Marco Antognini
b0b1f13269
Added Win32 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1
Rewrote Cursor with new API and OS X implementation
2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b
Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image.
2017-07-10 17:13:17 +02:00
hobby8
973ac8ddcd
Skip glTexCoordPointer() call if not needed
2017-04-04 13:19:28 +02:00
binary1248
6b71456a55
Add methods to make use of GPU local texture data copying bypassing a roundtrip to the CPU and back, add sf::Texture::swap to enable swapping texture contents, fixed sf::Font::cleanup not shrinking its allocated pixel buffer storage when the user loads a new font using the same sf::Font object.
2017-03-02 14:36:21 +01:00
Fytch
4cde8bb69c
Corrected documentation
2017-02-28 12:30:24 +01:00
Lukas Dürrenberger
e4ae4f9cc3
Increased SFML's version number and updated the changelogs.
2017-02-10 15:18:20 +01:00
Lukas Dürrenberger
113152673a
Updated year in copyright notices to 2017.
2017-02-10 15:18:03 +01:00
binary1248
af5244d85d
Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165 .
2017-01-27 20:50:16 +01:00
Cobaltergeist
746bb9c8ca
Changed fillAndPushBuffer to use a retry loop.
2016-11-08 08:28:05 +01:00
Lukas Dürrenberger
77d19859bc
Added protected d-tor to sf::NonCopyable to prevent possible resource leaks.
2016-11-04 15:36:51 +01:00
Lukas Dürrenberger
67ef694443
Incremented SFML version number and added changes to the changelog.
2016-11-04 10:43:50 +01:00
Cobaltergeist
2207af41e4
Fixed inconsistent seek behavior in SoundStream
2016-10-13 19:50:21 +02:00
binary1248
2df9abf341
Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management.
2016-10-13 17:01:41 +02:00
binary1248
39208efb55
Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime.
2016-10-06 08:28:51 +02:00
Mischa Aster Alff
3d41e28e6a
Clarify documentation on Rect::contains function bounds
2016-10-01 13:21:38 +02:00
Hapaxia
68850d331f
update Window documentation
...
removed part of the sentence that stated that cursor grabbing is different for fullscreen windows as this is not the case.
2016-09-13 18:41:35 +02:00
Dka8
b16d29b4ae
UdpSocket.hpp typo in comment for void unbind()
...
Function void unbind();
The suggested text by @binary1248
Added "If the socket is not bound to a port, this function has no effect."
2016-08-24 14:05:24 +02:00
Marco Antognini
8df8493515
Fixed PrimitiveType documentation
2016-08-07 18:37:18 +02:00
Marco Antognini
a43be42999
Bump version to 2.4.0
2016-08-06 19:00:02 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
...
For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
757094a25b
Fixed current Android compilation issues
...
* Updated the Android toolchain file to support NDKs up to the latest release (r12b; based on https://github.com/gongminmin/android-cmake ).
* Fixed missing sRGB extension defines - also SFML once again compiles for older target API levels not having the sRGB extensions (fixes #1079 , supersedes #1085 ).
* Changed SFML's default STL runtime to `stlport_shared`, since `c++_shared` is no longer supported.
2016-07-21 10:42:45 +02:00
Mario Liebisch
f7dcc10a70
Added ability to grab the cursor (w/ Windows impl.)
...
* When grabbed, the mouse cursor may not be moved outside a window's client frame.
* Fullscreen windows always grab the mouse cursor.
* The effect is only active while the SFML window is the active
foreground window.
* Right now this is only implemented for Windows.
Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
Marco Antognini
193e54773d
Fixed some typos
2016-06-14 23:12:43 +02:00
verrazano
afb8254b6d
Changed primitive types to be grammatically correct.
2016-06-05 22:58:27 +02:00
binary1248
c15172e3fd
Fixed FTP directory listing blocking forever if both expected responses are read from the command socket in a single call. ( #1025 )
2016-06-04 22:55:57 +02:00
Maximilian Wagenbach
f49c156a31
Implemented stereo audio recording.
2016-05-08 23:29:25 +02:00
binary1248
259811d59c
Implemented support for explicit mipmap generation in sf::Texture and sf::RenderTexture. ( #123 )
2016-05-04 20:01:22 +02:00
Mario Liebisch
9f6f02f988
Android: Added sf::getNativeActivity()
to retrieve a handle to the current activity
...
This is only implemented for Android builds and requires the user to include the sub-header specifically. Other platforms will trigger a compiler error, if they try to include this header file.
2016-04-22 15:53:14 +02:00
Marco Antognini
9d70da3aaa
Fixed and silenced a few warnings
2016-04-14 12:26:40 +02:00
Maximilian Wagenbach
1ee6d1dbc6
Make sure the recording thread in sf::SoundRecorder is stopped before sf::SoundBufferRecorder is destroyed.
...
Fixes a "pure virtual method called" crash.
Also updated the documentation and the VoIP example.
2016-04-10 22:51:37 +02:00
binary1248
e00d160224
Add support for sRGB capable framebuffers. ( #175 )
2016-03-10 10:08:17 +01:00
Marco Antognini
c4956857fa
Added missing <iterator> include in String.hpp
...
This include is required for std::back_inserter.
2016-03-09 08:24:22 +01:00
Stefan Schindler
b61502b69a
Exporting some Glsl utility functions due to linking issues. ( #1044 )
2016-03-01 08:16:57 +01:00
Maximilian Wagenbach
c78c8106da
Fixed seeking in multi channel FLAC files.
...
Updated seek() documentation.
2016-02-22 23:43:34 +01:00
binary1248
043fb83cd8
Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually.
2016-02-19 17:30:22 +01:00
Mrowqa
1763861b26
Added support for geometry shaders
2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816
Added support for outlined text
2015-12-31 10:41:59 +01:00
Krozark
7ff9478061
add a new BlendMode::Equation : ReverseSubtract
2015-12-03 00:28:32 +01:00
Marco Antognini
0df97b4813
Updated platform-specific handle documentation
2015-11-06 18:24:42 +01:00
Marco Antognini
127bc77497
Fixed encoding of UTF-16
...
As per http://en.sfml-dev.org/forums/index.php?topic=19223.0
2015-11-02 00:21:01 +01:00
Jan Haller
9c5c750e60
Added new methods to set uniforms in sf::Shader
...
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
-> scalars: float, int, bool
-> vectors: 2D, 3D, 4D
-> matrices: 3x3, 4x4
-> arrays of basic types
-> samplers (sf::Texture)
-> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads
Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Jan Haller
fcb05fb975
Added SFML_DEPRECATED macro for cross-platform class/function deprecation
2015-10-19 17:39:38 +02:00
bumbar1
3a12fc6505
Added optional argument on which address to bind (socket).
2015-10-10 16:46:33 +02:00
Alec Iverson
ecede1119a
Fixed small typo in setActive \brief
2015-09-30 08:17:18 +02:00
Renaud Durlin
aa4f0681db
Fix typo in comment
2015-09-30 08:15:26 +02:00
Marco Antognini
2d1fab374f
Added SoundSource::operator= and called it from Sound::operator=
...
Signed-off-by: Jan Haller <bromeon@gmail.com>
2015-09-27 18:54:42 +02:00
binary1248
2752bbcfb0
Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
2015-09-21 20:29:55 +02:00
Maximilian Wagenbach
b7d7ac44f3
Added support for 24-bit .wav files.
2015-09-20 23:10:14 +02:00
Marco Antognini
1b2c50a0d8
Fixed documentation for MemoryInputStream and FileInputStream
2015-09-13 11:57:04 +02:00