SFML/changelog.md
Lukas Dürrenberger 11b73743c4 Update changelog with all changes for 2.6.0
Highlights:
- Support for Scancode
- Create windows without OpenGL context
- Create windows with a Vulkan context
- SFML supports macOS arm64 also known as M1 chipset
- Unit testing foundation
2023-06-20 23:44:57 +02:00

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Markdown

# Changelog
## SFML 2.6.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.0
### General
- Various CMake enhancements (#1477, #1509, #1561, #1563, #1576, #1624, #1739, #1960)
- Small documentation changes (#1519, #1608, #1628, #1657, #1658, #1652, #1665, #1697, #1774, #1776, #1853, #2038, #2083, #2271)
- Various casting fixes (#1499, #1553, #2040, #2222, #2297, #2298, #2323, #2576)
- Add unit testing foundation to SFML (#623, #1475)
- Changed Doxygen single-line comment format (#1622, #1623)
- Add support for GitHub Actions (#1716, #1751, #2058, #2114)
- Add support for NetBSD (#1535, #1723)
- Slight increase performance and code refactor (#1732)
- Use public domain resources for examples (#1627, #1718)
- Add support for CPack and NSIS with CPack (#1114)
- Enable support for unity builds (#1787, #1788)
- Various clean ups (#1848, #1849, #2219, #2220, #2221, #2241)
- Enable and enforce a large set of warnings (#1785, #1791, #1846, #1906, #1908, #2048, #2066, #2073, #2094, #2100, #2106, #2142, #2217, #2218)
- Enable search box for the Doxygen documentation (#1841, #1940, #2173, #2477)
- Enhancements of the CI pipeline (#2046, #2263, #2294)
- Fix header include paths in Doxygen documentation (#2512)
- Fix compilation for GCC 13.1.1 (#2553)
- [macOS] Add support for arm64 on macOS (#1749, #1750, #1761, #1843, #1868)
- [iOS] Build examples for iOS as well (#1418, #1520, #1522)
- [Windows] Properly support Clang on Windows (#1612, #1720, #1784, #1795)
- [Windows] Link legacy stdio definitions on newer Visual Studio versions (#1712)
- [Windows] Provide additional metadata through resource files (#1419, #1779)
- [Android] Add 64-bits libraries for Android (#1648, #2165)
- [Android] Adjust NDK search path to support newer NDKs (#1575)
- [macOS] Copy logo.png to Resources in Cocoa example (#1818)
- [Windows] Add support for Visual Studio 2022 (#1819)
- [Android] Build sfml-main with position-independent code (#2393, #2397)
### System
**Features**
- [Android] Simplify management of ActivityStates (#1845)
**Bugfixes**
- [Windows] Fix overflow when using `sf::Clock` for long time (#1765, #1771)
### Window
**Features**
- Allow creation of a window without an OpenGL context (#1484)
- Dynamically load EGL and GLES extensions as is done for desktop GL (#1539, #1577, #1603, #2157, #2160)
- Add support for creating Vulkan window surfaces (#1557)
- Scancode support (#1235, #1400, #1596, #2009, #2096, #2148, #2243)
- [Linux] Add support for colored cursors in Unix implementation (#1693, #1694)
- [Linux] Added support for directional arrow resize cursors on Linux (#1688)
- [Linux] Add support for X Input Method (#1840, #1850, #2191, #2242)
- [Linux] Add support for Direct Rendering Mode (DRM) / Kernel Mode Setting (KMS) (#2029, #2146, #2246, #2259, #2400)
- [Windows] Use monitor aware DPI scaling on Windows (#2268)
**Bugfixes**
- Fix `sf::Context::getActiveContext` to stop returning inactive contexts (#1794)
- [Linux] Fixed crash with X11 when `$DISPLAY` is not `0.0` (#724, #1504)
- [Android] Ensure `setActive(false)` is called before the surface is destroyed in EglContext (#1530, #1531)
- [Android] Fixed EGL incorrectly being passed the anti-aliasing level as `EGL_SAMPLE_BUFFERS` instead of `EGL_SAMPLES` (#1533, #1534)
- [Linux] Fix OpenGL extensions not loading in a specific Linux VM configuration (#1495, #1543)
- [Windows] Fixed potential buffer overrun in Win32 OpenGL error handling (#1245, #1246)
- [Windows] Fix no longer hides cursor when hovering title bar (#1569, #1570)
- [macOS] Initialize `m_context` correctly in `SFContext` constructors (#1582, #1610)
- [Android] Fixed navigation bar not being entirely hidden on Android (#1538, #1554)
- [Windows] Make the process to set a DirectInput device's axis mode more conservative (#1634)
- [Linux] Fix an issue where the cursor wasn't changed instantaneously (#1686)
