PKEuS
ff87e1c922
Reduced context locking&unlocking while creating textures
2018-08-13 22:30:44 +02:00
Radek Dutkiewicz
f4f7ef0d70
Fixed glyph cropping on sub-pixel positioning of text
...
Added 1 pixel padding for glyph uv's and increased glyph quads boundaries by 1 pixel so the glyphs aren't cropped when text is being scrolled with sub-pixel increments
2018-08-09 23:25:39 +02:00
Mario Liebisch
dc0dfd601a
Squash duplicated sf::Font glyphs to single chars
...
Before this change, `sf::Font` always rendered/provided one character
per Unicode codepoint, even if that character wasn't represented by the
current font file or duplicated. This caused more texture space to be
used than necessary, which is especially apparent, when trying to render
a large amount of unhandled glyphs (the texture would literally fill up
with empty squares representing missing characters).
2018-08-03 09:58:26 +02:00
assematt
bcb013b45b
Fixed bug in sf::Text when applying an outline color/thickness
...
When applying an outline thickness to sf::Text in combination with a
strikethrough and/or an underlined style, the ensureGeometryUpdate
function adds unwanted vertices if the string contains two consecutive
'\n' charecter.
To fix this we need to add an additional check in the if statements to
check if both the current and previous character it's a new line
character.
2018-07-29 00:48:28 +02:00
Ironbell
44d3e26766
Fixed two conversion warnings (C4267)
2018-07-28 20:00:30 +02:00
Jonny Paton
ac38b17827
Fix config for finding dependencies on iOS
2018-07-28 18:30:25 +02:00
Ceylo
8d96976e4b
On iOS, make sure to be notified if you forgot to include <SFML/Main.hpp>
2018-07-28 18:27:37 +02:00
Jonny Paton
bc570b22bf
Use default supported rotations when none are specified
2018-07-28 18:22:16 +02:00
Lionel Aimerie (Pixium Digital)
2853b6b629
ANDROID flag fix to SFML_SYSTEM_ANDROID
2018-07-28 18:10:04 +02:00
Bruno Van de Velde
f22b9b7b71
ANativeActivity_onCreate is not exported in sfml-main ( fixes #1457 )
2018-07-27 20:13:07 +02:00
binary1248
235abae134
Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib.
2018-07-02 22:39:54 +02:00
Lukas Dürrenberger
b97a5be615
Fixed performance issue with reading WAV files
...
Calling tell() and thus std::ftell() for every reading iteration ate up
80-90% of the whole read call. By manually tracking the current position
the calls to tell() can be safely removed.
2018-06-10 22:29:46 +02:00
Ceylo
ff011dc51d
Modernize iOS toolchain: remove BUILD_ARM64, drop support for Xcode <4.3 and don't pretend defining official CMake variables
2018-06-04 23:22:21 +02:00
binary1248
93ad872f9e
Fixed stale FBOs not being erased from the staleFramebuffers set after they have been deleted.
2018-06-04 23:19:04 +02:00
binary1248
d2ececed05
Fixed RenderTexture::display() dereferencing a NULL pointer when being called before RenderTexture::create().
2018-06-03 19:40:30 +02:00
binary1248
1dcad60878
Fixed RenderWindow::setActive incorrectly trying to unbind an FBO during deactivation.
2018-05-28 11:09:02 +02:00
binary1248
b012266258
Fixed RenderTextureImplFBO's destructor incorrectly triggering deletion of other RenderTextureImplFBOs' active FBOs even when the context they reside in isn't being destroyed.
2018-05-28 11:06:15 +02:00
binary1248
bb3bd05823
Postpone generation of the RenderTarget ID to RenderTarget::initialize() so that a new ID is generated whenever the RenderTarget is re-create()ed.
2018-05-18 22:08:06 +02:00
James Cowgill
88bb3f89a5
Install CMake config files into lib${LIB_SIFFIX}
2018-05-18 22:05:48 +02:00
Marty E. Plummer
c828314d12
cmake/Macros.cmake: ex:->examples:
...
vim interprets the # ex: comments as a modeline, which causes editing
this file with vim to throw an error.
