Only compile Catch main once
Because Catch is so expensive to compile, it's really helpful for initial compile times if this target doesn't have to be recompiled so often. This won't make a huge impact on developers who are mostly doing incremental builds but can have a meaningful impact on CI runners that are always doing clean builds.
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@ -1,44 +1,45 @@
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set(SRCROOT "${PROJECT_SOURCE_DIR}/test/src")
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include_directories("${PROJECT_SOURCE_DIR}/include")
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include_directories("${PROJECT_SOURCE_DIR}/extlibs/headers")
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include_directories("${SRCROOT}/TestUtilities")
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add_library(sfml-test-main STATIC "${SRCROOT}/CatchMain.cpp")
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target_include_directories(sfml-test-main PUBLIC "${PROJECT_SOURCE_DIR}/extlibs/headers" "${SRCROOT}/TestUtilities")
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target_compile_features(sfml-test-main PRIVATE cxx_std_17)
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# System is always built
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SET(SYSTEM_SRC
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"${SRCROOT}/CatchMain.cpp"
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"${SRCROOT}/System/Vector2.cpp"
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"${SRCROOT}/System/Vector3.cpp"
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"${SRCROOT}/TestUtilities/SystemUtil.hpp"
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"${SRCROOT}/TestUtilities/SystemUtil.cpp"
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)
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sfml_add_test(test-sfml-system "${SYSTEM_SRC}" sfml-system)
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target_link_libraries(test-sfml-system PRIVATE sfml-test-main)
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if(SFML_BUILD_WINDOW)
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SET(WINDOW_SRC
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"${SRCROOT}/CatchMain.cpp"
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"${SRCROOT}/TestUtilities/WindowUtil.hpp"
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"${SRCROOT}/TestUtilities/WindowUtil.cpp"
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)
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sfml_add_test(test-sfml-window "${WINDOW_SRC}" sfml-window)
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target_link_libraries(test-sfml-window PRIVATE sfml-test-main)
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endif()
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if(SFML_BUILD_GRAPHICS)
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SET(GRAPHICS_SRC
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"${SRCROOT}/CatchMain.cpp"
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"${SRCROOT}/Graphics/Rect.cpp"
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"${SRCROOT}/TestUtilities/GraphicsUtil.hpp"
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"${SRCROOT}/TestUtilities/GraphicsUtil.cpp"
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)
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sfml_add_test(test-sfml-graphics "${GRAPHICS_SRC}" sfml-graphics)
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target_link_libraries(test-sfml-graphics PRIVATE sfml-test-main)
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endif()
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if(SFML_BUILD_NETWORK)
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SET(NETWORK_SRC
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"${SRCROOT}/CatchMain.cpp"
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"${SRCROOT}/Network/Packet.cpp"
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)
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sfml_add_test(test-sfml-network "${NETWORK_SRC}" sfml-network)
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target_link_libraries(test-sfml-network PRIVATE sfml-test-main)
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endif()
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# Automatically run the tests at the end of the build
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