Commit Graph

22 Commits

Author SHA1 Message Date
Chris Thrasher
d131beb0fd Fix misspellings
I used the Python tool codespell to find these
2023-05-21 14:37:46 -06:00
vittorioromeo
cbfa9cbb65 Reorder includes hierarchically 2023-04-25 17:25:33 +02:00
Shiv
ca5ca65004
Removed return EXIT_SUCCESS and cstdlib 2023-01-23 10:00:48 +01:00
Norm Evangelista
144b336c17 Added readability-redundant-*, readability-simplify-* checks
Fixed CI complaints


Restored comment for clarity
2023-01-20 08:31:25 -07:00
Chris Thrasher
4f52793f7d Run clang-format 2022-07-11 20:04:56 +02:00
Chris Thrasher
65fef85b30 Simplify how examples are built
CMake doesn't require absolute paths so we can safely remove
SRCROOT and let implicit relative pathing achieve the same result
with less work on our part.
2022-06-16 23:56:39 +02:00
Vittorio Romeo
b069f88127 Avoid overuse of 'std::endl' 2022-02-16 16:28:39 +00:00
Chris Thrasher
4586db91a9 Add SFML:: namespace to targets
This removes the sfml- prefixed targets from the export set. The sfml-
prefixed targets are still available within the build tree but not to
downstream users thus making this an API breaking change when compared
to the 2.x releases. To keep things consistent, usage of the sfml-
targets were replaced with their namespaced counterparts.

This has a number of benefits:

  1. It's more idiomatic. Modern CMake libraries are expected to
     have namespaced targets.

  2. Namespaced targets are less likely to collide with user-defined
     targets. No one will accidentally define a SFML:: target.

  3. If a namespaced target is not found by CMake, configuration
     will immediately stop.
2022-01-11 22:27:39 +01:00
Vittorio Romeo
bb854fa739 Strategic use of '[[nodiscard]]' in 'Audio' module 2021-12-14 15:19:37 +01:00
Ceylo
ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
binary1248
3ff1d251a8 Fixed issues reported by Coverity Scan static analysis (run using Linux build configuration). 2016-03-08 09:42:47 +01:00
Stefan Schindler
40ae3ce175 Examples adjustments.
* French to English punctuation.
* Pong and Shader use fixed-sized windows now (especially on tiling
  window managers, the windows will be resized automatically, thus
  making the examples look and also behave weirdly).
2014-11-17 09:44:46 +01:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Arnold Dumas
700c2e3823 I missed one exclamation mark in the previous commit. 2014-08-03 21:18:27 +02:00
Arnold Dumas
1fa2ff0458 No space before exclamation mark. 2014-08-03 20:44:38 +02:00
Laurent Gomila
14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Laurent Gomila
4116ad033c Added the sf::Time class 2012-01-19 23:51:06 +01:00
Laurent Gomila
aaa21dfaf6 Corrected the name of some functions/variable 2011-12-25 23:42:43 +01:00
Laurent Gomila
5bae08a2d8 Implemented the new graphics API:
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Martin Foot
13986b2a3b Fix CMake variables to allow adding SFML as a dependency. 2011-08-07 14:33:42 +01:00
Laurent Gomila
e4c6c30e0b Times in SFML are now Uint32 milliseconds instead of float seconds
Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00
LaurentGom
a991fe8e4d Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-19 15:59:24 +00:00