Signed-off-by: Marty E. Plummer <hanetzer@startmail.com>
2018-05-18 21:50:25 +02:00
Lukas Dürrenberger
192eb968a4
Updated version number to SFML 2.5.0
2018-05-06 08:53:30 +02:00
Lukas Dürrenberger
859db83af7
Adjusted the changelog for SFML 2.5
2018-05-06 08:48:53 +02:00
Maximilian Wagenbach
8a0d9b414f
Updated the changelog for 2.5
2018-05-06 08:48:53 +02:00
Marco Antognini
de2d49e3af
Added doxygen documentation for Packet >> & << operators
2018-05-06 08:42:42 +02:00
Marco Antognini
b21039452e
Fixed a reference in the documentation of Shader
2018-05-06 08:42:42 +02:00
Marco Antognini
f2ccc64536
Fixed doxygen rendering of markdown table
2018-05-06 08:42:42 +02:00
Lukas Dürrenberger
35725cd2df
Only use 3 columns in the index
2018-05-06 08:42:42 +02:00
Leonid Olevskiy
ceee41eaf4
Update doxygen.css
...
Set pointer cursor on arrows
2018-05-06 08:42:41 +02:00
Gravechapa
d7fffae727
Updated doxygen file
2018-05-06 08:42:41 +02:00
Alexander Weinrauch
3da81aeecb
Added missing import for memcpy and switched to std::memcpy
2018-05-03 22:04:11 +02:00
Lukas Dürrenberger
4c4e961f39
Added GitHub issue and PR templates
...
GitHub will use these templates to pre-fill created issues and
pull requests. This should help to get people to provide better
information on issues or direct them to the forum when needed and
hint people to provide example/test code for pull requests.
2018-04-28 15:38:22 +02:00
binary1248
cd1387479e
Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192
2018-04-28 13:22:05 +02:00
binary1248
ee957f3420
Restrict WM_DEVICECHANGE messages to only be sent when HID devices are affected, restrict DirectInput EnumDevices to only enumerate over attached devices. Fixes #1415
2018-04-28 13:15:41 +02:00
Mario Liebisch
b922b04b5e
Android: Removed libsndfile from extlib build scripts
2018-04-28 13:12:20 +02:00
Bruno Van de Velde
5ebfef4803
Copied resources to iOS example
2018-04-28 13:11:26 +02:00
Bruno Van de Velde
f25589e309
iOS example did not build on case-sensitive filesystem because path contained 'ios' instead of 'iOS' in CMakeLists.txt
2018-04-28 13:11:26 +02:00
Mario Liebisch
2cd4797557
Examples: Set startup folder for debugging in Visual Studio
2018-04-14 11:02:21 +02:00
binary1248
9bdd6d46dd
Fixed TcpListener and TcpSocket not behaving as documented when calling listen or connect while the underlying socket object already exists, also adjusted UdpSocket to be consistent with connect and listen behaviour when calling bind while the underlying socket object already exists. Fixes #1346
2018-04-14 10:16:17 +02:00
David Carlier
9da895da8b
further changes
2018-04-14 10:14:34 +02:00
David Carlier
763a9fb44e
Adding empty joystick implementation handling for OpenBSD
2018-04-14 10:14:34 +02:00
David Carlier
4d0d331272
pushing upstream openbsd support from package.
2018-04-14 10:14:34 +02:00
Mario Liebisch
f4c25ac3fa
Android work in progress changes
2018-04-14 09:59:01 +02:00
Mario Liebisch
1e800d9551
Android: No longer keep an active input stream longer than needed.
2018-04-14 09:59:01 +02:00
pjmlp
3a96024f6b
Android: Upgraded the example to work with Gradle
2018-04-14 09:59:01 +02:00
binary1248
0adde249ec
Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing.
2018-04-14 09:54:59 +02:00
binary1248
c706f11f29
Fix specifying a TCP listen backlog of 0 causing some systems to not accept any incoming connections. Fixes #1369 .
2018-04-07 15:20:11 +02:00
binary1248
d032050ccf
Added example demonstrating sf::VertexBuffer, sf::Shader and sf::Thread usage.
2018-04-06 00:16:27 +02:00
binary1248
fe1407b6b5
Added joystick example.
2018-04-05 17:29:38 +02:00
binary1248
a1065737db
Fixed OpenGL version string being parsed incorrectly on some platforms. Fixes #1249
2018-04-05 11:25:01 +02:00
irrmich
15d0f789c7
Add append/overwrite parameter to Ftp::upload.
2018-04-05 11:21:20 +02:00