Lukas Dürrenberger
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bc628c6b28
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Fix warnings in examples
- Convert where necessary
- Adjust type where reasonable
- Use SYSTEM headers for gl.h, stb* and vulkan
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2021-11-30 11:25:58 +01:00 |
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Lukas Dürrenberger
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2eb70c6537
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Replaced glLoadGen loader with glad loader and dynamically load EGL and GLES extensions as is done for desktop GL.
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2019-09-12 23:02:52 +02:00 |
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Ceylo
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ee08e18726
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Modernize CMake files
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2018-03-27 00:03:34 +02:00 |
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binary1248
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e2420dfe76
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Removed support for GLU.
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2015-03-23 16:16:06 +01:00 |
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Stefan Schindler
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f24ca9a840
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Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
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2014-10-06 01:18:47 +02:00 |
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Laurent Gomila
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c35b48bcea
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[iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects
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2014-04-20 12:53:22 +02:00 |
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Laurent Gomila
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239921b456
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[iOS] Improved support for examples, removed the need for a toolchain file
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2014-04-20 12:53:04 +02:00 |
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Laurent Gomila
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4e8e1629d1
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Adapted the examples for iOS (WIP)
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2014-04-20 12:52:10 +02:00 |
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Laurent Gomila
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d58d6e51bc
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Added explicit include directories for OpenGL and X11 in CMake files
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2011-09-30 13:43:52 +02:00 |
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Martin Foot
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13986b2a3b
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Fix CMake variables to allow adding SFML as a dependency.
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2011-08-07 14:33:42 +01:00 |
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LaurentGom
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a991fe8e4d
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Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
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2010-08-19 15:59:24 +00:00 |
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