- [Windows] Fix issue where joystick/controller POV values were not set correctly for DirectInput devices (#1719)
- [Android] Fix warning: control may reach end of non-void function (#1713)
- [Windows] Fixed Win32 requestFocus in multi-threaded environment (#1600)
- [Android] Fix issue where `EGL_DEFAULT_DISPLAY` is `NULL` (#1639, #1740)
- [macOS] When initializing an OpenGL view with an existing window, call `finishInit` (#1759, #1760)
- [macOS] Fix potential crash when changing cursor (#1721, #1736)
- [Android] Fixed `SIGSEGV` after pressing back button on Android (#531, #1580)
- [Android] Fix issue with `waitEvent` and an OpenGL Context (#1532, #1790)
- [iOS] Fix issue where OpenGL ES libraries couldn't be located (#1687, #1804)
- [macOS] Fix issue where window wouldn't be closing because of events still being processed (#1581, #1814)
- [Windows] Preserve the drop shadow for system cursors on Windows (#1731)
- [Windows] Use GetWindowLongPtr for better overall compatibility (#1806)
- [macOS] Ensure proper nesting of autorelease pools on OS X (#1549, #1820)
- [Linux] Fix typo in window construction (#1951, #1953)
- [Linux] Prevent crash in Unix JoystickImpl with too many file descriptors (#1900, #1941)
### Graphics
**Features**
- Allow re-creation of the shared context as a core context if the user requests a core profile context (#1434, #1443)
- Added `getPosition()` and `getSize()` to `sf::Rect` (#1047)
- Added `Font::hasGlyph` field (#1644)
- Implemented saveToMemory and saveImageToMemory (#988, #1597, #1669)
- Implement smoothing for fonts (#1690, #2064, #2072)
- Add Min and Max blend modes (#1710, #1756)
- Support geometry shaders when a OpenGL 3.2+ context is available (#1768, #1769, #1786, #1789)
- Align encodings for new line characters (#2107)
- Update stb_image to 2.28, thus adding support for more image formats (#1712, #2322, #2464)
- [macOS] Improve high DPI handling on macOS (#1817)
**Bugfixes**
- Fixed missing checks for empty vertex arrays when updating the vertex buffers in `sf::Text` (#1558, #1560)
- Remove unnecessary `glFlush()` in `sf::Texture` (#1609)
- Fixed text rendering artifacts on Radeon cards (#1568)
- Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked (#1625, #1630)
- Don't set default Texture Rect of a `sf::Sprite` before the user provided one (#1725)
- Added auto hinting compensation to fix too wide gaps between small glyphs (#1745, #1746)
- Fix support for sRGB color space in `sf::RenderTexture` (#1092, #1757)
- Fix incorrect glyph rect for text outline (#1826, #1827, #1836)
- Fix alpha value calculation for semi-transparent pixels on fully transparent pixels with `sf::Image::copy()` (#1993)
- Fix getLocalBounds inconsistency for `sf::Text` (#2129, #2132)
- [iOS] Ensure the proper default framebuffer is bound when activating a RenderWindow (#1471, #1487)
### Audio
**Features**
- Allow explicitly closing `sf::InputSoundFile` (#1516)
- Replace use of auto_ptr for future-proofing (#1546)
- Adjustable processing interval in `sf::SoundStream` (#1517, #1666)
- Fix `sf::Music` sometimes failing to loop after seeking (#1707)
- Add MP3 decoding support (#1232, #1796, #1851)
**Bugfixes**
- Rename FindVorbis -> FindVORBIS, for consistency with exported variables (#1626, #1629)
- Fix naming of VORBIS in `SFMLConfigDependencies.cmake.in` (#1636, #1637)
- Fixed copy assign operator in `sf::Sound` so it checks for self-assignment (#1744)
- Fix SoundStream::play to restart the sound if it was played before (#2175)
### Networking
**Features**
- Added method to get the current read position of `sf::Packet` (#1382, #1641)
**Bugfixes**
- Fixed sometimes failing to read floats and doubles from Packet on Android (#1565, #1578)
## SFML 2.5.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.1
### General
- Various CMake fixes (#1414, #1416, #1436, #1439, #1467, #1470)
- Fixed the installation of pkg-config files (#1466)
- Fixed two conversion warnings (#1454)
- [Android] Fixes all symbols in sfml-main are hidden (#1457, #1460)
- [Android] Fixed some `#define` flag problem (#1458)
- [Android] Fix deadlock in main cleanup (#1265)
- [iOS] Modernized toolchain file (#1411)
- [iOS] Check that `<SFML/Main.hpp>` is used (#1412)
- [macOS] Add `-ObjC` flag to fix static linking on macOS (#1485)
### Window
**Bugfixes**
- [iOS] Use default supported rotations when none are specified (#1417)
