Vittorio Romeo
a20d73aafa
Make 'Vertex' a 'constexpr' class
2021-12-19 15:35:47 +01:00
Vittorio Romeo
ed201ce87a
Make 'Color' a 'constexpr' class
2021-12-18 21:34:05 +01:00
Vittorio Romeo
cfeb7651b5
Make 'Rect' a 'constexpr' class
2021-12-18 17:29:41 +01:00
Vittorio Romeo
f6bd12c300
Replace 'sf::NonCopyable' with '= delete'
2021-12-16 22:39:38 +01:00
Vittorio Romeo
3c7fba0f96
Reduce compile-time impact of 'windows.h'
2021-12-16 22:39:07 +01:00
Vittorio Romeo
6cb10856c6
Make 'Vector2' and 'Vector3' 'constexpr' classes
2021-12-15 17:28:50 +01:00
Pawel Paruzel
96a4262fb9
Update Android example build to C++17
2021-12-15 12:52:27 +01:00
Pawel Paruzel
dfff93fe04
Update SFML Time classes to C++17
...
Ensure Clock uses a monotonic clock
Statically assert against low precision clocks
Allow suspend-aware clock for Android
Add descriptive documentation to sf::Clock
2021-12-15 12:52:27 +01:00
Vittorio Romeo
e9e353a7b2
Remove redundant APIs taking '(x, y)' in favour of ones taking 'sf::Vector'
2021-12-15 11:22:46 +01:00
Vittorio Romeo
bb854fa739
Strategic use of '[[nodiscard]]' in 'Audio' module
2021-12-14 15:19:37 +01:00
Vittorio Romeo
ab0378805d
Strategic use of '[[nodiscard]]' in 'System' module
2021-12-14 14:02:05 +01:00
Vittorio Romeo
b33f4bb205
Replace SFML multithreading primitives with standard C++ ones
2021-12-14 01:07:29 +01:00
Vittorio Romeo
363e964acc
Strategic use of '[[nodiscard]]' in 'Graphics' module
2021-12-10 01:27:05 +00:00
Vittorio Romeo
7343b112fc
Strategic use of '[[nodiscard]]' in 'Network' module
2021-12-09 22:34:57 +00:00
Vittorio Romeo
3579ecbdb0
Strategic use of '[[nodiscard]]' in 'Window' module
2021-12-09 19:53:54 +00:00
Vittorio Romeo
bc5b41657c
Remove deprecated 'PrimitiveType::Quads'
2021-12-09 16:33:02 +00:00
Lukas Dürrenberger
cd517ba267
Merge branch '2.6.x' into feature/backmerge
2021-12-09 14:36:55 +01:00
Vittorio Romeo
7f2243d826
Remove most deprecated 'PrimitiveType' enumators
2021-12-09 13:12:03 +00:00
Vittorio Romeo
6678fdd291
Remove deprecated 'Shader::setParameter' API
2021-12-09 13:12:03 +00:00
Vittorio Romeo
0e28212584
Remove deprecated overload of 'RenderWindow::capture'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
e7a5039cd9
Remove deprecated overload of 'RenderTexture::create'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
f6186d880d
Remove deprecated 'Text::[set|get]Color'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
756a399909
Remove deprecated 'Keyboard::Key' enumerators and adjust usages
2021-12-09 13:12:03 +00:00
Vittorio Romeo
21d594a765
Remove 'MouseWheelEvent' and adjust usages
2021-12-09 13:12:03 +00:00
Vittorio Romeo
d12a2cd319
Use 'override' whenever possible instead of 'virtual'
2021-12-09 09:07:03 +01:00
Vittorio Romeo
a23076d7bb
Replace 'BoolType' with 'explicit operator bool'
2021-12-09 09:03:55 +01:00
Vittorio Romeo
87e84bc9e5
Minor modernization changes: 'nullptr', range-based 'for' loops, ...
