Trass3r
42615a30d9
* replaced the vector classes with a generic one
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* fixed wrong member protection in Rect
+ override for DrawableImpl methods
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1537 4e206d99-4929-0410-ac5d-dfc041789085
2010-07-24 00:30:30 +00:00
trass3r
dcdf39bf74
* D-ified property functions and used SFMLClass in:
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- Window
- RenderTargets
- Image
- Drawable
* fixed Image.copy -> copyImage
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1461 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-16 02:04:52 +00:00
trass3r
337448d3cb
2nd part
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1460 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-15 23:52:54 +00:00
trass3r
6b444d338e
next step to D-ify the property functions
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this time all Drawables
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1458 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-13 22:44:26 +00:00
trass3r
64fb9a139a
+ toString for Color
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* IDrawable.render now correctly takes an IRenderTarget
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1446 4e206d99-4929-0410-ac5d-dfc041789085
2010-03-09 18:58:41 +00:00
trass3r
9f1354b2a9
* renamed SoundRecorder.canCapture to isAvailable
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* some internal fixes/changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1352 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-12 19:56:38 +00:00
trass3r
77d248f79e
+ window Style.Default
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+ windows error message for dll loading errors
* made identifiers in event match SFML's style
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1347 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-11 19:28:34 +00:00
trass3r
8293de5c50
* Fixed regression bug with DllLoader
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+ added missing Font functions
* using alias template parameter for DrawableImpl now
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1337 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-07 22:00:45 +00:00
trass3r
be3741de5b
+ RenderImage
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+ RenderWindow.flush()
+ View.reset()
+ Window.waitEvent()
* moved TextStyle to module text
* Sprite was strangefully missing base constructor call
* changed Rect to be a struct instead of a class
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1335 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-07 18:07:22 +00:00
trass3r
2f2fc5d4fa
replaced all crappy spaces with proper tabs
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kept this in its own changeset so it doesn't interfere with real changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1334 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:37:29 +00:00
trass3r
8431753ba3
initial commit of DSFML2
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some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:25:45 +00:00
laurentgom
2f524481c1
Added the trunk/branches/tags directories at repository root, and moved previous root into trunk/
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
2009-01-28 16:18:34 +00:00