Some refactoring, moved C++ allocation into the *_Alloc function instead of directly in new, removed new in most of classes too. Cloning should work on all copyable classes now.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1802 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
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0a2abc6933
commit
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@ -86,12 +86,10 @@ static VALUE Music_GetDuration( VALUE self )
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return rb_float_new( object->GetDuration() );
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}
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static VALUE Music_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE Music_Alloc( VALUE aKlass )
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{
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sf::Music *object = new sf::Music();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Music_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, Music_Free, object );
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}
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void Init_Music( void )
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@ -134,7 +132,8 @@ void Init_Music( void )
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globalMusicClass = rb_define_class_under( sfml, "Music", globalSoundStreamClass );
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// Class methods
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rb_define_singleton_method( globalMusicClass, "new", Music_New, -1 );
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//rb_define_singleton_method( globalMusicClass, "new", Music_New, -1 );
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rb_define_alloc_func( globalMusicClass, Music_Alloc );
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// Instance methods
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rb_define_method( globalMusicClass, "initialize", Music_Initialize, -1 );
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@ -91,6 +91,16 @@ static VALUE Sound_Initialize( int argc, VALUE *args, VALUE self )
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return self;
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}
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static VALUE Sound_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::Sound *selfObject = NULL;
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Data_Get_Struct( self, sf::Sound, selfObject );
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sf::Sound *sourceObject = NULL;
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Data_Get_Struct( aSource, sf::Sound, sourceObject );
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*selfObject = *sourceObject;
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return self;
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}
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/* call-seq:
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* sound.play()
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*
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@ -269,12 +279,10 @@ static VALUE Sound_ResetBuffer( VALUE self )
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return Qnil;
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}
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static VALUE Sound_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE Sound_Alloc( VALUE aKlass )
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{
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sf::Sound *object = new sf::Sound();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Sound_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, Sound_Free, object );
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}
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void Init_Sound( void )
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@ -312,10 +320,12 @@ void Init_Sound( void )
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globalSoundClass = rb_define_class_under( sfml, "Sound", globalSoundSourceClass );
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// Class methods
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rb_define_singleton_method( globalSoundClass, "new", Sound_New, -1 );
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//rb_define_singleton_method( globalSoundClass, "new", Sound_New, -1 );
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rb_define_alloc_func( globalSoundClass, Sound_Alloc );
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// Instance methods
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rb_define_method( globalSoundClass, "initialize", Sound_Initialize, 0 );
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rb_define_method( globalSoundClass, "initialize_copy", Sound_InitializeCopy, 1 );
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rb_define_method( globalSoundClass, "play", Sound_Play, 0 );
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rb_define_method( globalSoundClass, "pause", Sound_Pause, 0 );
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rb_define_method( globalSoundClass, "stop", Sound_Stop, 0 );
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@ -231,12 +231,10 @@ static VALUE SoundBuffer_InitializeCopy( VALUE self, VALUE aSource )
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*
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* Creates an sound buffer instance for us.
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*/
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static VALUE SoundBuffer_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE SoundBuffer_Alloc( VALUE aKlass )
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{
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sf::SoundBuffer *object = new sf::SoundBuffer();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, SoundBuffer_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, SoundBuffer_Free, object );
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}
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void Init_SoundBuffer( void )
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@ -294,7 +292,8 @@ void Init_SoundBuffer( void )
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globalSoundBufferClass = rb_define_class_under( sfml, "SoundBuffer", rb_cObject );
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// Class methods
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rb_define_singleton_method( globalSoundBufferClass, "new", SoundBuffer_New, -1 );
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//rb_define_singleton_method( globalSoundBufferClass, "new", SoundBuffer_New, -1 );
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rb_define_alloc_func( globalSoundBufferClass, SoundBuffer_Alloc );
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// Instance methods
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rb_define_method( globalSoundBufferClass, "initialize", SoundBuffer_Initialize, -1 );
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@ -126,12 +126,10 @@ static VALUE SoundBufferRecorder_GetBuffer( VALUE self )
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*
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* Creates a sound buffer recorder instance for us.
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*/
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static VALUE SoundBufferRecorder_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE SoundBufferRecorder_Alloc( VALUE aKlass )
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{
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rbSoundBufferRecorder *object = new rbSoundBufferRecorder();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, SoundBufferRecorder_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, SoundBufferRecorder_Free, object );
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}
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void Init_SoundBufferRecorder( void )
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@ -201,7 +199,8 @@ void Init_SoundBufferRecorder( void )
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globalSoundBufferRecorderClass = rb_define_class_under( sfml, "SoundBufferRecorder", globalSoundRecorderClass );
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// Class methods
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rb_define_singleton_method( globalSoundBufferRecorderClass, "new", SoundBufferRecorder_New, -1 );
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//rb_define_singleton_method( globalSoundBufferRecorderClass, "new", SoundBufferRecorder_New, -1 );
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rb_define_alloc_func( globalSoundBufferRecorderClass, SoundBufferRecorder_Alloc );
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// Instance methods
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rb_define_method( globalSoundRecorderClass, "getBuffer", SoundBufferRecorder_GetBuffer, 0 );
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@ -161,12 +161,10 @@ static VALUE SoundRecorder_GetSampleRate( VALUE self )
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*
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* Creates a sound recorder instance for us.
