SFML/changelog.txt

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SFML 2.3
========
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.3
General
=======
* Examples only link against sfml-main in release mode (#610, #766)
* Replaced unsigned int with std::size_t for array indices and sizes (#739)
* Fixed some issues with the Doxygen documentation (#750)
* Added support for EditorConfig (#751)
* Hide success message for CMake in quiet mode (#753)
* Improved documentation for statuses with sf::Ftp (#763)
* Moved stb_image into the extlibs directory (#795)
* Changed the SOVERSION to major.minor (#812)
* Fixed warnings about switch-statements (#863)
* Added missing includes in the general headers (#851)
* [Android] Updated toolchain file and dependencies (#791)
* [Linux] Fixed missing pthread dependency (#794)
* [OS X] Relaxed CMake installation rules regarding framework dependencies (#767)
Window
======
Features
--------
* Added new events for handling high-precision scrolling (#95, #810, #837)
* Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
* Added support for OpenGL 3 core context creation (#654, #779)
Bugfixes
--------
* Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
* Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
* Fixed joystick identification (#809, #811)
* [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
* [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
* [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
* [Linux] Fixed Unix joystick stuff (#838)
* [OS X] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
* [OS X] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
Graphics
========
Features
--------
* Replaced GLEW with loader generated by glLoadGen (#779)
* Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
* Updated stb_image to v2.02 (#777)
* Updated FreeType to v2.5.5 (#799, #804)
* Added checks for software OpenGL (#870)
Bugfixes
--------
* Fixed GL_ARB_compatibility not being detected (#859)
* Fixed pixel format selection (#862)
* Bumped back the OpenGL version requirement to 1.1 (#858)
Audio
=====
Features
--------
* Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
* Added a FLAC file to the sound example (#815)
Bugfixes
--------
* Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
* [OS X] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
Network
=======
Bugfixes
--------
* Fixed sf::TcpSocket not handling partial sends properly (#749, #796)
SFML 2.2
========
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.2
General
=======
* Support for iOS and Android platform (#410, #440)
* Various documentation corrections (#438, #496, #497, #714)
* Fixed support for compilers on Debian FreeBSD (#380, #578)
* Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
* Fixed CMake problems related to FindSFML and cached variables (#637, #684)
* Switched and enforced LF line endings (#708, #712)
* Updated OpenAL to version 1.15.1 (d077210)
* Made compiler and OS variable names much clearer in CMake files (9b0ed30)
* Re-enabled RPATH feature (e157e7a)
* Slight adjustments to the examples (#737)
* [FreeBSD] Various configuration fixes (#577, #578)
* [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
* [OS X] Fixed incorrect symlink in freetype.framework (#519)
* [OS X] CMake module for correct dependencies (#548)
* [OS X] Fixed SFML target for Xcode (#595, #596)
* [OS X] Updated implementation, mainly reverting to non-ARC (#601)
* [OS X] Fixed memory leaks and dead store (#615)
* [OS X] Improved event handling and performance (#617)
* [OS X] Reduced memory usage (#672, #698)
* [OS X] OS X 10.10 support (#691, #699)
* [OS X] Improve flexibility of dependencies' locations (#713)
* [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
System
======
Features
--------
* Added substring and replace functions to sf::String (#21, #355)
* Added toUtfX to sf::String (#501)
* Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
* Added modulo operator for sf::Time (#429, #430)
* Added division operator for sf::Time (#453)
Bugfixes
--------
* Ensured a high resolution for sf::sleep (#439, #475)
* [Windows] Fixed stack unalignment by two internal functions (#412)
Window
======
Features
--------
* Added window methods to request and to check focus (#518, #525, #613, #723, #735)
* Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
* [FreeBSD] Joystick support (#477)
* [OS X] Improved integration with menus and dock actions (#11)
* [OS X] Support for OpenGL 3.2 (#84)
* [OS X] Improved fullscreen support (#343)
* [OS X] Added support for retina displays (#353, #388)
* [Windows] Removed support for Windows 9x (#469)
* [Windows] Fixed typo in Windows keyboard implementation (#516)
Bugfixes
--------
* sf::Window::create() now also resets framerate limit (#371)
* Fixed OpenGL context leak (#635, #705)
* Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
* Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
* [Linux] Output error message when XOpenDisplay() fails (#508, #616)
* [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
* [Linux] Fixed broken key repeat on window recreation (#564, #567)
* [OS X] Fixed KeyReleased not being fired in fullscreen mode (#465)
* [OS X] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
* [OS X] Fixed unexpected resizing behavior (#468)
* [OS X] Improved resizing windows (#474)
* [OS X] Fixed memory leak with sf::Window::create() (#484)
* [OS X] Fixed menu shortcuts in fullscreen on OS X (#527)
* [OS X] Improved cursor hiding (#703)
* [OS X] Fixed right click not detected with trackpads (#716, #730)
* [Windows] Fixed joystick POV values (ef1d29b)
