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gl01
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internal
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Edgaru089
05a85ac27f
util: Ptr() returns itself with uintptr
2022-02-05 19:25:12 +08:00
..
asset
fix semi-transparent (water) rendering
2022-01-29 22:29:27 +08:00
entity
entity: truncate move delta to [0, 1]
2022-02-05 19:24:53 +08:00
game
entity: physics rewrite
2022-02-01 23:48:39 +08:00
igwrap
backport imgui goodies from gl02
2022-01-24 22:40:53 +08:00
io
io: make ClearColor and FogColor Vec4f instead of 3
2022-01-29 22:52:51 +08:00
render
io: make ClearColor and FogColor Vec4f instead of 3
2022-01-29 22:52:51 +08:00
util
util: Ptr() returns itself with uintptr
2022-02-05 19:25:12 +08:00
world
world: fix worldgen
2022-02-02 01:52:02 +08:00