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*/
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static VALUE SoundRecorder_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE SoundRecorder_Alloc( VALUE aKlass )
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{
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rbSoundRecorder *object = new rbSoundRecorder();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, SoundRecorder_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, SoundRecorder_Free, object );
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}
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/* call-seq:
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@ -250,7 +248,8 @@ void Init_SoundRecorder( void )
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rb_include_module( globalSoundRecorderClass, globalNonCopyableModule );
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// Class methods
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rb_define_singleton_method( globalSoundRecorderClass, "new", SoundRecorder_New, -1 );
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//rb_define_singleton_method( globalSoundRecorderClass, "new", SoundRecorder_New, -1 );
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rb_define_alloc_func( globalSoundRecorderClass, SoundRecorder_Alloc );
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rb_define_singleton_method( globalSoundRecorderClass, "isAvailable", SoundRecorder_IsAvailable, 0 );
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// Instance methods
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@ -237,13 +237,9 @@ static VALUE SoundSource_SetVolume( VALUE self, VALUE aValue )
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return Qnil;
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}
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static VALUE SoundSource_InitializeCopy( VALUE self, VALUE aSource )
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static VALUE SoundSource_Initialize( VALUE self )
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{
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sf::SoundSource *object = NULL;
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Data_Get_Struct( self, sf::SoundSource, object );
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sf::SoundSource *source = NULL;
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Data_Get_Struct( aSource, sf::SoundSource, source );
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*object = *source;
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rb_raise( rb_eNotImpError, "Trying to construct instance of abstract class" );
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}
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static void DefineStatusEnum( void )
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@ -269,7 +265,6 @@ void Init_SoundSource( void )
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DefineStatusEnum();
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// Instance methods
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rb_define_method( globalSoundSourceClass, "initialize_copy", SoundSource_InitializeCopy, 1 );
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rb_define_method( globalSoundSourceClass, "getAttenuation", SoundSource_GetAttenuation, 0 );
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rb_define_method( globalSoundSourceClass, "getMinDistance", SoundSource_GetMinDistance, 0 );
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rb_define_method( globalSoundSourceClass, "getPitch", SoundSource_GetPitch, 0 );
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@ -287,12 +287,11 @@ static VALUE SoundStream_Initialize( VALUE self, VALUE channelsCount, VALUE samp
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return self;
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}
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static VALUE SoundStream_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE SoundStream_Alloc( VALUE aKlass )
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{
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rbSoundStream *object = new rbSoundStream();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, SoundStream_Free, object );
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object->Init( rbData );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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}
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@ -361,7 +360,8 @@ void Init_SoundStream( void )
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rb_include_module( globalSoundStreamClass, globalNonCopyableModule );
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// Class methods
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rb_define_singleton_method( globalSoundStreamClass, "new", SoundStream_New, -1 );
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//rb_define_singleton_method( globalSoundStreamClass, "new", SoundStream_New, -1 );
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rb_define_alloc_func( globalSoundStreamClass, SoundStream_Alloc );
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// Instance methods
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rb_define_method( globalSoundStreamClass, "initialize", SoundStream_Initialize, 2 );
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@ -529,18 +529,28 @@ static VALUE Drawable_Initialize( int argc, VALUE *args, VALUE self )
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return rb_call_super( argc, args );
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}
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static VALUE Drawable_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE Drawable_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::Drawable *selfDrawable = NULL;
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Data_Get_Struct( self, sf::Drawable, selfDrawable );
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sf::Drawable *sourceDrawable = NULL;
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Data_Get_Struct( aSource, sf::Drawable, sourceDrawable );
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*selfDrawable = *sourceDrawable;
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return self;
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}
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static VALUE Drawable_Allocate( VALUE aKlass )
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{
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rbDrawable *object = new rbDrawable();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Drawable_Free, object );
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object->Init( rbData );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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}
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static VALUE Drawable_Included( VALUE aModule, VALUE aBase )
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{
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rb_define_singleton_method( aBase, "new", Drawable_New, -1 );
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rb_define_singleton_method( aBase, "allocate", Drawable_Allocate, 0 );
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return Qnil;
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}
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@ -615,6 +625,7 @@ void Init_Drawable( void )
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// Instance methods
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rb_define_method( globalDrawableModule, "initialize", Drawable_Initialize, -1 );
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rb_define_method( globalDrawableModule, "initialize_copy", Drawable_Initialize, 1 );
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rb_define_method( globalDrawableModule, "setPosition", Drawable_SetPosition, -1 );
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rb_define_method( globalDrawableModule, "setX", Drawable_SetX, 1 );
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rb_define_method( globalDrawableModule, "setY", Drawable_SetY, 1 );
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@ -156,17 +156,10 @@ static VALUE Font_InitializeCopy( VALUE self, VALUE aSource )
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*object = *source;
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}
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/* call-seq:
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* Font.new() -> font
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*
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* Creates an empty font
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*/
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static VALUE Font_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE Font_Alloc( VALUE aKlass )
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{
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sf::Font *object = new sf::Font();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Font_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, Font_Free, object );
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}
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/* call-seq:
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@ -241,7 +234,8 @@ void Init_Font( void )
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globalFontClass = rb_define_class_under( sfml, "Font", rb_cObject );
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// Class methods
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rb_define_singleton_method( globalFontClass, "new", Font_New, -1 );
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//rb_define_singleton_method( globalFontClass, "new", Font_New, -1 );
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rb_define_alloc_func( globalFontClass, Font_Alloc );
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rb_define_singleton_method( globalFontClass, "getDefaultFont", Font_GetDefaultFont, 0 );
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// Instance methods
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@ -43,15 +43,6 @@ static VALUE Glyph_Initialize( VALUE self )
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return self;
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}
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static VALUE Glyph_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::Glyph *object = NULL;
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Data_Get_Struct( self, sf::Glyph, object );
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sf::Glyph *source = NULL;
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Data_Get_Struct( aSource, sf::Glyph, source );
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*object = *source;
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}
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void Init_Glyph( void )
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{
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/* SFML namespace which contains the classes of this module. */
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@ -70,7 +61,6 @@ void Init_Glyph( void )
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// Instance methods
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rb_define_method( globalGlyphClass, "initialize", Glyph_Initialize, 0 );
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rb_define_method( globalGlyphClass, "initialize_copy", Glyph_InitializeCopy, 1 );
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// Attribute accessors
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rb_define_attr( globalGlyphClass, "advance", 1, 1 );
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@ -524,8 +524,8 @@ static VALUE Image_GetTexCoords( VALUE self, VALUE aRectangle )
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*
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* Will create a new image instance.
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*
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* If a filename argument is specified then image#loadFromFile will be called on the created instance. If width, height
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* and pixels are specified then image#loadFromPixels will be called on the created instance.
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* If a filename argument is specified then Image#loadFromFile will be called on the created instance. If width, height
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* and pixels are specified then Image#loadFromPixels will be called on the created instance.
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*/
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static VALUE Image_Initialize( int argc, VALUE *args, VALUE self )
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{
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@ -549,17 +549,10 @@ static VALUE Image_InitializeCopy( VALUE self, VALUE aSource )
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*object = *source;
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}
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/* call-seq:
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* Image.new() -> image
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*
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* Creates an image instance for us.
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*/
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static VALUE Image_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE Image_Alloc( VALUE aKlass )
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{
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sf::Image *object = new sf::Image();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, Image_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, Image_Free, object );
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}
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/* call-seq:
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@ -624,7 +617,8 @@ void Init_Image( void )
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globalImageClass = rb_define_class_under( sfml, "Image", rb_cObject );
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// Class methods
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rb_define_singleton_method( globalImageClass, "new", Image_New, -1 );
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//rb_define_singleton_method( globalImageClass, "new", Image_New, -1 );
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rb_define_alloc_func( globalImageClass, Image_Alloc );
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rb_define_singleton_method( globalImageClass, "getMaximumSize", Image_GetMaximumSize, 0 );
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// Instance methods
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@ -300,17 +300,10 @@ static VALUE RenderImage_Initialize( int argc, VALUE *args, VALUE self )
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return self;
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}
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/* call-seq:
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* RenderImage.new() -> render_image
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*
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* Constructs an empty, invalid render-image. You must call create() to have a valid render-image.
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*/
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static VALUE RenderImage_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE RenderImage_Alloc( VALUE aKlass )
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{
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sf::RenderImage *object = new sf::RenderImage();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, RenderImage_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, RenderImage_Free, object );
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}
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/* call-seq:
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@ -396,7 +389,8 @@ void Init_RenderImage( void )
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rb_include_module( globalRenderImageClass, globalRenderTargetModule );
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// Class methods
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rb_define_singleton_method( globalRenderImageClass, "new", RenderImage_New, 0 );
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//rb_define_singleton_method( globalRenderImageClass, "new", RenderImage_New, 0 );
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rb_define_alloc_func( globalRenderImageClass, RenderImage_Alloc );
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rb_define_singleton_method( globalRenderImageClass, "isAvailable", RenderImage_IsAvailable, 0 );
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// Instance methods
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@ -121,28 +121,10 @@ static VALUE RenderWindow_GetHeight( VALUE self )
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return INT2FIX( object->GetHeight() );
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}
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/* call-seq:
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* Window.new() -> render_window
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* Window.new( mode, title, style = SFML::Style::Default, settings = SFML::ContextSettings.new ) -> render_window
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*
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* Construct a new window.
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*
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* The first form of new doesn't actually create the visual window, use the other form of new or call
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* SFML::Window#create to do so.
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*
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* The second form of new creates the window with the size and pixel depth defined in mode. An optional style can be passed
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* to customize the look and behaviour of the window (borders, title bar, resizable, closable, ...). If style contains
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* Style::Fullscreen, then mode must be a valid video mode.