2021-12-08 21:41:20 +00:00
Vittorio Romeo
2839f6b4d2
Use 'auto' where no information is lost
2021-12-08 19:14:31 +00:00
Vittorio Romeo
9a0cc4b7dc
Use alias declarations instead of 'typedef'
2021-12-08 17:58:13 +00:00
Vittorio Romeo
8be8a76cba
Use 'auto', range-'for', and structured bindings to improve some loops
2021-12-08 13:05:52 +01:00
lieff
e458f4651e
Add MP3 decoding support using 'minimp3'
...
Co-authored-by: Lukas Dürrenberger <eXpl0it3r@my-gate.net>
Co-authored-by: Vittorio Romeo <vittorio.romeo@outlook.com>
2021-12-08 08:19:08 +01:00
Vittorio Romeo
51ebeaf383
Change most associative containers to their respective 'unordered' version
2021-12-06 14:01:56 +00:00
Vittorio Romeo
dd14d7c57f
Use '[[fallthrough]]' attribute and enable relevant warning
2021-12-04 12:42:09 +01:00
Vittorio Romeo
4e1fcb3775
Remove 'SFML_DEPRECATED' and replace internal usages with '[[deprecated]]'
2021-12-03 19:36:47 +01:00
Vittorio Romeo
c9f7cb3d52
Use 'nullptr' instead of 'NULL'
2021-12-03 15:48:32 +00:00
Lukas Dürrenberger
1aa2b7cd0d
Update SFML version to 3.0.0
...
Unlike with SFML 2.x and earlier the version numbers are updated as soon
as work on the new release starts. This especially helps with version
checks, which until now caused issues with in-development version
matching the previous release.
2021-12-02 20:02:15 +01:00
Lukas Dürrenberger
c74694c3b2
Fix conversion warnings for the Audio module
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
e0f2356102
Fix conversion warnings for Unix
...
- Fix conversion & shadowing warnings
- For the System & Window module
2021-11-30 11:25:58 +01:00
Jan Haller
5bed29dd19
Fix conversion and other warnings, mainly on Windows
2021-11-30 11:25:58 +01:00
Vittorio Romeo
dc88cbd81e
Remove include directives for unused headers
2021-11-22 00:47:11 +01:00
Ant
089f0fd8b4
Fixed typo in TcpSocket header comment.
2021-07-14 10:47:06 +02:00
Guillaume Bertholon
1f21e5497b
Control GL_FRAMEBUFFER_SRGB flag in RenderTarget
...
This fixes wrong rendering for RenderTexture that need sRGB encoding along a
non-sRGB window.
We cannot simply always enable GL_FRAMEBUFFER_SRGB because some drivers
enable sRGB encoding on non-sRGB window surfaces.
Also add a isSrgb() method to tell if a RenderTarget is encoding into
sRGB color space.
2021-05-11 16:52:55 +02:00
Vittorio Romeo
c0b19109a9
Fix incorrect standard includes in 'InputSoundFile' and 'Music'
2021-04-13 10:21:11 +02:00
Lukas Dürrenberger
a7e5d3c386
Add missing semicolon in doc example
2021-04-08 17:35:05 +02:00
Vittorio Romeo
748ba1bc82
Fix '-Wimplicit-fallthrough' warnings by adding a fallthrough comment
2021-03-25 11:39:50 +01:00
Guillaume Bertholon
05c83617de
Add Min and Max blend modes
2021-03-23 21:09:53 +01:00
Radek Dutkiewicz
88451a0740
Fixed naming convention mistakes
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
84e0a25e04
Fixed unnecessary loadGlyph() calls
...
getKerning() now passes the bold flag to getGlyph() function, so already cached glyph can be used.
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
7a0c35c334
Added glyph position compensation after autohinting
...
This improves glyph spacing by subtracting glyph position deltas from glyph advance generated by forced autohinting
2021-02-11 00:40:30 +01:00
swordfatih
498d7ee79c
Update the copyright year to 2021
...
Just updating all the 2020 references to 2021. 😄
2021-01-06 20:21:36 +01:00