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Radek Dutkiewicz b6ca47e128 DRM Implementation
Ported sfml-pi DRM/KMS backend written by @mickelson 
Port co-authored by @substring

Co-authored-by: Andrew Mickelson <andrew.mickelson@gmail.com>
Co-authored-by: Gil Delescluse <frog2wah@gmail.com>
2022-04-26 07:44:14 +02:00
.github DRM Implementation 2022-04-26 07:44:14 +02:00
cmake DRM Implementation 2022-04-26 07:44:14 +02:00
doc Remove link in documentation main page 2020-05-27 01:12:50 +02:00
examples DRM Implementation 2022-04-26 07:44:14 +02:00
extlibs DRM Implementation 2022-04-26 07:44:14 +02:00
include/SFML Fix font pages not being created with the desired smoothness 2022-04-21 08:24:40 +02:00
src/SFML DRM Implementation 2022-04-26 07:44:14 +02:00
test Fix wrong cast in sf::Packet 2021-12-06 08:06:20 +01:00
tools Update year to 2022 (amended) 2022-02-12 19:29:09 +01:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore Add '.gitignore' file 2022-01-10 10:34:55 +01:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt Add MP3 decoding support using 'minimp3' 2021-12-08 08:19:08 +01:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update year to 2022 (amended) 2022-02-12 19:29:09 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

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SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

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You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

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Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

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SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.