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*
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* The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing,
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* depth-buffer bits, etc. You shouldn't care about these parameters for a regular usage of the graphics module.
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*/
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static VALUE RenderWindow_New( int argc, VALUE *args, VALUE aKlass )
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static VALUE RenderWindow_Alloc( VALUE aKlass )
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{
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sf::RenderWindow *object = new sf::RenderWindow();
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, RenderWindow_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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return Data_Wrap_Struct( aKlass, 0, RenderWindow_Free, object );
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}
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void Init_RenderWindow( void )
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@ -236,7 +218,8 @@ void Init_RenderWindow( void )
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rb_include_module( globalRenderWindowClass, globalRenderTargetModule );
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// Class methods
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rb_define_singleton_method( globalRenderWindowClass, "new", RenderWindow_New, -1 );
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//rb_define_singleton_method( globalRenderWindowClass, "new", RenderWindow_New, -1 );
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rb_define_alloc_func( globalRenderWindowClass, RenderWindow_Alloc );
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// Instance methods
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rb_define_method( globalRenderWindowClass, "draw", RenderWindow_Draw, -1 );
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||||
|
@ -246,12 +246,10 @@ static VALUE Shader_InitializeCopy( VALUE self, VALUE aSource )
|
||||
*
|
||||
* Create a new shader.
|
||||
*/
|
||||
static VALUE Shader_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE Shader_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Shader *object = new sf::Shader();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Shader_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Shader_Free, object );
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
@ -335,7 +333,8 @@ void Init_Shader( void )
|
||||
globalShaderClass = rb_define_class_under( sfml, "Shader", rb_cObject );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalShaderClass, "new", Shader_New, -1 );
|
||||
//rb_define_singleton_method( globalShaderClass, "new", Shader_New, -1 );
|
||||
rb_define_alloc_func( globalShaderClass, Shader_Alloc );
|
||||
rb_define_singleton_method( globalShaderClass, "isAvailable", Shader_IsAvailable, 0 );
|
||||
|
||||
// Class Constants
|
||||
|
@ -344,12 +344,10 @@ static VALUE Shape_InitializeCopy( VALUE self, VALUE aSource )
|
||||
*
|
||||
* Create an empty shape.
|
||||
*/
|
||||
static VALUE Shape_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE Shape_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Shape *object = new sf::Shape();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Shape_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Shape_Free, object );
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
@ -646,7 +644,8 @@ void Init_Shape( void )
|
||||
rb_include_module( globalShapeClass, globalDrawableModule );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalShapeClass, "new", Shape_New, -1 );
|
||||
//rb_define_singleton_method( globalShapeClass, "new", Shape_New, -1 );
|
||||
rb_define_alloc_func( globalShapeClass, Shape_Alloc );
|
||||
rb_define_singleton_method( globalShapeClass, "line", Shape_Line, -1 );
|
||||
rb_define_singleton_method( globalShapeClass, "rectangle", Shape_Rectangle, -1 );
|
||||
rb_define_singleton_method( globalShapeClass, "circle", Shape_Circle, -1 );
|
||||
|
@ -19,7 +19,7 @@
|
||||
* 3. This notice may not be removed or altered from any
|
||||
* source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#include "Sprite.hpp"
|
||||
#include "Vector2.hpp"
|
||||
#include "Rect.hpp"
|
||||
@ -44,7 +44,7 @@ static void Sprite_Free( sf::Sprite *anObject )
|
||||
* Sprite.new() -> sprite
|
||||
* Sprite.new( image, position = [0, 0], scale = [1, 1], rotation = 0.0, color = SFML::Color::White ) -> sprite
|
||||
*
|
||||
* Construct the sprite from a source image.
|
||||
* Construct the sprite from a source image.
|
||||
*/
|
||||
static VALUE Sprite_Initialize( int argc, VALUE *args, VALUE self )
|
||||
{
|
||||
@ -54,7 +54,7 @@ static VALUE Sprite_Initialize( int argc, VALUE *args, VALUE self )
|
||||
sf::Vector2f scale = sf::Vector2f( 1, 1 );
|
||||
float rotation = 0;
|
||||
sf::Color color = sf::Color::White;
|
||||
|
||||
|
||||
sf::Sprite *object = NULL;
|
||||
Data_Get_Struct( self, sf::Sprite, object );
|
||||
switch( argc )
|
||||
@ -102,17 +102,17 @@ static VALUE Sprite_InitializeCopy( VALUE self, VALUE aSource )
|
||||
*
|
||||
* Change the source image of the sprite.
|
||||
*
|
||||
* The image argument refers to an image that must exist as long as the sprite uses it. Indeed, the sprite doesn't
|
||||
* store its own copy of the image, but rather keeps a pointer to the one that you passed to this function. If the
|
||||
* The image argument refers to an image that must exist as long as the sprite uses it. Indeed, the sprite doesn't
|
||||
* store its own copy of the image, but rather keeps a pointer to the one that you passed to this function. If the
|
||||
* source image is destroyed and the sprite tries to use it, it may appear as a white rectangle. If adjustToNewSize is
|
||||
* true, the SubRect property of the sprite is adjusted to the size of the new image. If it is false, the SubRect
|
||||
* true, the SubRect property of the sprite is adjusted to the size of the new image. If it is false, the SubRect
|
||||
* is unchanged.
|
||||
*/
|
||||
static VALUE Sprite_SetImage( int argc, VALUE *args, VALUE self )
|
||||
{
|
||||
sf::Image *image = NULL;
|
||||
bool adjustToNewSize = false;
|
||||
|
||||
|
||||
sf::Sprite *object = NULL;
|
||||
Data_Get_Struct( self, sf::Sprite, object );
|
||||
rb_iv_set( self, "@__image_ref", Qnil );
|
||||
@ -202,7 +202,7 @@ static VALUE Sprite_Resize( int argc, VALUE *args, VALUE self )
|
||||
/* call-seq:
|
||||
* sprite.flipX( flipped )
|
||||
*
|
||||
* Flip the sprite horizontally.
|
||||
* Flip the sprite horizontally.
|
||||
*/
|
||||
static VALUE Sprite_FlipX( VALUE self, VALUE aFlippedFlag )
|
||||
{
|
||||
@ -226,7 +226,7 @@ static VALUE Sprite_FlipX( VALUE self, VALUE aFlippedFlag )
|
||||
/* call-seq:
|
||||
* sprite.flipY( flipped )
|
||||
*
|
||||
* Flip the sprite vertically.
|
||||
* Flip the sprite vertically.
|
||||
*/
|
||||
static VALUE Sprite_FlipY( VALUE self, VALUE aFlippedFlag )
|
||||
{
|
||||
@ -262,15 +262,15 @@ static VALUE Sprite_GetImage( VALUE self )
|
||||
/* call-seq:
|
||||
* sprite.getSubRect() -> rectangle
|
||||
*
|
||||
* Get the region of the image displayed by the sprite.
|
||||
* Get the region of the image displayed by the sprite.