- [iOS] Fixed autocomplete window overlaps keyboard (#1473, #1482)
- [Linux] Fixed dual monitor issue (#1226, #1238)
- [Linux] Fixed issue where fullscreen window didn't go over task bars on top and left on in Ubuntu (#1224)
- [Linux] Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib (#1437)
- [macOS] Added additional system cursors (#1401, #1413, #1425)
- [Windows] Fixed swapped colors for custom cursors (#1464, #1465, #1491)
### Graphics
**Bugfixes**
- Fixed a bug in which a `sf::RenderTexture` would not be re-activated after being re-created (#1438)
- Fixed `sf::RenderTextureImplFBO`'s destructor incorrectly triggering deletion of other `sf::RenderTextureImplFBO`'s active FBOs (#1440)
- Fix `sf::RenderWindow::setActive` incorrectly trying to unbind an FBO during deactivation (#1442)
- Fixed `sf::RenderTexture::display()` dereferencing a NULL pointer when being called before `sf::RenderTexture::create()` (#1446)
- Fixed bug in `sf::Text` when applying an outline color/thickness (#1176)
- Squash duplicated `sf::Font` glyphs to single chars (#1461)
- Fixed two issues with glyph sub-pixel positioning (#1452)
- Reduced context locking & unlocking while creating textures (#1459)
- Fixed the error message when the wrong bitmap font size is selected (#1456, #1474, #1492)
### Audio
**Bugfixes**
- Fixed performance issue with reading WAV files (#1450)
## SFML 2.5.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.0
### General
- Replaced FindSFML.cmake with SFMLConfig.cmake (#1335)
- Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317)
- Improve packaging support (#1173)
- Added Tagfile generation and search (#1327)
- Added CMake variables to select the modules to be built (#798, #800)
- Do not install extlibs if `SFML_USE_SYSTEM_DEPS` is true (#1236, #1237)
- Fixed various type conversion/comparison warnings (#1325)
- [Android] Increased minimum API version to 14 (#1362)
- [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393)
- [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209)
- [iOS] Use a CMake toolchain file for iOS build (#1268, #1269)
- [iOS] Install extlibs if needed (#1348)
- [iOS] Drop 32 bit support (#1374)
- [iOS] Force correct iOS architecture for cmake (#1373, #1377)
- [iOS] Added iOS example (#1378)
- [macOS] Fixed launch of cocoa examples (#1334)
- [macOS] Improved application signing process (#1020, #1036, #1194)
- [macOS] Improved CMake script (#1215, #1371)
- [macOS] Use `-stdlib=libc++` (#1361)
- [OpenBSD] Added support for OpenBSD (#1330)
### System
**Bugfixes**
- Added protected destructor to `sf::NonCopyable` to prevent possible resource leaks (#1125, #1161)
- Fixed crash when `sf::Clock` is constructed in a global scope (#1258)
### Window
**Features**
- Implemented Cursor API (#269, #784, #827)
- Implemented Clipboard API (#715, #1204, #1221)
- Renamed a few key codes (#1395)
- Added joystick example (#1363)
- [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326)
- [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406)
**Bugfixes**
- [Android] Return correct key code for delete/backspace (#1309, #1362)
- [iOS] Don't need to find vorbisfile or vorbisenc (#1347)
- [Linux] Fixed `sf::Window::getPosition()` returning incorrect position because of differences in window managers (#1228, #1266)
- [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291)
- [Linux] Restore fullscreen of a non-visible window (#1339)
- [macOS] Fixed window menu not working (#1091, #1180, #1193)
- [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323)
- [macOS] Added support for (some) Hat/POV axis (#1248)
- [Windows] Prevent uninitialized read by zeroing memory (#1264)
- [Windows] Fixed modifier keys handling (#1357)
### Graphics
**Features**
- Implemented additional line spacing and letter spacing in `sf::Text` (#928, #1366)
- Added `sf::VertexBuffer` class (#1308)
- Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320)
- Optimize performance by skipping `glTexCoordPointer()` call if not needed (#1015)
- Generate shape outline vertices only if necessary (#925, #1356)
- Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279)
- Enable comparing `sf::Transform` and optimize resetting OpenGL back to the identity matrix (#1298)
