Cobaltergeist
93a2e9502d
Added Loop Point support to sf::Music
2017-09-03 12:57:09 -07:00
Marco Antognini
cd27b7df07
Added empty Android implementation for Clipboard API
2017-08-02 15:21:12 +02:00
Marco Antognini
0637a2ef99
Added iOS implementation for Clipboard API
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NOTE this implementation was not tested, nor even compiled!
2017-08-02 15:21:11 +02:00
Marco Antognini
f30c896780
Added macOS implementation for Clipboard API
2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
967db6c6f9
Added Unix implementation for Clipboard API
2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
692fa5ab33
Added Win32 implementation for Clipboard API
2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
4bc3c6f8bf
Added Clipboard API
2017-08-02 15:21:11 +02:00
Lukas Dürrenberger
bc8a90b33a
Fix an issue when sf::Clock is constructed in a global scope leading to crashes.
2017-08-01 17:51:58 +02:00
Marco Antognini
34ea68bd1d
Added X11 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
219c14b0c2
Added "not supported" implementation for iOS and Android
2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269
Added Win32 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1
Rewrote Cursor with new API and OS X implementation
2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b
Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image.
2017-07-10 17:13:17 +02:00
Dermoumi S
c43b5991af
Fixed slight memory leak in sf::Font
2017-04-25 15:13:50 +02:00
Mario Liebisch
0b2ac85f11
Added CMake variables to select the modules to be built
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This addresses issue #798 .
2017-04-04 13:43:49 +02:00
hobby8
973ac8ddcd
Skip glTexCoordPointer() call if not needed
2017-04-04 13:19:28 +02:00
Bruno Van de Velde
9b16bc7c67
Fixed typo in assert in Texture::update
2017-03-20 01:14:05 +01:00
Marco Antognini
756cb09bc3
Fixed window menu not working on OS X
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Related to #1091 , #527 and #1180 .
2017-03-07 15:02:39 +01:00
binary1248
6b71456a55
Add methods to make use of GPU local texture data copying bypassing a roundtrip to the CPU and back, add sf::Texture::swap to enable swapping texture contents, fixed sf::Font::cleanup not shrinking its allocated pixel buffer storage when the user loads a new font using the same sf::Font object.
2017-03-02 14:36:21 +01:00
jonathan.r.paton@googlemail.com
f053871a6c
If a window is open, only update joystick connections on WM_DEVICECHANGE message
2017-03-02 13:38:52 +01:00
Lukas Dürrenberger
113152673a
Updated year in copyright notices to 2017.
2017-02-10 15:18:03 +01:00
binary1248
dacee0462e
Make context disabling via wglMakeCurrent more tolerant of broken drivers by trying to pass a meaningful DC whenever possible and improve error messages output when WGL functions fail.
2017-02-06 14:44:32 +01:00
binary1248
d10d205bb3
Fixed Xlib crashing in sf::Window:setIcon because it expects the element data type passed to XChangeProperty to be unsigned long (architecture dependent 32-bit or 64-bit) instead of sf::Uint32 (architecture independent 32-bit) ( #1168 ). Also adjusted other occurrences of wrong types passed to XChangeProperty with format set to 32.
2017-01-28 14:28:15 +01:00
binary1248
af5244d85d
Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165 .
2017-01-27 20:50:16 +01:00
binary1248
022f1590d8
Fixed GLX extensions being loaded too late preventing multisampling configuration information from being read during format selection. GLX extensions are now loaded as early as possible either in a constructor of GlxContext or GlxContext::selectBestVisual.
2017-01-23 16:52:28 +01:00
Fytch
c678cae498
fixed sf::Image::create
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Discussion thread: http://en.sfml-dev.org/forums/index.php?topic=20875.0
Basically, the issue with sf::Image::create was, that it would either
occupy space, it doesn't need, because std::vector::resize doesn't
actually shrink the vector, or reallocate in an inefficient way by
needlessly copying the whole old image over. Neither did it grant strong
exception safety guarantee because it changed the non-throwing members
(m_size) prior to doing the critical stuff (reallocating) which may
throw. Changing the order and using a temporary
(create-temporary-and-swap idiom; see http://www.gotw.ca/gotw/059.htm )
fixes both of these problems.
2017-01-23 16:52:21 +01:00
Mario Liebisch
8c7c48481b
Windows: Removed thread affinity changes in sf::Clock
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* This should prevent timing issues on Windows XP and earlier with broken BIOS while avoiding unnecessary threading changes.