|
||||
*/
|
||||
static VALUE Sprite_GetSubRect( VALUE self )
|
||||
{
|
||||
sf::Sprite *object = NULL;
|
||||
Data_Get_Struct( self, sf::Sprite, object );
|
||||
const sf::IntRect &rect = object->GetSubRect();
|
||||
return rb_funcall( globalRectClass, rb_intern( "new" ), 4,
|
||||
INT2FIX( rect.Left ), INT2FIX( rect.Top ),
|
||||
return rb_funcall( globalRectClass, rb_intern( "new" ), 4,
|
||||
INT2FIX( rect.Left ), INT2FIX( rect.Top ),
|
||||
INT2FIX( rect.Width ), INT2FIX( rect.Height ) );
|
||||
}
|
||||
|
||||
@ -286,7 +286,7 @@ static VALUE Sprite_GetSize( VALUE self )
|
||||
sf::Sprite *object = NULL;
|
||||
Data_Get_Struct( self, sf::Sprite, object );
|
||||
const sf::Vector2f size = object->GetSize();
|
||||
return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, rb_float_new( size.x ), rb_float_new( size.y ) );
|
||||
return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, rb_float_new( size.x ), rb_float_new( size.y ) );
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
@ -294,8 +294,8 @@ static VALUE Sprite_GetSize( VALUE self )
|
||||
*
|
||||
* Get the color of a given pixel in the sprite.
|
||||
*
|
||||
* This function returns the source image pixel, multiplied by the global color of the sprite. The input point must
|
||||
* be in local coordinates. If you have a global point, you can use the TransformToLocal function to make it local.
|
||||
* This function returns the source image pixel, multiplied by the global color of the sprite. The input point must
|
||||
* be in local coordinates. If you have a global point, you can use the TransformToLocal function to make it local.
|
||||
* This function doesn't perform any check, you must ensure that the x and y coordinates are not out of bounds.
|
||||
*/
|
||||
static VALUE Sprite_GetPixel( VALUE self, VALUE aX, VALUE aY )
|
||||
@ -303,17 +303,15 @@ static VALUE Sprite_GetPixel( VALUE self, VALUE aX, VALUE aY )
|
||||
sf::Sprite *object = NULL;
|
||||
Data_Get_Struct( self, sf::Sprite, object );
|
||||
const sf::Color color = object->GetPixel( FIX2UINT( aX ), FIX2UINT( aY ) );
|
||||
return rb_funcall( globalColorClass, rb_intern( "new" ), 4,
|
||||
INT2FIX( color.r ), INT2FIX( color.g ),
|
||||
return rb_funcall( globalColorClass, rb_intern( "new" ), 4,
|
||||
INT2FIX( color.r ), INT2FIX( color.g ),
|
||||
INT2FIX( color.b ), INT2FIX( color.a ) );
|
||||
}
|
||||
|
||||
static VALUE Sprite_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE Sprite_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Sprite *object = new sf::Sprite();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Sprite_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Sprite_Free, object );
|
||||
}
|
||||
|
||||
void Init_Sprite( void )
|
||||
@ -324,20 +322,20 @@ void Init_Sprite( void )
|
||||
*
|
||||
* SFML::Sprite is a drawable class that allows to easily display an image (or a part of it) on a render target.
|
||||
*
|
||||
* It inherits all the functions from SFML::Drawable: position, rotation, scale, origin, global color and blend mode.
|
||||
* It also adds sprite-specific properties such as the image to use, the part of it to display, and some convenience
|
||||
* It inherits all the functions from SFML::Drawable: position, rotation, scale, origin, global color and blend mode.
|
||||
* It also adds sprite-specific properties such as the image to use, the part of it to display, and some convenience
|
||||
* functions to flip or resize the sprite.
|
||||
*
|
||||
* SFML::Sprite works in combination with the SFML::Image class, which loads and provides the pixel data of a
|
||||
* SFML::Sprite works in combination with the SFML::Image class, which loads and provides the pixel data of a
|
||||
* given image.
|
||||
*
|
||||
* The separation of SFML::Sprite and SFML::Image allows more flexibility and better performances: indeed a SFML::Image
|
||||
* is a heavy resource, and any operation on it is slow (often too slow for real-time applications). On the other side,
|
||||
* a SFML::Sprite is a lightweight object which can use the pixel data of a SFML::Image and draw it with its own
|
||||
* The separation of SFML::Sprite and SFML::Image allows more flexibility and better performances: indeed a SFML::Image
|
||||
* is a heavy resource, and any operation on it is slow (often too slow for real-time applications). On the other side,
|
||||
* a SFML::Sprite is a lightweight object which can use the pixel data of a SFML::Image and draw it with its own
|
||||
* transformation / color / blending attributes.
|
||||
*
|
||||
* It is important to note that the SFML::Sprite instance doesn't copy the image that it uses, it only keeps a reference
|
||||
* to it. Thus, a SFML::Image must not be destructed while it is used by a SFML::Sprite (i.e. never write a function that
|
||||
* It is important to note that the SFML::Sprite instance doesn't copy the image that it uses, it only keeps a reference
|
||||
* to it. Thus, a SFML::Image must not be destructed while it is used by a SFML::Sprite (i.e. never write a function that
|
||||
* uses a local SFML::Image instance for creating a sprite).
|
||||
*
|
||||
* NOTE: This is the ruby bindings so the images will be managed by the ruby garbage collector and thus the image won't
|
||||
@ -361,10 +359,11 @@ void Init_Sprite( void )
|
||||
*/
|
||||
globalSpriteClass = rb_define_class_under( sfml, "Sprite", rb_cObject );
|
||||
rb_include_module( globalSpriteClass, globalDrawableModule );
|
||||
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalSpriteClass, "new", Sprite_New, -1 );
|
||||
|
||||
//rb_define_singleton_method( globalSpriteClass, "new", Sprite_New, -1 );
|
||||
rb_define_alloc_func( globalSpriteClass, Sprite_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalSpriteClass, "initialize", Sprite_Initialize, -1 );
|
||||
rb_define_method( globalSpriteClass, "initialize_copy", Sprite_InitializeCopy, 1 );
|
||||
@ -377,27 +376,27 @@ void Init_Sprite( void )
|
||||
rb_define_method( globalSpriteClass, "getSubRect", Sprite_GetSubRect, 0 );
|
||||
rb_define_method( globalSpriteClass, "getSize", Sprite_GetSize, 0 );
|
||||
rb_define_method( globalSpriteClass, "getPixel", Sprite_GetPixel, 2 );
|
||||
|
||||
|
||||
// Instance Aliases
|
||||
rb_define_alias( globalSpriteClass, "image=", "setImage" );
|
||||
rb_define_alias( globalSpriteClass, "set_image", "setImage" );
|
||||
rb_define_alias( globalSpriteClass, "image", "getImage" );
|
||||
rb_define_alias( globalSpriteClass, "get_image", "getImage" );
|
||||
|
||||
|
||||
rb_define_alias( globalSpriteClass, "subRect=", "setSubRect" );
|
||||
rb_define_alias( globalSpriteClass, "sub_rect=", "setSubRect" );
|
||||
rb_define_alias( globalSpriteClass, "subRect", "getSubRect" );
|
||||
rb_define_alias( globalSpriteClass, "sub_rect", "getSubRect" );
|
||||
|
||||
|
||||
rb_define_alias( globalSpriteClass, "flip_x", "flipX" );
|
||||
rb_define_alias( globalSpriteClass, "flip_y", "flipY" );
|
||||
rb_define_alias( globalSpriteClass, "flip_x=", "flipX" );
|
||||
rb_define_alias( globalSpriteClass, "flip_y=", "flipY" );
|
||||
rb_define_alias( globalSpriteClass, "flipX=", "flipX" );
|
||||
rb_define_alias( globalSpriteClass, "flipY=", "flipY" );
|
||||
|
||||
|
||||
rb_define_alias( globalSpriteClass, "get_size", "getSize" );
|
||||
rb_define_alias( globalSpriteClass, "size", "getSize" );
|
||||
|
||||
|
||||
rb_define_alias( globalSpriteClass, "get_pixel", "getPixel" );
|
||||
}
|
||||
|
@ -229,12 +229,10 @@ static VALUE Text_GetRect( VALUE self )
|
||||
rb_float_new( rect.Width ), rb_float_new( rect.Height ) );
|
||||
}
|
||||
|
||||
static VALUE Text_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE Text_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Text *object = new sf::Text();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Text_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Text_Free, object );
|
||||
}
|
||||
|
||||
static void CreateStyleEnum()
|
||||
@ -293,7 +291,8 @@ void Init_Text( void )
|
||||
CreateStyleEnum();
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalTextClass, "new", Text_New, -1 );
|
||||
//rb_define_singleton_method( globalTextClass, "new", Text_New, -1 );
|
||||
rb_define_alloc_func( globalTextClass, Text_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalTextClass, "initialize", Text_Initialize, -1 );
|
||||
|
@ -349,12 +349,10 @@ static VALUE View_Zoom( VALUE self, VALUE aFactor )
|
||||
return Qnil;
|
||||
}
|
||||
|
||||
static VALUE View_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE View_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::View *object = new sf::View();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, View_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, View_Free, object );
|
||||
}
|
||||
|
||||
void Init_View( void )
|
||||
@ -408,7 +406,8 @@ void Init_View( void )
|
||||
globalViewClass = rb_define_class_under( sfml, "View", rb_cObject );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalViewClass, "new", View_New, -1 );
|
||||
//rb_define_singleton_method( globalViewClass, "new", View_New, -1 );
|
||||
rb_define_alloc_func( globalViewClass, View_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalViewClass, "initialize", View_Initialize, -1 );
|
||||
|
@ -75,12 +75,10 @@ static VALUE Clock_InitializeCopy( VALUE self, VALUE aSource )
|
||||
*
|
||||
* The clock starts automatically after being constructed.