- Added missing `setActive()` virtual method to `sf::RenderTarget` (#1157)
- Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270)
- Added `sf::RenderTexture` stencil and multisampling support (#1274, #1285)
- Added example demonstrating `sf::VertexBuffer`, `sf::Shader` and `sf::Thread` usage (#1352)
- Optimized `sf::RenderTexture` performance (#1379)
**Bugfixes**
- Properly free memory in `sf::Font::cleanup()` (#1119)
- Fixed memory leak in `sf::Font` (#1216)
- Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297)
- Fix for broken text when the font is reloaded (#1345)
- Fix memory leak in `sf::Text` (#1233, #1360)
- Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396)
- Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390)
- [macOS] Worked around render target bug (#1132, #1342)
- [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421)
### Audio
**Features**
- Added loop point support to `sf::Music` (#177, #629)
- Added support for the extensible PCM wave file format (#1296)
- [iOS] Enable audio module (#1338)
**Bugfixes**
- Fixed inconsistent seek behavior in `sf::SoundStream` (#1118)
- Fixed stack overflow in `sf::SoundStream::fillAndPushBuffer()` (#1154)
- Fixed seeking quirks in the FLAC reader (#966, #1162)
- Allow polymorphism with `sf::SoundSource` (#1185)
- Fixed WAV file writer writing wrong header values (#1280, #1281)
- Small bugfix to argument of `alcCaptureOpenDevice()` (#1304, #1305)
- [iOS] Find OpenAL correctly (#1263, #1376)
- [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260)
### Network
**Features**
- Add append/overwrite parameter to Ftp::upload (#1072, #1399)
**Bugfixes**
- Fixed wrong condition for building network support (#1253)
- Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407)
- Fixed socket reuse not conforming to documentation (#1346, #1408)
## SFML 2.4.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.2
### System
**Bugfixes**
- [Windows] Removed thread affinity changes in sf::Clock (#1107)
### Window
**Bugfixes**
- Fixed bug where TransientContextLock would hang (#1165, #1172)
- [Linux] Fixed GLX extensions being loaded too late (#1183)
- [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171)
- [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186)
### Graphics
**Bugfixes**
- Optimized sf::Image::create and made it more exception safe (#1166)
## SFML 2.4.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.1
### General
- [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129)
- [Windows] Added some simple messaging when trying to build under Cygwin (#1153)
### Window
**Bugfixes**
- Fixed stack overflow on GlContext creation with multiple threads (#989, #1002)
- Adjusted mouse cursor grab documentation (#1133)
- [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050)
- [Linux] Fixed fullscreen issue (#921, #1138)
- [Linux] Switched from XCB back to Xlib for windowing (#1138)
- [Linux] Fixed window icon not showing up on some distros (#1087, #1088)
- [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138)
- [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135)
- [Linux] Fixed possible hang when setting visibility if external window sources (#1136)
- [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150)
- [Windows] Fixed context memory leaks (#1143, #1002)
### Graphics
**Bugfixes**
- Adjusted uniform error message (#1131)
- Clarify documentation on Rect::contains function bounds (#1151)
### Network
**Bugfixes**
- Fixed a typo in comment for void unbind() (#1121)
## SFML 2.4.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.0
### General
- Added deprecation macro (#969)
- Fixed issues reported by Coverity Scan static analysis (#1064)
- Fixed some initialization issues reported by Cppcheck (#1008)
- Changed comment chars in FindSFML.cmake to # (#1090)
- Fixed some typos (#1098, #993, #1099, #956, #963, #979)
- Updated/fixed string comparisons in Config.cmake (#1102)
- Added the missing -s postfix for the RelWithDebInfo config (#1014)
- [Android] Fixed current Android compilation issues (#1116, #1111, #1079)
- [macOS] Update Xcode template material (#976, #968)
- [Windows] Added support for VS 2015 (#972)
- [Windows] Create and install PDB debug symbols alongside binaries (#1037)
### Deprecated API
- sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead.
