binary1248
f9ed3fdcb3
Added support for SetProcessDpiAwareness as well, on Windows versions that support it.
2014-08-19 22:01:59 +02:00
binary1248
3b9e246c83
Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove.
2014-08-18 21:43:57 +02:00
binary1248
eaab2c1c68
Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows ( #153 ) and added the same checks to other affected methods as well.
2014-08-18 21:43:55 +02:00
binary1248
34933520ac
Fixed Windows DPI scaling causing strange window behavior ( #679 ).
2014-08-18 19:02:40 +02:00
binary1248
7defb17e8c
Made a few functions in Texture and Shader a bit more thread-safe.
2014-08-13 08:44:48 +02:00
Maximilian Wagenbach
713407e159
Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management.
2014-08-13 07:25:12 +02:00
STU
6ad7b21203
Fix a bug in the font system.
...
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).
In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.
This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger
7ace90986b
Merge branch 'bugfix/winxp_stack_align'
2014-08-12 09:45:59 +02:00
Mario Liebisch
621793a354
[Android] Rewrote key event handling
...
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter
3f69629d0c
Merge branch 'android_improvements'
2014-07-24 10:05:09 +02:00
Jonathan De Wachter
f7561f5fa1
Fixed EGL surface not recreated in the right thread
2014-07-24 10:04:27 +02:00
Jonathan De Wachter
796c87295c
Improved readability of ?: operator
2014-07-24 08:35:23 +02:00
Foaly
5f3b6cb57a
Added a strikethrough text style to sf::Text. Fixes issue #243 .
2014-07-18 13:57:57 +02:00
binary1248
520025d904
Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. ( #412 )
2014-07-13 09:22:25 +02:00
Jonathan De Wachter
0a64da654c
Merge pull request #656 from MarioLiebisch/android-nosurface-display
...
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter
f491e94297
[Android] Redirect error messages to logcat by default
2014-07-08 17:59:33 +02:00
Lukas Dürrenberger
e625d79a04
Merge branch 'bugfix/soundstream'
2014-07-07 09:44:45 +02:00
Mario Liebisch
e73e408885
[Android] Don't try to display without a surface
...
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248
57941c1696
Fixed invoking a virtual method (onSeek) in the destructor of SoundStream.
2014-07-05 16:19:30 +02:00
binary1248
74e425a9ed
Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped.
2014-07-04 22:24:48 +02:00
Foaly
09aae0240d
Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream ( #203 ), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream ( http://en.sfml-dev.org/forums/index.php?topic=15197.0 ), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com>
2014-07-04 20:48:23 +02:00
binary1248
362a590454
Fixed FTP download and upload file sizes being limited by available RAM ( #565 ).
2014-07-04 20:40:18 +02:00
Laurent Gomila
471873dff9
Fixed typo in the sfml-graphics CMake file
2014-07-03 08:01:44 +02:00
Jonathan De Wachter
dd6b54d0eb
[Android] Forgot to add two lines to the previous commit
2014-06-26 07:55:49 +02:00
Jonathan De Wachter
c462f7cd0a
[Android] Got rid of the unnecessary additional event container
2014-06-26 07:33:03 +02:00
Jonathan De Wachter
57ca180d8d
[Android] Hide status and navigation bar only if the fullscreen flag is on
2014-06-26 07:32:44 +02:00
Jonathan De Wachter
73008293ba
Window style constraints are handled differently on mobile OSes
2014-06-26 05:22:49 +02:00
Jonathan De Wachter
cf52687203
[Android] onCreate nows waits for sf::Window to be created
2014-06-26 05:15:25 +02:00
Jonathan De Wachter
fb81ddfdcb
[Android] VideoMode::getDesktopMode() returns the physical scren size in pixels
2014-06-26 04:56:06 +02:00
Jonathan De Wachter
d73418261b
[Android] Do not hardcode java const values (JNI)
2014-06-24 07:40:16 +02:00
Jonathan De Wachter
ed7c80f6bb
[Android] No longer force people to have debug version installed
2014-06-24 06:39:11 +02:00
Jonathan De Wachter
3e9f842e59
[Android] Workaround transparency issues on some Android devices
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
b542785ed9
[Android] Keep the screen turned on and bright
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
f0345d5201
[Android] Hide the navigation bar
2014-06-21 21:30:58 +02:00
Jonathan De Wachter
a88bab1d59
[Android] Hide the status bar
2014-06-21 21:30:57 +02:00
Jonathan De Wachter
a4846db016
[Android] Enable the usage of debug version of SFML libraries ( #643 )
2014-06-21 21:10:45 +02:00
Jonathan De Wachter
214c9b0662
[Android] Removed dependency on the window module from libsfml-main.a
2014-06-21 21:10:31 +02:00
Jonathan De Wachter
c522f6d596
Merge pull request #642 from MarioLiebisch/android-fingerfix
...
[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter
6302cc0762
Merge pull request #641 from MarioLiebisch/android-statesfix
...
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch
121c3b2fd7
[Win32] Fixed Unicode inconsistency
...
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch
1bd62b4d14
[Android] Fixed the app crashing on rotation
...
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch
bc73b12428
[Android] Fixed redundant touch moved events
...
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch
5b559f1c08
[Android] Added missing sensor event generation
2014-06-20 23:56:33 +02:00
Jonathan De Wachter
60c34bff19
[Android] Made the remaining sensors available
2014-06-13 15:58:58 +02:00
Jonathan De Wachter
2874ac4aab
[Android] Don't disable sensors since it's handled at higher-level
2014-06-13 15:58:50 +02:00
binary1248
bdcdfffe11
Replaced Text underline offset/thickness with nicer font dependent values.
2014-06-12 00:49:23 +02:00
binary1248
da79517b36
Fix bitmap font resize failing silently when resizing to an unsupported pixel size ( #448 ), fixed getKerning returning scaled values even for bitmap fonts.
2014-06-12 00:49:23 +02:00
rafoudiablol
0124ad0a85
Show error message everytime a shader uniform's location can't be found.
...
Adjusted code style (TankOs).
Original commit message by the author:
Show only 1 once the message "Parameter not found"
Conflicts:
src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler
228038fa8a
Check socket descriptor limit. #153
...
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.
This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch
159176f5ba
[Android] Fixed TouchBegan
reporting wrong coordinates
...
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00