2017-01-23 16:52:11 +01:00
Cobaltergeist
5eaa748adb
Addressed Seeking Quirks in FLAC Reader
2016-11-11 02:24:05 -08:00
Cobaltergeist
746bb9c8ca
Changed fillAndPushBuffer to use a retry loop.
2016-11-08 08:28:05 +01:00
Cobaltergeist
2207af41e4
Fixed inconsistent seek behavior in SoundStream
2016-10-13 19:50:21 +02:00
binary1248
2df9abf341
Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management.
2016-10-13 17:01:41 +02:00
binary1248
39208efb55
Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime.
2016-10-06 08:28:51 +02:00
Marco Antognini
550fb2b60a
Fixed inconsistency between doc and impl on OS X for the grab feature
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Patch for #1133 and #1148 .
2016-10-01 12:24:04 +02:00
binary1248
9996b7abb6
Converted Unix Window implementation from XCB back to Xlib.
2016-09-29 09:25:34 +02:00
louis-langholtz
fae3b65f05
Fixes bug #1049 : iOS orientation change handling re-scales window size by backingScaleFactor.
2016-09-13 20:26:34 +02:00
binary1248
340ebfb272
Fixed possible hang when setting visibility if external window sources e.g. Qt don't forward visibility notify events to us.
2016-08-24 14:07:07 +02:00
binary1248
ae23cb39ba
Fixed leak of XVisualInfo objects during GlxContext creation.
2016-08-24 14:06:47 +02:00
Hapax
7c0f534877
Changed uniform error message
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Changed the error message for using uniforms to use the word uniform instead of the word parameter since parameter's deprecation.
A minor text output alteration to keep consistent with the new interface.
2016-08-24 14:05:47 +02:00
binary1248
ca03b646ef
Fixed not being able to set the window icon properly on some Unix window managers ( #1087 ) and added support for setting the window icon via ICCCM (_NET_WM_ICON).
2016-08-24 14:05:02 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
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For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
757094a25b
Fixed current Android compilation issues
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* Updated the Android toolchain file to support NDKs up to the latest release (r12b; based on https://github.com/gongminmin/android-cmake ).
* Fixed missing sRGB extension defines - also SFML once again compiles for older target API levels not having the sRGB extensions (fixes #1079 , supersedes #1085 ).
* Changed SFML's default STL runtime to `stlport_shared`, since `c++_shared` is no longer supported.
2016-07-21 10:42:45 +02:00
Michał Marszałek
36bb3c4531
Added pointer checks to Android's resource stream.
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This fixes issues #1056 .
2016-07-21 10:39:18 +02:00
Victor Levasseur
61526628d1
Fix the cursor not always grabbed again correctly after a focus gain
2016-07-18 01:18:50 +02:00
binary1248
6f3273b7a6
Added Unix implementation of sf::Window::setCursorGrabbed ( #394 ), fixed xcb_set_input_focus being called on a window before it is viewable on some window managers ( #991 ).
2016-07-18 01:18:48 +02:00
Marco Antognini
427ce77d4e
Added OS X implementation of sf::Window::setCursorGrabbed
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This implementation uses the following workaround:
- resize flag is removed from the window when the cursor is grabbed
- when grabbed, the cursor is projected inside the view if needed
- to avoid letting the user clic outside the view, the cursor is
disconnected and manually moved using relative motion
- the initial potential projection of the cursor results in a big
delta for the next move and needed to be somehow ignored (see
note about m_deltaXBuffer and m_deltaYBuffer in SFOpenGLView.h)
2016-07-18 01:18:46 +02:00
Marco Antognini
90c01d3030
Added iOS and Android 'not applicable' implementation of setMouseCursorGrabbed
2016-07-18 01:18:44 +02:00
Mario Liebisch
f7dcc10a70
Added ability to grab the cursor (w/ Windows impl.)
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* When grabbed, the mouse cursor may not be moved outside a window's client frame.
* Fullscreen windows always grab the mouse cursor.
* The effect is only active while the SFML window is the active
foreground window.
* Right now this is only implemented for Windows.
Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
verrazano
afb8254b6d
Changed primitive types to be grammatically correct.
2016-06-05 22:58:27 +02:00
binary1248
c15172e3fd
Fixed FTP directory listing blocking forever if both expected responses are read from the command socket in a single call. ( #1025 )
2016-06-04 22:55:57 +02:00
binary1248
556371ea10
Fixed modifiers causing sf::Keyboard::Unknown being returned in key events on Unix ( #1012 ). On Unix, SFML now tries harder to create proper key events on keyboards that shift keys which are typically unshifted on QWERTY layouts (this makes the numeric codes usable even on AZERTY layouts).
2016-05-10 08:40:18 +02:00