- sf::Shader::setParameter(): Use setUniform() instead.
- sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead.
- sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead.
- sf::LinesStrip: Use LineStrip instead.
- sf::TrianglesFan: Use TriangleFan instead.
- sf::TrianglesStrip: Use TriangleStrip instead.
### System
**Features**
- [Android] Added sf::getNativeActivity() (#1005, #680)
**Bugfixes**
- Added missing <iterator> include in String.hpp (#1069, #1068)
- Fixed encoding of UTF-16 (#997)
- [Android] Fixed crash when trying to load a non-existing font file (#1058)
### Window
**Features**
- Added ability to grab cursor (#614, #394, #1107)
- Added Multi-GPU preference (#869, #867)
- Added support for sRGB capable framebuffers (#981, #175)
- [Linux, Windows] Improved OpenGL context creation (#884)
- [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434)
**Bugfixes**
- Updated platform-specific handle documentation (#961)
- [Android] Accept touch events from "multiple" devices (#954, #953)
- [Android] Copy the selected EGL context's settings to SFML (#1039)
- [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012)
- [macOS] Improved memory management on macOS (#962, #790)
- [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984)
- [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035)
- [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042)
### Graphics
**Features**
- Added support for outlined text (#840)
- Add support for geometry shaders (#886, #428)
- Feature/blend mode reverse subtract (#945, #944)
- Implemented support for mipmap generation (#973, #498, #123)
- Added new API to set shader uniforms (#983, #538)
- Rewrite RenderWindow::capture (#1001)
**Bugfixes**
- Exporting some Glsl utility functions due to linking issues (#1044, #1046)
- Fixed missing initialisation of Font::m_stroker (#1059)
- Changed primitive types to be grammatically correct (#1095, #939)
### Audio
**Features**
- Implemented stereo audio recording (#1010)
**Bugfixes**
- Added an assignment operator to SoundSource (#864)
- [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000)
- Fixed a bug where vorbis can't handle large buffers (#1067)
- Added support for 24-bit .wav files (#958, #955)
- Fixed threading issue in sf::SoundRecorder (#1011)
- Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018)
- Fixed seeking in multi channel FLAC files (#1041, #1040)
### Network
**Features**
- Added optional argument on which address to bind (socket). (#850, #678)
**Bugfixes**
- Fixed FTP directory listing blocking forever (#1086, #1025)
## SFML 2.3.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.2
### General
- Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903)
- Robust alCheck and glCheck macros (#917)
- Fixed FindSFML.cmake to use the uppercase FLAC name (#923)
- Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932)
### Window
**Bugfixes**
- [Linux] Fixed an issue where the keypad's key weren't being detected (#910)
- [Linux] Revert to Xlib event handling (#934)
- [Linux] Fixed `XK_*` inconsistency in InpuImpl.cpp (#947)
- [Linux] Fix `_NET_WM_PING` messages not being replied to properly (#947)
### Graphics
**Bugfixes**
- Fixed clear bug on RenderTextures (#915)
- Fixed image file extension detection (#929, #930, #931)
- Secure function against random data return (#935, #942)
## SFML 2.3.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.1
### Window
**Bugfixes**
- [Android] Make sure a window still exists before trying to access its dimensions (#854)
- [Android] Added Android API level checks (#856)
- [Android] Updated the JNI/event handling code (#906)
- [Linux] Resized events are only spawned when the window size actually changes (#878, #893)
- [Linux] Whitelisted X SHAPE events (#879, #883)
- [Linux] Remap Unix keyboard when user changes layout (#895, #897)
- [Linux] Fix undefined behavior in ewmhSupported() (#892, #901)
### Graphics
**Bugfixes**
- Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882)
### Audio
**Bugfixes**
- [Android] Fixed audio files not loading (and possibly crashing) (#855, #887)
## SFML 2.3
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3
### General
- Examples only link against sfml-main in release mode (#610, #766)
- Replaced unsigned int with std::size_t for array indices and sizes (#739)
- Fixed some issues with the Doxygen documentation (#750)
- Added support for EditorConfig (#751)
- Hide success message for CMake in quiet mode (#753)
- Improved documentation for statuses with sf::Ftp (#763)
- Moved stb_image into the extlibs directory (#795)
- Changed the SOVERSION to major.minor (#812)
- Fixed warnings about switch-statements (#863)
- Added missing includes in the general headers (#851)
- [Android] Updated toolchain file and dependencies (#791)
- [Linux] Fixed missing pthread dependency (#794)
- [macOS] Relaxed CMake installation rules regarding framework dependencies (#767)
### Deprecated API
- sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead.
