game: fullscreen on F11
This commit is contained in:
@@ -24,7 +24,9 @@ type Game struct {
|
||||
rotY itype.Angle
|
||||
rotZ float32 // Degrees in range (-90, 90)
|
||||
|
||||
fbSize itype.Vec2i
|
||||
fbSize itype.Vec2i
|
||||
fullscreen bool
|
||||
lastPos, lastSize itype.Vec2i // Window size before entering fullscreen
|
||||
|
||||
io imgui.IO
|
||||
gui guiState
|
||||
|
||||
Reference in New Issue
Block a user