JackEditor/types.hpp
2024-03-28 16:46:43 +08:00

31 lines
641 B
C++

#pragma once
#include "gui/imgui/imgui.h"
#include <map>
#include <vector>
#include <string>
#include <cstdint>
#include <SFML/System.hpp>
typedef enum {
render_Lines, // Individial lines
render_LineStrip, // Connected lines
render_Polygon // Filled polygon
} render_PrimitiveType;
// render_Primitive describes one render operation.
typedef struct {
// FillMode mode; // fill mode
uint32_t fg, bg; // foreground & background colors
render_PrimitiveType type;
std::vector<ImVec2> points;
} render_Primitive;
typedef struct {
std::string name;
std::vector<render_Primitive> prims;
} render_Bundle;