SFML/.github/workflows/ci.yml

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name: CI
on: [push, pull_request]
jobs:
build:
name: ${{ matrix.platform.name }} ${{ matrix.config.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
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matrix:
platform:
- { name: Windows VS2019, os: windows-2019 }
- { name: Windows VS2022, os: windows-2022 }
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- { name: Linux GCC, os: ubuntu-latest }
- { name: Linux Clang, os: ubuntu-latest, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ }
- { name: MacOS XCode, os: macos-latest }
config:
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- { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE }
- { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE }
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include:
- platform: { name: Windows VS2022, os: windows-2022 }
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config: { name: Unity, flags: -DBUILD_SHARED_LIBS=TRUE -DCMAKE_UNITY_BUILD=ON }
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- platform: { name: MacOS XCode, os: macos-latest }
config: { name: Frameworks, flags: -DSFML_BUILD_FRAMEWORKS=TRUE }
- platform: { name: MacOS XCode, os: macos-latest }
config: { name: iOS, flags: -DCMAKE_TOOLCHAIN_FILE=$GITHUB_WORKSPACE/cmake/toolchains/iOS.toolchain.cmake -DIOS_PLATFORM=SIMULATOR }
- platform: { name: Android, os: ubuntu-latest }
config: { name: x86, flags: -DCMAKE_ANDROID_ARCH_ABI=x86 -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 }
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- platform: { name: Android, os: ubuntu-latest }
config: { name: armeabi-v7a, flags: -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 }
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steps:
- name: Checkout Code
uses: actions/checkout@v2
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- name: Detect Linux Clang Version
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if: runner.os == 'Linux'
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run: clang++ --version | sed -n 's/.*version \([0-9]\+\)\..*/clang_version=\1/p' >> $GITHUB_ENV
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- name: Install Linux Tools and Dependencies
if: runner.os == 'Linux'
run: sudo apt-get update && sudo apt-get install gcovr llvm-${{ env.clang_version }} libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev
- name: Install macOS Tools and Dependencies
if: runner.os == 'macOS'
run: brew install gcovr
- name: Install OpenCppCoverage and add to PATH
if: runner.os == 'Windows'
run: |
choco install OpenCppCoverage -y
echo "C:\Program Files\OpenCppCoverage" >> $env:GITHUB_PATH
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- name: Install Android Components
if: matrix.platform.name == 'Android'
run: |
echo "y" | /usr/local/lib/android/sdk/tools/bin/sdkmanager --install "cmake;3.10.2.4988404" --sdk_root=ANDROID_SDK_ROOT
sudo ln -sf /usr/local/lib/android/sdk/cmake/3.10.2.4988404/bin/cmake /usr/bin/cmake
wget -nv https://dl.google.com/android/repository/android-ndk-r23b-linux.zip -P $GITHUB_WORKSPACE
unzip -qq -d $GITHUB_WORKSPACE android-ndk-r23b-linux.zip
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- name: Configure CMake
shell: bash
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run: cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}}
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- name: Build
shell: bash
run: cmake --build $GITHUB_WORKSPACE/build --config Release --target install
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- name: Generate OpenCppCoverage Coverage Report
if: matrix.platform.name == 'Windows VS2019' || matrix.platform.name == 'Windows VS2022'
shell: bash
run: cmake --build $GITHUB_WORKSPACE/build --config Debug --target runtests
- name: Generate GCC Gcov Coverage Report
if: matrix.platform.name == 'Linux GCC'
shell: bash
run: |
cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DCMAKE_BUILD_TYPE=Debug -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}}
cmake --build $GITHUB_WORKSPACE/build --target runtests
gcovr -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' $GITHUB_WORKSPACE
- name: Generate Clang Gcov Coverage Report
if: matrix.platform.name == 'Linux Clang'
shell: bash
run: |
cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DCMAKE_BUILD_TYPE=Debug -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}}
cmake --build $GITHUB_WORKSPACE/build --target runtests
gcovr --gcov-executable="llvm-cov-${{ env.clang_version }} gcov" -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' $GITHUB_WORKSPACE
- name: Generate Apple Clang Gcov Coverage Report
if: matrix.platform.name == 'MacOS XCode' && (matrix.config.name == 'Shared' || matrix.config.name == 'Static')
shell: bash
run: |
cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DCMAKE_BUILD_TYPE=Debug -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}}
cmake --build $GITHUB_WORKSPACE/build --target runtests
gcovr -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' $GITHUB_WORKSPACE
- name: Upload Coverage Report to Codecov
if: matrix.platform.name == 'Windows VS2019' || matrix.platform.name == 'Windows VS2022' || matrix.platform.name == 'Linux GCC' || matrix.platform.name == 'Linux Clang' || (matrix.platform.name == 'MacOS XCode' && (matrix.config.name == 'Shared' || matrix.config.name == 'Static'))
uses: codecov/codecov-action@v2
with:
directory: ./build
files: ./build/coverage.out
fail_ci_if_error: true