|
||||
*/
|
||||
static VALUE Clock_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE Clock_Allocate( VALUE aKlass )
|
||||
{
|
||||
sf::Clock *object = new sf::Clock();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Clock_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Clock_Free, object );
|
||||
}
|
||||
|
||||
void Init_Clock( void )
|
||||
@ -94,16 +92,17 @@ void Init_Clock( void )
|
||||
* Its resolution depends on the underlying OS, but you can generally expect a 1 ms resolution.
|
||||
*/
|
||||
globalClockClass = rb_define_class_under( sfml, "Clock", rb_cObject );
|
||||
rb_define_alloc_func( globalClockClass, Clock_Allocate );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalClockClass, "new", Clock_New, -1 );
|
||||
//rb_define_singleton_method( globalClockClass, "new", Clock_New, -1 );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalClockClass, "initialize_copy", Clock_InitializeCopy, 1 );
|
||||
rb_define_method( globalClockClass, "getElapsedTime", Clock_GetElapsedTime, 0 );
|
||||
rb_define_method( globalClockClass, "elapsed_time", Clock_GetElapsedTime, 0 );
|
||||
rb_define_method( globalClockClass, "reset", Clock_Reset, 0 );
|
||||
|
||||
// Aliases
|
||||
rb_define_alias( globalClockClass, "elapsedTime", "getElapsedTime" );
|
||||
rb_define_alias( globalClockClass, "elapsed_time", "getElapsedTime" );
|
||||
rb_define_alias( globalClockClass, "elapsedTime", "elapsed_time" );
|
||||
rb_define_alias( globalClockClass, "getElapsedTime", "elapsed_time" );
|
||||
}
|
||||
|
@ -79,17 +79,10 @@ static VALUE Context_SetReferenceActive( VALUE aKlass )
|
||||
}
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
* Context.new() -> context
|
||||
*
|
||||
* The constructor creates and activates the context
|
||||
*/
|
||||
static VALUE Context_New( VALUE aKlass )
|
||||
static VALUE Context_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Context *object = new sf::Context();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Context_Free, object );
|
||||
rb_obj_call_init( rbData, 0, 0 );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Context_Free, object );
|
||||
}
|
||||
|
||||
void Init_Context( void )
|
||||
@ -115,7 +108,8 @@ void Init_Context( void )
|
||||
rb_include_module( globalContextClass, globalNonCopyableModule );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalContextClass, "new", Context_New, 0 );
|
||||
//rb_define_singleton_method( globalContextClass, "new", Context_New, 0 );
|
||||
rb_define_alloc_func( globalContextClass, Context_Alloc );
|
||||
rb_define_singleton_method( globalContextClass, "setReferenceActive", Context_SetReferenceActive, 0 );
|
||||
|
||||
// Instance methods
|
||||
|
@ -25,7 +25,6 @@
|
||||
#include <SFML/Window/ContextSettings.hpp>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
VALUE globalContextSettingsClass;
|
||||
|
||||
/* Free a heap allocated object
|
||||
@ -171,43 +170,36 @@ static VALUE ContextSettings_InitializeCopy( VALUE self, VALUE aSource )
|
||||
*
|
||||
* The constructor creates the settings
|
||||
*/
|
||||
static VALUE ContextSettings_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE ContextSettings_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::ContextSettings *object = new sf::ContextSettings();
|
||||
return Data_Wrap_Struct( aKlass, 0, ContextSettings_Free, object );;
|
||||
}
|
||||
|
||||
static VALUE ContextSettings_Initialize( int argc, VALUE *args, VALUE self )
|
||||
{
|
||||
sf::ContextSettings *object = NULL;
|
||||
if( argc == 0 )
|
||||
Data_Get_Struct( self, sf::ContextSettings, object );
|
||||
switch( argc )
|
||||
{
|
||||
object = new sf::ContextSettings();
|
||||
case 0:
|
||||
break;
|
||||
case 5:
|
||||
object->MinorVersion = NUM2UINT( args[4] );
|
||||
case 4:
|
||||
object->MajorVersion = NUM2UINT( args[3] );
|
||||
case 3:
|
||||
object->AntialiasingLevel = NUM2UINT( args[2] );
|
||||
case 2:
|
||||
object->StencilBits = NUM2UINT( args[1] );
|
||||
case 1:
|
||||
object->DepthBits = NUM2UINT( args[0] );
|
||||
break;
|
||||
default:
|
||||
rb_raise( rb_eArgError, "Expected 0..5 arguments but was given %d", argc );
|
||||
return Qnil;
|
||||
}
|
||||
else if( argc == 1 )
|
||||
{
|
||||
object = new sf::ContextSettings( NUM2UINT( args[0] ) );
|
||||
}
|
||||
else if( argc == 2 )
|
||||
{
|
||||
object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ) );
|
||||
}
|
||||
|
||||
else if( argc == 3 )
|
||||
{
|
||||
object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ), NUM2UINT( args[2] ) );
|
||||
}
|
||||
else if( argc == 4 )
|
||||
{
|
||||
object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ), NUM2UINT( args[2] ), NUM2UINT( args[3] ) );
|
||||
}
|
||||
else if( argc == 5 )
|
||||
{
|
||||
object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ), NUM2UINT( args[2] ), NUM2UINT( args[3] ), NUM2UINT( args[4] ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
rb_raise( rb_eArgError, "Expected 0..5 arguments but was given %d", argc );
|
||||
return Qnil;
|
||||
}
|
||||
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, ContextSettings_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return self;
|
||||
}
|
||||
|
||||
void Init_ContextSettings( void )
|
||||
@ -242,9 +234,11 @@ void Init_ContextSettings( void )
|
||||
globalContextSettingsClass = rb_define_class_under( sfml, "ContextSettings", rb_cObject );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalContextSettingsClass, "new", ContextSettings_New, -1 );
|
||||
//rb_define_singleton_method( globalContextSettingsClass, "new", ContextSettings_New, -1 );
|
||||
rb_define_alloc_func( globalContextSettingsClass, ContextSettings_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalContextSettingsClass, "initialize", ContextSettings_Initialize, -1 );
|
||||
rb_define_method( globalContextSettingsClass, "initialize_copy", ContextSettings_InitializeCopy, 1 );
|
||||
|
||||
rb_define_method( globalContextSettingsClass, "depthBits", ContextSettings_GetDepth, 0 );
|
||||
|
@ -145,7 +145,14 @@ EVENT_TYPE_ACCESSORS( Size, Height, INT2NUM )
|
||||
static VALUE TextEvent_GetUnicode( VALUE self )
|
||||
EVENT_TYPE_ACCESSORS( Text, Unicode, INT2NUM )
|
||||
|
||||
/* */
|
||||
/* call-seq:
|
||||
* Event.new(type) -> event
|
||||
*
|
||||
* You should never call this function directly. You should only aquire event's trough
|
||||
* SFML::Window#getEvent or SFML::Window#waitEvent, if you need to pass data to a method
|
||||
* that takes an event instance then make a proxy instance to simulate an event.
