Updated the test for the maximum antialiasing level of render texture

it returns 32 on my system, 64 should still be a reasonable value
This commit is contained in:
André Polomat 2023-10-27 13:15:43 -04:00 committed by Chris Thrasher
parent 0512748fce
commit 014366b84a

View File

@ -36,7 +36,7 @@ TEST_CASE("[Graphics] sf::RenderTexture", runDisplayTests())
SECTION("getMaximumAntialiasingLevel()") SECTION("getMaximumAntialiasingLevel()")
{ {
CHECK(sf::RenderTexture::getMaximumAntialiasingLevel() < 32); CHECK(sf::RenderTexture::getMaximumAntialiasingLevel() <= 64);
} }
SECTION("Set/get smooth") SECTION("Set/get smooth")