindowImplCocoa::WindowResized(unsigned int width, unsigned int height)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplCocoa::WindowLostFocus(void) void WindowImplCocoa::WindowLostFocus(void)
{ {
if (!myShowCursor) {
[myDelegate showMouseCursor]; // Make sur the cursor is visible
}
Event event; Event event;
event.Type = Event::LostFocus; event.Type = Event::LostFocus;
@ -193,6 +199,10 @@ void WindowImplCocoa::WindowLostFocus(void)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplCocoa::WindowGainedFocus(void) void WindowImplCocoa::WindowGainedFocus(void)
{ {
if (!myShowCursor) {
[myDelegate hideMouseCursor]; // Restore user's setting
}
Event event; Event event;
event.Type = Event::GainedFocus; event.Type = Event::GainedFocus;
@ -255,6 +265,10 @@ void WindowImplCocoa::MouseWheelScrolledAt(float delta, int x, int y)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplCocoa::MouseMovedIn(void) void WindowImplCocoa::MouseMovedIn(void)
{ {
if (!myShowCursor) {
[myDelegate hideMouseCursor]; // Restore user's setting
}
Event event; Event event;
event.Type = Event::MouseEntered; event.Type = Event::MouseEntered;
@ -264,6 +278,10 @@ void WindowImplCocoa::MouseMovedIn(void)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplCocoa::MouseMovedOut(void) void WindowImplCocoa::MouseMovedOut(void)
{ {
if (!myShowCursor) {
[myDelegate showMouseCursor]; // Make sur the cursor is visible
}
Event event; Event event;
event.Type = Event::MouseLeft; event.Type = Event::MouseLeft;
@ -330,7 +348,9 @@ WindowHandle WindowImplCocoa::GetSystemHandle() const
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void WindowImplCocoa::ShowMouseCursor(bool show) void WindowImplCocoa::ShowMouseCursor(bool show)
{ {
if (show) { myShowCursor = show;
if (myShowCursor) {
[myDelegate showMouseCursor]; [myDelegate showMouseCursor];
} else { } else {
[myDelegate hideMouseCursor]; [myDelegate hideMouseCursor];