|
||||
* NOTE: Using this method works but it will act constant as you can't access any values.
|
||||
*/
|
||||
static VALUE Event_Initialize( VALUE self, VALUE aType )
|
||||
{
|
||||
sf::Event * object = NULL;
|
||||
@ -212,6 +219,7 @@ static VALUE Event_Initialize( VALUE self, VALUE aType )
|
||||
rb_iv_set( eventType, "@internal__parent_ref", self );
|
||||
rb_iv_set( self, name, eventType );
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
static VALUE Event_InitializeCopy( VALUE self, VALUE aSource )
|
||||
@ -224,20 +232,10 @@ static VALUE Event_InitializeCopy( VALUE self, VALUE aSource )
|
||||
return Event_Initialize( self, INT2FIX( object->Type ) );
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
* Event.new(type) -> event
|
||||
*
|
||||
* You should never call this function directly. You should only aquire event's trough
|
||||
* SFML::Window#getEvent or SFML::Window#waitEvent, if you need to pass data to a method
|
||||
* that takes an event instance then make a proxy instance to simulate an event.
|
||||
* NOTE: Using this method works but it will act constant as you can't access any values.
|
||||
*/
|
||||
static VALUE Event_New( int argc, VALUE * args, VALUE aKlass )
|
||||
static VALUE Event_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Event *object = new sf::Event();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Event_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Event_Free, object );
|
||||
}
|
||||
|
||||
void Init_Event( void )
|
||||
@ -279,14 +277,14 @@ void Init_Event( void )
|
||||
* end
|
||||
*/
|
||||
globalEventClass = rb_define_class_under( sfml, "Event", rb_cObject );
|
||||
globalJoyButtonEventClass = rb_define_class_under( globalEventClass, "JoyButton", rb_cObject );
|
||||
globalJoyMoveEventClass = rb_define_class_under( globalEventClass, "JoyMove", rb_cObject );
|
||||
globalKeyEventClass = rb_define_class_under( globalEventClass, "Key", rb_cObject );
|
||||
globalMouseButtonEventClass = rb_define_class_under( globalEventClass, "MouseButton", rb_cObject );
|
||||
globalMouseMoveEventClass = rb_define_class_under( globalEventClass, "MouseMove", rb_cObject );
|
||||
globalMouseWheelEventClass = rb_define_class_under( globalEventClass, "MouseWheel", rb_cObject );
|
||||
globalSizeEventClass = rb_define_class_under( globalEventClass, "Size", rb_cObject );
|
||||
globalTextEventClass = rb_define_class_under( globalEventClass, "Text", rb_cObject );
|
||||
globalJoyButtonEventClass = rb_define_class_under( globalEventClass, "JoyButton", rb_cObject );
|
||||
globalJoyMoveEventClass = rb_define_class_under( globalEventClass, "JoyMove", rb_cObject );
|
||||
globalKeyEventClass = rb_define_class_under( globalEventClass, "Key", rb_cObject );
|
||||
globalMouseButtonEventClass = rb_define_class_under( globalEventClass, "MouseButton", rb_cObject );
|
||||
globalMouseMoveEventClass = rb_define_class_under( globalEventClass, "MouseMove", rb_cObject );
|
||||
globalMouseWheelEventClass = rb_define_class_under( globalEventClass, "MouseWheel", rb_cObject );
|
||||
globalSizeEventClass = rb_define_class_under( globalEventClass, "Size", rb_cObject );
|
||||
globalTextEventClass = rb_define_class_under( globalEventClass, "Text", rb_cObject );
|
||||
|
||||
rb_define_const( globalEventClass, "Closed", INT2NUM( sf::Event::Closed ) );
|
||||
rb_define_const( globalEventClass, "Resized", INT2NUM( sf::Event::Resized ) );
|
||||
@ -307,7 +305,8 @@ void Init_Event( void )
|
||||
rb_define_const( globalEventClass, "Count", INT2NUM( sf::Event::Count ) );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalEventClass, "new", Event_New, -1 );
|
||||
//rb_define_singleton_method( globalEventClass, "new", Event_New, -1 );
|
||||
rb_define_alloc_func( globalEventClass, Event_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalEventClass, "initialize", Event_Initialize, 1 );
|
||||
@ -325,47 +324,35 @@ void Init_Event( void )
|
||||
|
||||
// JoyButton methods
|
||||
rb_define_method( globalJoyButtonEventClass, "joystickId", JoyButtonEvent_GetJoystickId, 0 );
|
||||
|
||||
rb_define_method( globalJoyButtonEventClass, "button", JoyButtonEvent_GetButton, 0 );
|
||||
|
||||
// JoyMove methods
|
||||
rb_define_method( globalJoyMoveEventClass, "joystickId", JoyMoveEvent_GetJoystickId, 0 );
|
||||
|
||||
rb_define_method( globalJoyMoveEventClass, "axis", JoyMoveEvent_GetAxis, 0 );
|
||||
|
||||
rb_define_method( globalJoyMoveEventClass, "position", JoyMoveEvent_GetPosition, 0 );
|
||||
|
||||
// Key methods
|
||||
rb_define_method( globalKeyEventClass, "code", KeyEvent_GetCode, 0 );
|
||||
|
||||
rb_define_method( globalKeyEventClass, "alt", KeyEvent_GetAlt, 0 );
|
||||
|
||||
rb_define_method( globalKeyEventClass, "control", KeyEvent_GetControl, 0 );
|
||||
|
||||
rb_define_method( globalKeyEventClass, "shift", KeyEvent_GetShift, 0 );
|
||||
|
||||
// MouseButton methods
|
||||
rb_define_method( globalMouseButtonEventClass, "button", MouseButtonEvent_GetButton, 0 );
|
||||
|
||||
rb_define_method( globalMouseButtonEventClass, "x", MouseButtonEvent_GetX, 0 );
|
||||
|
||||
rb_define_method( globalMouseButtonEventClass, "y", MouseButtonEvent_GetY, 0 );
|
||||
|
||||
// MouseMove methods
|
||||
rb_define_method( globalMouseMoveEventClass, "x", MouseMoveEvent_GetX, 0 );
|
||||
|
||||
rb_define_method( globalMouseMoveEventClass, "y", MouseMoveEvent_GetY, 0 );
|
||||
|
||||
// MouseWheel methods
|
||||
rb_define_method( globalMouseWheelEventClass, "delta", MouseWheelEvent_GetDelta, 0 );
|
||||
|
||||
rb_define_method( globalMouseWheelEventClass, "x", MouseWheelEvent_GetX, 0 );
|
||||
|
||||
rb_define_method( globalMouseWheelEventClass, "y", MouseWheelEvent_GetY, 0 );
|
||||
|
||||
// Size methods
|
||||
rb_define_method( globalSizeEventClass, "width", SizeEvent_GetWidth, 0 );
|
||||
|
||||
rb_define_method( globalSizeEventClass, "height", SizeEvent_GetWidth, 0 );
|
||||
|
||||
// Text methods
|
||||
|
@ -136,18 +136,10 @@ static VALUE Input_GetJoystickAxis( VALUE self, VALUE aJoystick, VALUE anAxis )
|
||||
return rb_float_new( object->GetJoystickAxis( rawJoystick, rawAxis ) );
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
* Input.new() -> input
|
||||
*
|
||||
* This will create a new input object. though it will not receive any updates of events.
