gl01/internal/igwrap/convert.go

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2022-02-10 19:58:51 +08:00
package igwrap
import (
"edgaru089.ml/go/gl01/internal/util/itype"
"github.com/inkyblackness/imgui-go/v4"
)
// Color converts non-premultiplied RGBA color into imgui.Vec4.
func Color(r, g, b, a uint8) imgui.Vec4 {
return imgui.Vec4{
X: float32(r) / 255,
Y: float32(g) / 255,
Z: float32(b) / 255,
W: float32(a) / 255,
}
}
// Vec2 converts itype.Vec2f to imgui.Vec2.
func Vec2(v itype.Vec2f) imgui.Vec2 {
return imgui.Vec2{X: v[0], Y: v[1]}
}
// Vec4 converts itype.Vec4f to imgui.Vec4.
func Vec4(v itype.Vec4f) imgui.Vec4 {
return imgui.Vec4{X: v[0], Y: v[1], Z: v[2], W: v[3]}
}