mirror of
https://github.com/SFML/SFML.git
synced 2024-11-28 14:21:04 +08:00
Updated the test for the maximum antialiasing level of render texture
it returns 32 on my system, 64 should still be a reasonable value
This commit is contained in:
parent
0512748fce
commit
014366b84a
@ -36,7 +36,7 @@ TEST_CASE("[Graphics] sf::RenderTexture", runDisplayTests())
|
||||
|
||||
SECTION("getMaximumAntialiasingLevel()")
|
||||
{
|
||||
CHECK(sf::RenderTexture::getMaximumAntialiasingLevel() < 32);
|
||||
CHECK(sf::RenderTexture::getMaximumAntialiasingLevel() <= 64);
|
||||
}
|
||||
|
||||
SECTION("Set/get smooth")
|
||||
|
Loading…
Reference in New Issue
Block a user