|
||||
* You should aquire an input object from the SFML::Window#input method.
|
||||
*/
|
||||
static VALUE Input_New( int argc, VALUE * args, VALUE aKlass )
|
||||
static VALUE Input_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Input *object = new sf::Input();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Input_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Input_Free, object );
|
||||
}
|
||||
|
||||
void Init_Input( void )
|
||||
@ -184,7 +176,8 @@ void Init_Input( void )
|
||||
rb_include_module( globalInputClass, globalNonCopyableModule );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalInputClass, "new", Input_New, -1 );
|
||||
//rb_define_singleton_method( globalInputClass, "new", Input_New, -1 );
|
||||
rb_define_alloc_func( globalInputClass, Input_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalInputClass, "isKeyDown", Input_IsKeyDown, 1 );
|
||||
|
@ -19,7 +19,7 @@
|
||||
* 3. This notice may not be removed or altered from any
|
||||
* source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#include "VideoMode.hpp"
|
||||
#include "main.hpp"
|
||||
#include <SFML/Window/VideoMode.hpp>
|
||||
@ -40,7 +40,7 @@ VALUE VideoMode_ForceType( VALUE someValue )
|
||||
if( FIX2INT( rb_funcall( someValue, rb_intern( "size" ), 0 ) ) == 3 )
|
||||
{
|
||||
VALUE arg3 = rb_ary_entry( someValue, 2 );
|
||||
return rb_funcall( globalVideoModeClass, rb_intern( "new" ), 3, arg1, arg2, arg3 );
|
||||
return rb_funcall( globalVideoModeClass, rb_intern( "new" ), 3, arg1, arg2, arg3 );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -57,7 +57,7 @@ VALUE VideoMode_ForceType( VALUE someValue )
|
||||
}
|
||||
}
|
||||
|
||||
/* Free a heap allocated object
|
||||
/* Free a heap allocated object
|
||||
* Not accessible trough ruby directly!
|
||||
*/
|
||||
static void VideoMode_Free( sf::VideoMode *anObject )
|
||||
@ -116,7 +116,7 @@ static VALUE VideoMode_SetHeight( VALUE self, VALUE aValue )
|
||||
/* call-seq:
|
||||
* mode.bitsPerPixel -> bpp
|
||||
*
|
||||
* Video mode pixel depth, in bits per pixels.
|
||||
* Video mode pixel depth, in bits per pixels.
|
||||
*/
|
||||
static VALUE VideoMode_GetBitsPerPixel( VALUE self )
|
||||
{
|
||||
@ -128,7 +128,7 @@ static VALUE VideoMode_GetBitsPerPixel( VALUE self )
|
||||
/* call-seq:
|
||||
* mode.bitsPerPixel=(new_bpp) -> new_bpp
|
||||
*
|
||||
* Video mode pixel depth, in bits per pixels.
|
||||
* Video mode pixel depth, in bits per pixels.
|
||||
*/
|
||||
static VALUE VideoMode_SetBitsPerPixel( VALUE self, VALUE aValue )
|
||||
{
|
||||
@ -142,7 +142,7 @@ static VALUE VideoMode_SetBitsPerPixel( VALUE self, VALUE aValue )
|
||||
*
|
||||
* Tell whether or not the video mode is valid.
|
||||
*
|
||||
* The validity of video modes is only relevant when using fullscreen windows; otherwise any video mode can be used
|
||||
* The validity of video modes is only relevant when using fullscreen windows; otherwise any video mode can be used
|
||||
* with no restriction.
|
||||
*/
|
||||
static VALUE VideoMode_IsValid( VALUE self )
|
||||
@ -164,7 +164,7 @@ static VALUE VideoMode_InitializeCopy( VALUE self, VALUE aSource )
|
||||
/* call-seq:
|
||||
* VideoMode.getDesktopMode -> desktop_mode
|
||||
*
|
||||
* Get the current desktop video mode.
|
||||
* Get the current desktop video mode.
|
||||
*/
|
||||
static VALUE VideoMode_GetDesktopMode( VALUE aKlass )
|
||||
{
|
||||
@ -179,8 +179,8 @@ static VALUE VideoMode_GetDesktopMode( VALUE aKlass )
|
||||
*
|
||||
* Retrieve all the video modes supported in fullscreen mode.
|
||||
*
|
||||
* When creating a fullscreen window, the video mode is restricted to be compatible with what the graphics driver and
|
||||
* monitor support. This function returns the complete list of all video modes that can be used in fullscreen mode.
|
||||
* When creating a fullscreen window, the video mode is restricted to be compatible with what the graphics driver and
|
||||
* monitor support. This function returns the complete list of all video modes that can be used in fullscreen mode.
|
||||
* The returned array is sorted from best to worst, so that the first element will always give the best mode
|
||||
* (higher width, height and bits-per-pixel).
|
||||
*/
|
||||
@ -198,33 +198,37 @@ static VALUE VideoMode_GetFullscreenModes( VALUE aKlass )
|
||||
return array;
|
||||
}
|
||||
|
||||
static VALUE VideoMode_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::VideoMode *object = new sf::VideoMode();
|
||||
return Data_Wrap_Struct( aKlass, 0, VideoMode_Free, object );
|
||||
}
|
||||
|
||||
/* call-seq:
|
||||
* VideoMode.new() -> mode
|
||||
* VideoMode.new() -> mode
|
||||
* VideoMode.new( width, height, bpp = 32 ) -> mode
|
||||
*
|
||||
* Create a new mode.
