easyx
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Try building on Linux/mingw
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2024-03-01 14:38:18 +08:00 |
util
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Enable Treap balancing in tree.c
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2024-04-02 14:55:33 +08:00 |
_clang-format
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Initial commit
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2024-02-29 09:48:29 +08:00 |
.clangd
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Entity system & malloc initialization fixes
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2024-03-04 14:20:50 +08:00 |
.gitattributes
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Initial commit
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2024-02-29 09:48:29 +08:00 |
.gitignore
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Ignore DLLs
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2024-03-01 14:39:28 +08:00 |
app_debug.c
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Be more standard C compliant & compile on Windows
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2024-03-26 14:40:36 +08:00 |
app_file.c
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Fix render component.super as Entity*
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2024-04-16 10:30:37 +08:00 |
app_render.cpp
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Fill color directive
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2024-04-15 16:21:24 +08:00 |
app.c
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Fill color directive
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2024-04-15 16:21:24 +08:00 |
app.h
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Fill color directive
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2024-04-15 16:21:24 +08:00 |
bundles.txt
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Misc functions like textbox
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2024-03-30 21:25:39 +08:00 |
camera.c
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Camera focus rectangle
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2024-04-15 14:18:12 +08:00 |
camera.h
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Camera focus rectangle
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2024-04-15 14:18:12 +08:00 |
entity.c
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Add level transitions
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2024-04-14 15:22:55 +08:00 |
entity.h
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Make it not crash when player is deleted
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2024-04-02 15:04:05 +08:00 |
input.c
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Remove input logging
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2024-03-26 14:07:49 +08:00 |
input.h
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Dashing
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2024-03-05 15:20:32 +08:00 |
intro.txt
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Camera focus rectangle
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2024-04-15 14:18:12 +08:00 |
JacksEscape.sln
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Initial commit
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2024-02-29 09:48:29 +08:00 |
JacksEscape.vcxproj
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Fix compiling again on Windows
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2024-03-30 22:53:36 +08:00 |
JacksEscape.vcxproj.filters
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Fix compiling again on Windows
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2024-03-30 22:53:36 +08:00 |
level1.txt
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Add level transitions
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2024-04-14 15:22:55 +08:00 |
LICENSE.txt
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Initial commit
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2024-02-29 09:48:29 +08:00 |
main.cpp
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Fix compiling again on Windows
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2024-03-30 22:53:36 +08:00 |
Makefile
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Try building on Linux/mingw
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2024-03-01 14:38:18 +08:00 |
Makefile.flags
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Slience the -Wconvert-null warning
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2024-03-26 16:25:09 +08:00 |
mapper_misc_render.cpp
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Textbox is working now
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2024-03-30 22:05:49 +08:00 |
mapper_misc.c
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Fix render component.super as Entity*
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2024-04-16 10:30:37 +08:00 |
mapper_misc.h
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Camera focus rectangle
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2024-04-15 14:18:12 +08:00 |
particle_render.cpp
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Particle system
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2024-03-25 14:59:00 +08:00 |
particle.c
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WIP file-based level loading
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2024-04-11 17:01:22 +08:00 |
particle.h
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WIP file-based level loading
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2024-04-11 17:01:22 +08:00 |
physics_move.c
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Rename files to lowercase/shorter
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2024-03-05 11:40:42 +08:00 |
physics.c
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Dashing
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2024-03-05 15:20:32 +08:00 |
physics.h
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Rename files to lowercase/shorter
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2024-03-05 11:40:42 +08:00 |
player.c
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Define M_PI if not exist
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2024-04-16 10:24:44 +08:00 |
player.h
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Add a cutoff height to player system
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2024-04-14 14:34:01 +08:00 |
render_bundle_draw.cpp
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Fill color directive
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2024-04-15 16:21:24 +08:00 |
render_bundle_file.c
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WIP file-based level loading
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2024-04-11 17:01:22 +08:00 |
render_bundle.c
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Misc functions like textbox
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2024-03-30 21:25:39 +08:00 |
render_bundle.h
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render_Bundles loading
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2024-03-28 14:04:43 +08:00 |
render_component.c
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Fix render component.super as Entity*
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2024-04-16 10:30:37 +08:00 |
render_component.h
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Fix render component.super as Entity*
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2024-04-16 10:30:37 +08:00 |
render_pattern.c
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Shiny orb
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2024-03-19 15:14:23 +08:00 |
render_pattern.h
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Fix compiling on both MSVC & mingw32
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2024-03-25 21:10:40 +08:00 |
render_util.cpp
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Dash emits rotating particles
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2024-03-26 16:55:28 +08:00 |
render_util.h
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Dash emits rotating particles
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2024-03-26 16:55:28 +08:00 |
test_generate_patterns.cpp
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Render magic gadgets (WIP)
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2024-03-19 11:59:09 +08:00 |
types.c
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ToLive misc component
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2024-04-02 09:29:46 +08:00 |
types.h
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Add level transitions
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2024-04-14 15:22:55 +08:00 |