### Window
**Features**
- Added new events for handling high-precision scrolling (#95, #810, #837)
- Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
- Added support for OpenGL 3 core context creation (#654, #779)
**Bugfixes**
- Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
- Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
- Fixed joystick identification (#809, #811)
- [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
- [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
- [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
- [Linux] Fixed Unix joystick stuff (#838)
- [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
- [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
### Graphics
**Features**
- Replaced GLEW with loader generated by glLoadGen (#779)
- Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
- Updated stb_image to v2.02 (#777)
- Updated FreeType to v2.5.5 (#799, #804)
- Added checks for software OpenGL (#870)
**Bugfixes**
- Fixed GL_ARB_compatibility not being detected (#859)
- Fixed pixel format selection (#862)
- Bumped back the OpenGL version requirement to 1.1 (#858)
### Audio
**Features**
- Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
- Added a FLAC file to the sound example (#815)
**Bugfixes**
- Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
- [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
### Network
**Bugfixes**
- Fixed sf::TcpSocket not handling partial sends properly (#749, #796)
## SFML 2.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.2
### General
- Support for iOS and Android platform (#410, #440)
- Various documentation corrections (#438, #496, #497, #714)
- Fixed support for compilers on Debian FreeBSD (#380, #578)
- Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
- Fixed CMake problems related to FindSFML and cached variables (#637, #684)
- Switched and enforced LF line endings (#708, #712)
- Updated OpenAL to version 1.15.1 (d077210)
- Made compiler and OS variable names much clearer in CMake files (9b0ed30)
- Re-enabled RPATH feature (e157e7a)
- Slight adjustments to the examples (#737)
- [FreeBSD] Various configuration fixes (#577, #578)
- [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
- [macOS] Fixed incorrect symlink in freetype.framework (#519)
- [macOS] CMake module for correct dependencies (#548)
- [macOS] Fixed SFML target for Xcode (#595, #596)
- [macOS] Updated implementation, mainly reverting to non-ARC (#601)
- [macOS] Fixed memory leaks and dead store (#615)
- [macOS] Improved event handling and performance (#617)
- [macOS] Reduced memory usage (#672, #698)
- [macOS] macOS 10.10 support (#691, #699)
- [macOS] Improve flexibility of dependencies' locations (#713)
- [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
### System
**Features**
- Added substring and replace functions to sf::String (#21, #355)
- Added toUtfX to sf::String (#501)
- Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
- Added modulo operator for sf::Time (#429, #430)
- Added division operator for sf::Time (#453)
**Bugfixes**
- Ensured a high resolution for sf::sleep (#439, #475)
- [Windows] Fixed stack unalignment by two internal functions (#412)
### Window
**Features**
- Added window methods to request and to check focus (#518, #525, #613, #723, #735)
- Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
- [FreeBSD] Joystick support (#477)
- [macOS] Improved integration with menus and dock actions (#11)
- [macOS] Support for OpenGL 3.2 (#84)
- [macOS] Improved fullscreen support (#343)
- [macOS] Added support for retina displays (#353, #388)
- [Windows] Removed support for Windows 9x (#469)
- [Windows] Fixed typo in Windows keyboard implementation (#516)
**Bugfixes**
- sf::Window::create() now also resets framerate limit (#371)
- Fixed OpenGL context leak (#635, #705)
- Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
- Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
- [Linux] Output error message when XOpenDisplay() fails (#508, #616)
- [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
- [Linux] Fixed broken key repeat on window recreation (#564, #567)
- [macOS] Fixed KeyReleased not being fired in fullscreen mode (#465)
- [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
- [macOS] Fixed unexpected resizing behavior (#468)
- [macOS] Improved resizing windows (#474)
- [macOS] Fixed memory leak with sf::Window::create() (#484)
- [macOS] Fixed menu shortcuts in fullscreen on macOS (#527)
- [macOS] Improved cursor hiding (#703)
- [macOS] Fixed right click not detected with trackpads (#716, #730)
- [Windows] Fixed joystick POV values (ef1d29b)
- [Windows] Fixed Unicode inconsistency (#635)
- [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
- [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
- [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)
### Graphics
**Features**
- Provide more information about the loaded font in sf::Font (#164)
- Implemented a more flexible blending system (#298)
- Added strikethrough text style (#243, #362, #682)