|
||||
*/
|
||||
static VALUE VideoMode_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE VideoMode_Initialize( int argc, VALUE *args, VALUE self )
|
||||
{
|
||||
sf::VideoMode *object = NULL;
|
||||
Data_Get_Struct( self, sf::VideoMode, object );
|
||||
switch( argc )
|
||||
{
|
||||
case 0:
|
||||
object = new sf::VideoMode();
|
||||
break;
|
||||
case 2:
|
||||
object = new sf::VideoMode( FIX2UINT( args[0] ), FIX2UINT( args[1] ) );
|
||||
break;
|
||||
case 3:
|
||||
object = new sf::VideoMode( FIX2UINT( args[0] ), FIX2UINT( args[1] ),FIX2UINT( args[2] ) );
|
||||
object->BitsPerPixel = NUM2UINT( args[2] );
|
||||
case 2:
|
||||
object->Height = NUM2UINT( args[1] );
|
||||
object->Width = NUM2UINT( args[0] );
|
||||
break;
|
||||
default:
|
||||
rb_raise( rb_eArgError, "Expected 0, 2 or 3 arguments but was given %d", argc );
|
||||
break;
|
||||
rb_raise( rb_eArgError, "Expected 0..3 arguments but was given %d", argc );
|
||||
return Qnil;
|
||||
}
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, VideoMode_Free, object );
|
||||
rb_obj_call_init( rbData, 0, 0 );
|
||||
return rbData;
|
||||
return self;
|
||||
}
|
||||
|
||||
void Init_VideoMode( void )
|
||||
@ -234,21 +238,21 @@ void Init_VideoMode( void )
|
||||
/* A video mode is defined by a width and a height (in pixels) and a depth (in bits per pixel).
|
||||
*
|
||||
* Video modes are used to setup windows (SFML::Window) at creation time.
|
||||
*
|
||||
* The main usage of video modes is for fullscreen mode: indeed you must use one of the valid
|
||||
* video modes allowed by the OS (which are defined by what the monitor and the graphics card support),
|
||||
*
|
||||
* The main usage of video modes is for fullscreen mode: indeed you must use one of the valid
|
||||
* video modes allowed by the OS (which are defined by what the monitor and the graphics card support),
|
||||
* otherwise your window creation will just fail.
|
||||
*
|
||||
*
|
||||
* SFML::VideoMode provides a static function for retrieving the list of all the video modes supported by
|
||||
* the system: getFullscreenModes().
|
||||
*
|
||||
*
|
||||
* A custom video mode can also be checked directly for fullscreen compatibility with its isValid() function.
|
||||
*
|
||||
* Additionnally, SFML::VideoMode provides a static function to get the mode currently used by the desktop:
|
||||
*
|
||||
* Additionnally, SFML::VideoMode provides a static function to get the mode currently used by the desktop:
|
||||
* getDesktopMode(). This allows to build windows with the same size or pixel depth as the current resolution.
|
||||
*
|
||||
*
|
||||
* Usage example:
|
||||
*
|
||||
*
|
||||
* # Display the list of all the video modes available for fullscreen
|
||||
* modes = SFML::VideoMode.getFullscreenModes()
|
||||
* i = 0
|
||||
@ -262,38 +266,40 @@ void Init_VideoMode( void )
|
||||
* window.create( SFML::VideoMode.new( 1024, 768, desktop.BitsPerPixel ), "SFML window" )
|
||||
*/
|
||||
globalVideoModeClass = rb_define_class_under( sfml, "VideoMode", rb_cObject );
|
||||
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalVideoModeClass, "new", VideoMode_New, -1 );
|
||||
//rb_define_singleton_method( globalVideoModeClass, "new", VideoMode_New, -1 );
|
||||
rb_define_alloc_func( globalVideoModeClass, VideoMode_Alloc );
|
||||
rb_define_singleton_method( globalVideoModeClass, "getDesktopMode", VideoMode_GetDesktopMode, 0 );
|
||||
rb_define_singleton_method( globalVideoModeClass, "getFullscreenModes", VideoMode_GetFullscreenModes, 0 );
|
||||
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalVideoModeClass, "initialize", VideoMode_Initialize, -1 );
|
||||
rb_define_method( globalVideoModeClass, "initialize_copy", VideoMode_InitializeCopy, 1 );
|
||||
|
||||
|
||||
rb_define_method( globalVideoModeClass, "width", VideoMode_GetWidth, 0 );
|
||||
rb_define_method( globalVideoModeClass, "width=", VideoMode_SetWidth, 1 );
|
||||
|
||||
|
||||
rb_define_method( globalVideoModeClass, "height", VideoMode_GetHeight, 0 );
|
||||
rb_define_method( globalVideoModeClass, "height=", VideoMode_SetHeight, 1 );
|
||||
|
||||
rb_define_method( globalVideoModeClass, "bitsPerPixel", VideoMode_GetBitsPerPixel, 0 );
|
||||
rb_define_method( globalVideoModeClass, "bitsPerPixel=", VideoMode_SetBitsPerPixel, 1 );
|
||||
|
||||
|
||||
rb_define_method( globalVideoModeClass, "isValid", VideoMode_IsValid, 0 );
|
||||
|
||||
|
||||
// Class aliases
|
||||
rb_define_alias( CLASS_OF( globalVideoModeClass ), "desktopMode", "getDesktopMode" );
|
||||
rb_define_alias( CLASS_OF( globalVideoModeClass ), "desktop_mode", "getDesktopMode" );
|
||||
rb_define_alias( CLASS_OF( globalVideoModeClass ), "fullscreenModes", "getFullscreenModes" );
|
||||
rb_define_alias( CLASS_OF( globalVideoModeClass ), "fullscreen_modes", "getFullscreenModes" );
|
||||
|
||||
|
||||
// Aliases
|
||||
rb_define_alias( globalVideoModeClass, "bits_per_pixel", "bitsPerPixel" );
|
||||
rb_define_alias( globalVideoModeClass, "bits_per_pixel=", "bitsPerPixel=" );
|
||||
rb_define_alias( globalVideoModeClass, "bpp", "bitsPerPixel" );
|
||||
rb_define_alias( globalVideoModeClass, "bpp=", "bitsPerPixel=" );
|
||||
|
||||
|
||||
rb_define_alias( globalVideoModeClass, "is_valid", "isValid" );
|
||||
rb_define_alias( globalVideoModeClass, "valid?", "isValid" );
|
||||
}
|
||||
|
@ -620,12 +620,10 @@ static VALUE Window_Initialize( int argc, VALUE *args, VALUE self )
|
||||
return self;
|
||||
}
|
||||
|
||||
static VALUE Window_New( int argc, VALUE *args, VALUE aKlass )
|
||||
static VALUE Window_Alloc( VALUE aKlass )
|
||||
{
|
||||
sf::Window *object = new sf::Window();
|
||||
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Window_Free, object );
|
||||
rb_obj_call_init( rbData, argc, args );
|
||||
return rbData;
|
||||
return Data_Wrap_Struct( aKlass, 0, Window_Free, object );
|
||||
}
|
||||
|
||||
void Init_Window( void )
|
||||
@ -680,7 +678,8 @@ void Init_Window( void )
|
||||
rb_include_module( globalWindowClass, globalNonCopyableModule );
|
||||
|
||||
// Class methods
|
||||
rb_define_singleton_method( globalWindowClass, "new", Window_New , -1 );
|
||||
//rb_define_singleton_method( globalWindowClass, "new", Window_New , -1 );
|
||||
rb_define_alloc_func( globalWindowClass, Window_Alloc );
|
||||
|
||||
// Instance methods
|
||||
rb_define_method( globalWindowClass, "initialize", Window_Initialize, -1 );
|
||||
|
@ -25,7 +25,7 @@
|
||||
|
||||
#include "ruby.h"
|
||||
|
||||
#define SFML_STATIC
|
||||
#define SFML_DYNAMIC
|
||||
|
||||
extern VALUE globalSFMLNamespace;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user