gl01/internal/asset/shader.go

38 lines
870 B
Go

package asset
import _ "embed"
var (
//go:embed shader/world/shadowmap.frag
WorldShaderShadowmapFrag string
//go:embed shader/world/shadowmap.vert
WorldShaderShadowmapVert string
//go:embed shader/world/geometry.frag
WorldShaderGeometryFrag string
//go:embed shader/world/geometry.vert
WorldShaderGeometryVert string
//go:embed shader/world/lighting.frag
WorldShaderLightingFrag string
//go:embed shader/world/lighting.vert
WorldShaderLightingVert string
//go:embed shader/world/water.frag
WorldShaderWaterFrag string
//go:embed shader/world/water.vert
WorldShaderWaterVert string
//go:embed shader/world/output.frag
WorldShaderOutputFrag string
//go:embed shader/world/output.vert
WorldShaderOutputVert string
)
//go:embed shader/framewire.frag
var FramewireShaderFrag string
//go:embed shader/framewire.vert
var FramewireShaderVert string