- Slight optimization for sf::Text::setString (#413)
- Added subtraction operator for sf::Color (#114, #145)
- Optimized sf::Image::flipVertically/flipHorizontally (#555)
- Changed sf::Font measurements from int to float to allow better underline drawing (#693)
**Bugfixes**
- Improved text quality for small and pixelated fonts (#228)
- Yet another fix for Intel GPUs with sf::RenderTexture (#418)
- Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
- Fixed broken BDF and PCF font formats (#448)
- Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
- Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
- Fixed division-by-zero in sf::RectangleShape (#499)
- Fixed potential memory leak in sf::Font (#509)
- Updated glext and removed glxext (#511, #583)
- Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
- Fixed texture rect computation in fonts (#669)
- Improved rendering of underlined text (#593)
- Avoided repeated output of error messages (#566)
- Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
- Fixed rounding problem for viewports (#598)
- Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
- Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
- Fixed various sf::Text rendering issues (#692, #699)
- The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
- [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
### Audio
**Features**
- Added support for selecting the audio capture device (#220, #470)
- Make sf::SoundRecorder processing frequency configurable (#333)
- Added up vector to sf::Listener (#545)
**Bugfixes**
- Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
- Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
- Catch audio format error and prevent division by zero (#529)
- Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
- Optimized sf::Listener with a cache (d97e524)
### Network
**Features**
- Added support for PUT and DELETE in sf::Http (#257, #312, #607)
- Added support for chunked HTTP transfers (#296, #337)
- Added support for 64-bit integers in sf::Packet (#710)
- Made sf::Ftp::sendCommand() public (2c5cab5)
**Bugfixes**
- Checked socket descriptor limit (#153, #628, #683)
- Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
- Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
- Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)
## SFML 2.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.1
### General
- Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
### Window
**Features**
- Now using inotify on Linux to avoid constantly polling joystick connections (#96)
- Add keypad return, equal and period keys support for macOS
- Improved mouse events on macOS regarding fullscreen mode
- Improved mouse events on macOS (#213, #277)
- Improved reactivity of setMousePosition on macOS (#290)
- Added support for right control key on macOS
- Improved TextEntered for macOS (#377)
- Improved the performances of Window::getSize() (the size is now cached)
- Added the WM_CLASS property to SFML windows on Linux
- Fake resize events are no longer sent when the window is moved, on Linux
- Pressing ALT or F10 on Windows no longer steals the focus
**Bugfixes**
- Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
- Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
- Fixed ContextSettings ignored on Linux when creating a window (#35)
- Fixed windows bigger than the desktop not appearing on Windows (#215)
- Fixed KeyRelease events sometimes not reported on Linux (#404)
- Fixed mouse moved event on macOS when dragging the cursor (#277)
- Fixed KeyRelease event with CMD key pressed (#381)
- Fixed taskbar bugs on Windows (#328, #69)
- Fixed Window::getPosition() on Linux (#346)
- Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)
### Graphics
**Features**
- Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
- Optimized Shader::setParameter functions, by using a cache internally (#316, #358)
**Bugfixes**
- Fixed bounding rect of sf::Text ignoring whitespaces (#216)
- Solved graphics resources not updated or corrupted when loaded in a thread (#411)
- Fixed white pixel showing on first character of sf::Text (#414)
- sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
- Fixed Shape::setTextureRect not working when called before setTexture
### Audio
**Features**
- loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
**Bugfixes**
- Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201)
- Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)
### Network
**Features**
- Replaced the deprecated gethostbyname with getaddrinfo (#47)
- Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)
**Bugfixes**
- Fixed non-blocking connection with a sf::TcpSocket on Windows
- Fixed TCP packet data corruption in non-blocking mode (#402, #119)
- On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)
## SFML 2.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.0
No changelog available. _Everything changed._
## Older Releases
See the website for changelogs of older releases: https://www.sfml-dev.org/changelog.php