* [Windows] Fixed Unicode inconsistency (#635)
* [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
* [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
* [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)
Graphics
========
Features
--------
* Provide more information about the loaded font in sf::Font (#164)
* Implemented a more flexible blending system (#298)
* Added strikethrough text style (#243, #362, #682)
* Slight optimization for sf::Text::setString (#413)
* Added subtraction operator for sf::Color (#114, #145)
* Optimized sf::Image::flipVertically/flipHorizontally (#555)
* Changed sf::Font measurements from int to float to allow better underline drawing (#693)
Bugfixes
--------
* Improved text quality for small and pixelated fonts (#228)
* Yet another fix for Intel GPUs with sf::RenderTexture (#418)
* Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
* Fixed broken BDF and PCF font formats (#448)
* Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
* Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
* Fixed division-by-zero in sf::RectangleShape (#499)
* Fixed potential memory leak in sf::Font (#509)
* Updated glext and removed glxext (#511, #583)
* Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
* Fixed texture rect computation in fonts (#669)
* Improved rendering of underlined text (#593)
* Avoided repeated output of error messages (#566)
* Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
* Fixed rounding problem for viewports (#598)
* Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
* Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
* Fixed various sf::Text rendering issues (#692, #699)
* The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
* [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
Audio
=====
Features
--------
* Added support for selecting the audio capture device (#220, #470)
* Make sf::SoundRecorder processing frequency configurable (#333)
* Added up vector to sf::Listener (#545)
Bugfixes
--------
* Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
* Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
* Catch audio format error and prevent division by zero (#529)
* Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
* Optimized sf::Listener with a cache (d97e524)
Network
=======
Features
--------
* Added support for PUT and DELETE in sf::Http (#257, #312, #607)
* Added support for chunked HTTP transfers (#296, #337)
* Added support for 64-bit integers in sf::Packet (#710)
* Made sf::Ftp::sendCommand() public (2c5cab5)
Bugfixes
--------
* Checked socket descriptor limit (#153, #628, #683)
* Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
* Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
* Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)
SFML 2.1
========
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.1
General
=======
* Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
Window
======
Features
--------
* Now using inotify on Linux to avoid constantly polling joystick connections (#96)
* Add keypad return, equal and period keys support for OS X
* Improved mouse events on OS X regarding fullscreen mode
* Improved mouse events on OS X (#213, #277)
* Improved reactivity of setMousePosition on OS X (#290)
* Added support for right control key on OS X
* Improved TextEntered for OS X (#377)
* Improved the performances of Window::getSize() (the size is now cached)
* Added the WM_CLASS property to SFML windows on Linux
* Fake resize events are no longer sent when the window is moved, on Linux
* Pressing ALT or F10 on Windows no longer steals the focus
Bugfixes
--------
* Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
* Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
* Fixed ContextSettings ignored on Linux when creating a window (#35)
* Fixed windows bigger than the desktop not appearing on Windows (#215)
* Fixed KeyRelease events sometimes not reported on Linux (#404)
* Fixed mouse moved event on OS X when dragging the cursor (#277)
* Fixed KeyRelease event with CMD key pressed (#381)
* Fixed taskbar bugs on Windows (#328, #69)
* Fixed Window::getPosition() on Linux (#346)
* Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)
Graphics
========
Features
--------
* Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
* Optimized Shader::setParameter functions, by using a cache internally (#316, #358)
Bugfixes
--------
* Fixed bounding rect of sf::Text ignoring whitespaces (#216)
* Solved graphics resources not updated or corrupted when loaded in a thread (#411)
* Fixed white pixel showing on first character of sf::Text (#414)
* sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
* Fixed Shape::setTextureRect not working when called before setTexture
Audio
=====
Features
--------
* loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
Bugfixes
--------
* Added a workaround for a bug in the OS X implementation of OpenAL (unsupported channel count no properly detected) (#201)
* Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)
Network
=======
Features
--------
* Replaced the deprecated gethostbyname with getaddrinfo (#47)
* Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)
Bugfixes
--------
* Fixed non-blocking connection with a sf::TcpSocket on Windows
* Fixed TCP packet data corruption in non-blocking mode (#402, #119)
* On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)
SFML 2.0
========
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.0
No changelog available. Everything changed.
Older Releases
==============
See the website for changelogs of older releases: http://www.sfml-dev.org/changelog.php